PSP limited to 222Mhz CPU, 111Mhz bus and GPU speeds. (broadband recommended)

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Shogmaster

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Apparently there's no way for a dev to make a PSP game run at previously advertised 333Mhz/166Mhz.

http://www.beyond3d.com/forum/viewtopic.php?t=21396&postdays=0&postorder=asc&start=0

http://pc.watch.impress.co.jp/docs/2005/0323/kaigai166.htm

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