PSP load times = teh suck!!!! Loading in Vampire Chronicles = 19 sec!!!!

Sho Nuff said:
Oh come on.

Racers: Ridge and Urban, both of which suck
Action titles: Spiderman 2, which is passable
Sports titles: Madden, which sucks
Mascot platformer: An old one

And no freaking Wario at launch for the US!


Wait, is this not just your opinion? Seems to me that the people who have bought these and a DS (mostly) have enjoyed all of them. Have you played Ridge Racer or most of any of those other titles? Hmm, if you haven't I would say your opinion doesn't count.
 
The Japanese launch line up is great... the US one is weaker simply because it was a month early.

I don't think much of either DS' or PSP's launch line ups. Out of all the games I want to play the most on either - there's a card game which may or may not be crap and a puzzle game on PSP, a SEGA made Wario-Ware esque minigame romp with a dating theme, and a 7 year old platformer.

Seriously - Lumines looks like it could be addicive, and Mario 64 minigames and extra stars are all I care about at the moment. Wario Ware and Metroid: Hunters when they hit too. And I'm looking foreward to when either console goes online properly.

Thom
 
dark10x said:
So, it's an entirely different game than Ridge Racer 64?

Yes. Yes it is.

RR64 was horrible. Very poor physics, very poor graphics.

RRDS is an improvement. Better, more Ridge Racer like physics, better graphics than RR64, near RR Type 4. While RRDS is good, I don't understand why a port of RR4 wasn't done instead.

Just because the DS is capable of N64 ports doesn't mean that every game that had an N64 version is simply a port on the DS. RRDS is new and very different from RR64.
 
Gaia Theory said:
Yes. Yes it is.

RR64 was horrible. Very poor physics, very poor graphics.

RRDS is an improvement. Better, more Ridge Racer like physics, better graphics than RR64, near RR Type 4. While RRDS is good, I don't understand why a port of RR4 wasn't done instead.

Just because the DS is capable of N64 ports doesn't mean that every game that had an N64 version is simply a port on the DS. RRDS is new and very different from RR64.


I would say its a port of RR64 because NST had all the code and models in house, and NIntendo wouldn't have to pay money for the licensing rights for R4 and that chick in it.
 
Jr. said:
Dude your copy of bubble bobble must be broke, I have the import and it took 1 ro 2 seconds between screens to load, If you are counting how long it takes to cycle through screens then that is a different issue. We are talkinga bout a 19 sec load time to select a character and start a fight, I believe!
What about the other games he mentioned? And I thought it was the amount of load time that was the problem. I thought it was gonna be a problem for gamers to have to wait for this amount of time to play a game. Why are you changing your statements now? Why are you trying to differentiate now when you didn't care before? I could swear that you were upset at the notion of having to wait *godforbid* 20 seconds to play anything, b/c sometimes you just want to pick up and go. But now you find the same length load times on the GB, and so you're gonna change up what you said? HYPOCRITE! :lol Come on, load times mean shit, and you're just proving it now. PEACE.
 
Hmm... thinking of new insult to christen the PSP after this horrifying debacle..

I know! the Loadstation portable. Until This issue is dealth with and acceptable load times of less then 10 seconds are devised that will be it's name LSP.


So we have the nintendo Delay station and the Load station portable, there will be test on friday everyone take notes.
 
It may not be loading times, but it's waiting times before you get to play. If you can wait 20 seconds to start your Metroid game, you can probably wait 30 seconds to get Darkstalkers running.

Oh, and incidentally my Bubble Bobble IS busted. Apparently my save files are gone. Goddamn HK bootleg crap. Anyone know where I can find an original copy?
 
Jr. said:
Wait, is this not just your opinion? Seems to me that the people who have bought these and a DS (mostly) have enjoyed all of them. Have you played Ridge Racer or most of any of those other titles? Hmm, if you haven't I would say your opinion doesn't count.

Hmm, maybe because 99% of the reviews for certain titles are bad? Or maybe because people I trust tell me certain titles aren't worth buying?

FYI, tried Ridge in a kiosk. It was indeed crap. The fact that "the people who have bought these" enjoy them doesn't mean they're not crap. You lose.

BTW, I'm out of this thread, this has gotten way too stupid for me. :lol
 
SiegfriedFM said:
It may not be loading times, but it's waiting times before you get to play. If you can wait 20 seconds to start your Metroid game, you can probably wait 30 seconds to get Darkstalkers running.

Oh, and incidentally my Bubble Bobble IS busted. Apparently my save files are gone. Goddamn HK bootleg crap. Anyone know where I can find an original copy?

It's waiting times where you're actually interacting with the thing though. You're choosing options that get your game up and going or your're reading story or watching exposition or whatever. PSP has this and load times.

I can put up with load times, and I'm sure most people will, but its far less irritating to not have them at all.

It is a fault in my eyes. Just like DS suffers from inferior graphics and it's game format holds less data. It's simply an irritating flaw and not a strength, whether people dismiss it as such or not.
 
dark10x said:
The hell? Ridge Racers loading times are fast. What was with the complaints?

Vampire Chronicles sounds pretty damn slow, though...

The issue is that a lot of people are trying to ignore the VC loading times saying "Here, look, here's a game that doesn't have terrible load times."
And with the whole "Don't support these terrible loading time games" and "Its gonna get better as time goes on" I can pick out tons of great games that I loved within the past year that had terrible loading times (yes, on Nintendo's, Microsofts and GASP even Sony's consoles).
Guess what? More companies are going to be like Capcom than Namco when it comes to this. Not every company is going to go out and optimize every port that hits the precious PSP. And its going to be annoying when it happens. And some games will have no loading times. But its still a clear issue with the system.
I'll buy it, I'll play it, and I'll probably enjoy it. But a little bit of me will once again damn Sony, because every time they put out a freaking console, whatever they add that's good and makes gaming better, they always put something in that just worsens gaming in general for me.
 
Interacting?
Let's take FF again. First I'm watching unskippable GBA and S-E logos. Then I press a button to start. Then I choose games (interaction). Then I press start again on the FF1 title screen. Then I press start again to choose Load Game (interaction). Then I choose my saved game (interaction).

Oh the joy of interaction.
 
SiegfriedFM said:
Interacting?
Let's take FF again. First I'm watching unskippable GBA and S-E logos. Then I press a button to start. Then I choose games (interaction). Then I press start again on the FF1 title screen. Then I press start again to choose Load Game (interaction). Then I choose my saved game (interaction).

Oh the joy of interaction.

Hang on.. PSP games will cut down on unskippable bios images, developer logos, title screens and menus?...
 
No, of course not, but it's not like the GBA (or the DS) is some kind of magical "switch it on and instantly have gaming goodness for these ten seconds while I take a leak" device.
 
RevenantKioku said:
The issue is that a lot of people are trying to ignore the VC loading times saying "Here, look, here's a game that doesn't have terrible load times."
And with the whole "Don't support these terrible loading time games" and "Its gonna get better as time goes on" I can pick out tons of great games that I loved within the past year that had terrible loading times (yes, on Nintendo's, Microsofts and GASP even Sony's consoles).
Guess what? More companies are going to be like Capcom than Namco when it comes to this. Not every company is going to go out and optimize every port that hits the precious PSP. And its going to be annoying when it happens. And some games will have no loading times. But its still a clear issue with the system.
I'll buy it, I'll play it, and I'll probably enjoy it. But a little bit of me will once again damn Sony, because every time they put out a freaking console, whatever they add that's good and makes gaming better, they always put something in that just worsens gaming in general for me.
This is my last post on this issue, b/c it seems like a lot of people are either really new to gaming, or just don't remember this very same forum not more than 5-6 years ago. These same complaints about something no one can fix. Again, load times will never go away until drive transfer rates take a huge step forward. Take any computer design class and the first thing to learn is that your drive will be the weakest link in the chain. Fixed transfer rate + fixed mem cap = fixed load times.

That said, not everyone will be Namco, but not everyone will be Capcom. The nature of 2D is that you have to load ALL the art, period. You can't generate any of it on the fly, you can't repeat large sections of it...every animation for Morrigan has to be in there before the match starts, or you'll pull a flying kick and have to wait a few seconds while the game loads that specific animation. THAT'S annoying. I wouldn't expect every game to have VC levels of load time, b/c most games won't be 2D. The launch reports so far point to more games being like RR than VC in the loading department, so take that how you will. That said, just based on the specs of the system, I don't expect there to be a standard deviation of more than 8-10 seconds in load times for any game, and that's a MASSIVE range I've suggested. But I figure from the best to the worst games, you shouldn't see more than 10seconds difference. If you've adjusted to that for console gaming, you'll be fine. We're talking about SECONDS here, not minutes. If it's too long to wait, hey, buy a DS. I think the load time arguments are pathetic though, and ultimately worthless. Will anyone care about it a year from now? No one has complained about the GBs until now, why will an extra 10 seconds somehow call out the boo-birds? Mountiain != mole hill. PEACE.
 
radioheadrule83 said:
Hang on.. PSP games will cut down on unskippable bios images, developer logos, title screens and menus?...
Broke my promise, but THIS is the last post on the loading issue. But those unskippable screens are great ways for devs to mask load times. Splash screens and menu transitions. It just works better with cart media than optical media. PEACE.
 
Pimpwerx said:
Broke my promise, but THIS is the last post on the loading issue. But those unskippable screens are great ways for devs to mask load times. Splash screens and menu transitions. It just works better with cart media than optical media. PEACE.

Did you know?

A lot of people use license screens to hide the caching of hundreds of megabytes of files to the Xbox hard drive. Microsoft says you have to have your menu up within ten seconds or something, UNLESS you are "required" to display licensing screens.
 
radioheadrule83 said:
Hang on.. PSP games will cut down on unskippable bios images, developer logos, title screens and menus?...

Heh, I actually enjoy those. :P I still enjoy watching the BIOS screens for the current systems. I couldn't tell you why, though...
 
dark10x said:
Heh, I actually enjoy those. :P I still enjoy watching the BIOS screens for the current systems. I couldn't tell you why, though...

Me too strangely. All of them. The PS2 and GBA ones are short and sweet, and the Gamecube and Xbox ones I still find interesting to watch. I like the browser / dashboard / and gamecube translucent cube options thing as well.
 
Pimpwerx said:
What about the other games he mentioned? And I thought it was the amount of load time that was the problem. I thought it was gonna be a problem for gamers to have to wait for this amount of time to play a game. Why are you changing your statements now? Why are you trying to differentiate now when you didn't care before? I could swear that you were upset at the notion of having to wait *godforbid* 20 seconds to play anything, b/c sometimes you just want to pick up and go. But now you find the same length load times on the GB, and so you're gonna change up what you said? HYPOCRITE! :lol Come on, load times mean shit, and you're just proving it now. PEACE.


Duh, because I dont have the other games, but I do have FF I just didnt feel like messing with getting it out.
 
Drinky Crow said:
Well, I guess I won't be selling my Saturn copy of Vampire Savior, then. Apropos of nothing PSP, load times in 2D fighters SUCK.


That was my whole point of this topic!
 
Pachinko said:
I know! the Loadstation portable. Until This issue is dealth with and acceptable load times of less then 10 seconds are devised that will be it's name LSP.

LMFAO!!11 LOADSTATION THAT WAS CLEVARR!

gamergirly said:
So let me get this straight, first casual gamers dont mind their battery dying in a few hours, now they dont mind 20 second loading times?

You got that right. Do you need it stated more clearly, or should I remove that... what is it... that... what seems to be a Nintendo logo from your ears? Loading times will absolutely NEVER be a reason casual gamers avoid the PSP. Ever. Say it with me now. Casual-Gamers-Will-Not-Avoid-PSP-Because-Of-Loading-Times. You can do it. After you do it, you might even get a bit smarter.

gamergirly said:
Nintendo isnt going to publicly say that they are competing against each other directly while the way the systems are set up and their functions arent the same. DS is a pure gaming machine. PSP is a gaming machine with out of market additions. The only market they are directly competing against with is the gaming market.

They are directly competing. Period. There are no qualifiers needed. Anyone who actually believes they are not competing fails to grasp even the basic fundamentals of the industry and needs to come to terms with reality.

gamergirly said:
DS isnt trying to bring over people who use cellphones and IPods and PDAs, etc. It's nothing but for gaming purposes. That concept might affect PSP in the long run, if it doesnt establish itself as a "different" machine than just a high tech gadget that plays games.

The PSP is trying to bring in everyone it can. That's the whole point of it. It will attract people who use iPODS and PDAs. Since it's aggressively priced, it could attract the gaming market as well. Since it has games for "everyone", it can attract gamers in a wide range of ages. The PSP is a gaming machine that happens to have other features like Xbox or PS2. When did people start thinking the PS2 wasn't a game machine? What's that? People ALWAYS think PS2 is a gaming machine? Even though it plays CDs? And DVDs? Gasp!

gamergirly said:
It's not like Gamecube vs PS2 here. Both DS and PSP will have lineups targetted at ALL people. As a result, the wrong people might end up mostly buying PSP while the gamers stick to DS.

No, the PSP is a gaming machine and the people that buy it will, for the most part, have an interest in gaming.
 
Ridge loading times are a good thing IMHO. It means while loading tracks I can slip my hand into my jeans and imagine Reiko demanding that I take her, hardcore porn style on the bonnet of my Rage Mobile. "That's it Cockles, slip me your petrol gun into my tank".

Er....

Or something like that.
 
COCKLES said:
Ridge loading times are a good thing IMHO. It means while loading tracks I can slip my hand into my jeans and imagine Reiko demanding that I take her, hardcore porn style on the bonnet of my Rage Mobile. "That's it Cockles, slip me your petrol gun into my tank".

Er....

Or something like that.


...

Wow.
 
Kintaro said:

Only PSP can do this!

Only time I'm likely to slip my hand into my jeans with DS is to smell the state of my penis cheese - which let's face it, has got to be more entertaining then the DS launch lineup.
 
seems like the mantra of "Sony the enemy of 2D!" is in effect again. personally i'm a fan of 2D so this changes my stance of 'omg sexy i want' to i'll wait and see. 19 seconds is a flaw tho just as ds has crappy graphics is a flaw. I'd imagine playing vampire chronicles psp only last like 2 hours of playtime because of the loading that kills the battery with drive access. as someone posted psp is gonna be the ipod/pda thingy, sounds like jack of all trades master of none.
 
I am simply shocked by the number of negative posts about the PSP I have seen lately. Shocked, I tells ya!


:lol
 
anotheriori said:
seems like the mantra of "Sony the enemy of 2D!" is in effect again. personally i'm a fan of 2D so this changes my stance of 'omg sexy i want' to i'll wait and see. 19 seconds is a flaw tho just as ds has crappy graphics is a flaw. I'd imagine playing vampire chronicles psp only last like 2 hours of playtime because of the loading that kills the battery with drive access. as someone posted psp is gonna be the ipod/pda thingy, sounds like jack of all trades master of none.

Your statement lacks sense because it is not Sony who created the poor load times it is Capcom.
 
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