anotheriori
Member

i kid i kid!!!
Faster drive speeds = lower load times.
when you change characters etc too...Lyte Edge said:So is this 19 seconds for the initial load and then it's not an issue any more? If that's the case, it doesn't matter.
:lol :lol :lolRed Dolphin said:The idea of long load times on a handheld is definately a concern. But then again I used to get a really stiff and sore neck playing my GBASP and would have to pause the game and strech my neck and take a quick brake everynow and then. So I guess you can do this while the loading screen is on.
Red Dolphin said:The idea of long load times on a handheld is definately a concern. But then again I used to get a really stiff and sore neck playing my GBASP and would have to pause the game and strech my neck and take a quick brake everynow and then. So I guess you can do this while the loading screen is on.
kaching said:Load times are generally a bearable tradeoff for the ability to push gaming tech beyond what load-free gaming architectures currently allow.
Portable gaming isn't just about small bites of game time so quick that these loads times would defeat the purpose. Portable gaming is about having access to a gaming device at more times and in more places than your standard console-TV combo allows and, as such, doesn't necessarily stipulate a standard unit duration for a given portable gaming session. I could be looking to grab 5 minutes between bus stops or looking to pass a few hours at a hotel overnight during a business trip.
Haha.anotheriori said:![]()
i kid i kid!!!
Sho Nuff said:Is there a Sleep Mode? Sleep is one of the things I REALLY like about my DS. As long as I can temporarily pause my PSP it will be awesome sexy.
refreshZ said:Did you guys ever play Body Blows on the Amiga? 4 disk swaps to start a match that lasted perhaps a minute and then 4 disk swaps to get back to the select screen. It took about 3 minutes each way. Now THAT sucked.
19 seconds is nothing.
i remember waiting a minute or two to load games from cassette tape. Or typing a thousands lines of code from a magazine into your computer. Four hours later, you were done. 19 seconds is nothing.refreshZ said:Did you guys ever play Body Blows on the Amiga? 4 disk swaps to start a match that lasted perhaps a minute and then 4 disk swaps to get back to the select screen. It took about 3 minutes each way. Now THAT sucked.
19 seconds is nothing.
You press and hold the power button for like 2 seconds to "true" off.
Remember kids: You are not allowed to complain about the PSP.
DS complaint threads this way ---------->
dark10x said:The hell? Ridge Racers loading times are fast. What was with the complaints?
Amir0x said:No, load times will not be a reason why people give up on PSP. Load times are an issue, there's no doubt about it. But this is new, advanced technology... it's essentially the dawn of an age in the handheld era, and like the move from cartridge to CD in the console sector it's going to start slow and with load times. It's inevitable. Nobody, however, is going to give up on an obviously progressive format just because it has a bump in the road. 19 Seconds is much longer when you're sitting in silence, for instance, than it is when you can clearly see a load bar inching toward the 100% mark. It's all perception.
And as already established fifteen million times, movies and mp3s load extremely fast, especially if it's from the memory stick. People have timed the loading from the UMD Demo and it took less than 5 seconds to load up a single UMD movie, for instance. And mp3s off the memory stick load almost instantaneously.
While I agree that there's room for each to be successful, it's a little ridiculous to claim they aren't competing with each other. It's obvious they are by Nintendo's sidehanded comments on the PSP and Sony's super aggressive pricing. It's not even a question anymore - they are directly competing for market share, and it's as simple as that.
As a result, the wrong people might end up mostly buying PSP while the gamers stick to DS.
mr2mike said:"Others will realize that this is how optical media works and will deal with it."
Close thread, nothing more can be said.
dark10x said:Yeah, while gamers stick to DS. -rollin' some eyes-
How is it different from the PS2 and GC battle? You just brought up the same argument aimed at the PS2 prior to release (in reference to its DVD playback and other applications that were shown).
Most people shouldn't have a problem with the battery life, as charging portable devices is something that is very common for most people. Casual gamers aren't likely to use up the entire battery in one trip away from the charger. DS's battery life really isn't all that much better, though.
As for loadtimes, go watch that Ridge Racers loading video for yourself. What sounded bad in practice is really nothing.
Optical media has come a long way. There's no excuse.
gamergirly said:DS isnt trying to bring over people who use cellphones and IPods and PDAs, etc. It's nothing but for gaming purposes. That concept might affect PSP in the long run, if it doesnt establish itself as a "different" machine than just a high tech gadget that plays games.
junkster said:Maybe for the load times, but not for the battery. You're not powering optical media. You're powering very complex CPU, speakers, wifi, large screen, AND the optical media's complex moving parts in a little device.
EDIT: I agree with Omnigamer's last post.
GC doesnt have the lineup that PS2 does
If battery issues werent a problem, PSP was real cheap, and it had a more diverse lineup, DS wouldnt stand a chance.
First of all, load times are a function of transfer rate and memory capacity. I've said this before, but I'll say it again. A 2MB/s UMD drive cannot fill 32MB of RAM any faster than 16sec, correct? Yes, optical drives improve, but there's a reason we never have cutting-edge drives in our systems, they are EXPENSIVE. So there must be a compromise between price and performance. And in all honesty, would you rather Sony compromise the graphics performance just to improve the load times by 5 seconds at most? You do know there's no way they could improve load times by more than that in such a short amount of time. 5 seconds is already 25% improvement if you're talking about a game like Vamp. Chron. I think the people complaining the most have the least idea of what it takes to get rid of those load times. People mention the Xbox and the GC all the time. The Xbox had an HDD in there that was tiny by any modern convention, yet still cost a fortune relative to the other drives in there. The GC needed 16MB of cache to help its load times. And NEITHER eliminated load times, just made them better. Both are still comparable to the PS2, so for a markup in price, you're not gonna get much of a return. I think Sony's did the best they could with the UMD drive. Load times will get better, but the battery capcity will have the biggest impact of what they can do with it.Gantz said:Optical media has come a long way. There's no excuse. It can be designed better.
On a side note I'm taking a wait and see stance on the PSP. Like typical Sony style there are no compelling launch games I'm interested in. Will it take 2 years for decent games to come out for the PSP? Maybe they'll have revisions of the PSP also.
dark10x said:At least GC has a GOOD lineup (unlike the DS)...
Be realistic with the loadtimes. In most of the games, they really aren't a big problem. What osunded like a while for RR is actually very very short in practice. This is a launch, however, and your attitude makes it seem as if things won't change. They always do, and this is no exception. Things will improve.
Stuff like Vamprie Chronicles probably represents the worst case scenario and things will only improve.
It's lineup is pretty damn diverse, though, and the price isn't too far beyond DS. The current DS lineup is simply awful, yet you are defending it. You're willing to give DS a chance to grow...but not PSP huh?
Battery life is an issue, of course, but is it really that bad? This isn't like the Gamegear situation or anything. The DS battery life is a little less than double the PSP, but neither last for a particularly long time. What boggles my mind is that people complaining about loadtimes always bring up situations where they'd play games for like 30 seconds...then turn around and complain that the system won't last long enough on battery. Pick a complaint and stick with it.
That's fine, but if true, stay out of PSP threads. I don't run around DS threads posting negative things and I wouldn't even have commented on the DS library if you hadn't made certain comments. I'm not interested in the device because there isn't a single game I would purchase that is in the works at the moment.
Jr. said:How is the DS lineup not diverse? It has racers, action titles, sports titles, and a mascot platformer? I guess I must not understand what diverse is?
Gantz said:Maybe they'll have revisions of the PSP also.
Jr. said:I would say my favorite is Ridge Racer, while others is Driller or Feel the Magic or other. To me the media is just really harsh on the system because it isnt what they wanted it to be or is and they ding everything for it. I dont understand how they can compare a handheld racer to a console racer, because if they are gonna do that then the PSP review scores should not be that high either. There is very little load times in some games today, and the graphics on the PSP come nowehre close to current console games. I think its just being down on stuff to be down on it. Ofcourse now Amir0x can come in and say that I have this "conspiracy theory" which is wrong. It is just my perception.
Jr. said:How is the DS lineup not diverse? It has racers, action titles, sports titles, and a mascot platformer? I guess I must not understand what diverse is?
SiegfriedFM said:Oh come on. I just started Final Fantasy 1 on GBA. It took me 15 seconds from startup, mashing the button to get through the menus as quickly as possible, to load a game and get control.
Then I tried Metroid: Zero Mission. 17 seconds before I resumed control (including the unskippable animation of powering up inside the save pod).
Zelda 3 with all those fancy menu animations and fadeouts takes about 22 seconds to get your game up and running.
Bubble Bobble takes 20 seconds before you even get to the starting animation, and another 10 before you take control.
OMGWTF! GBA has teh loadtimes!!!!!111!!!!!11