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PSP or DS: Which one innovated more?

who cares.
DS sells
PSP sells
Each have their own audience, but Handhelds shouldn't be about power, thats for consoles not handhelds
 
playniceyoufuckers.jpg
 
Ignatz Mouse said:
It's funny how "innovative" was never a quality of measure of handhelds until the PSP came out.

That's not particularly true. There has to be a reason people plunk down $100 for a very inferior product. Portable gaming alone used to be the innovation.
 
As of right now, I have no reason to pick up a PSP.

It might change in a year once Sony decides what they actually want to do with the thing.
 
Arluss said:
As of right now, I have no reason to pick up a PSP.

It might change in a year once Sony decides what they actually want to do with the thing.

I own neither a PSP and DS with no plans to buy either in the future but this is irrelevant to the topic at hand.
 
The DS vs PSP debate is retarded.

Its awesome we have two formats offering such different experiences.

Thell only be true competition in portable gaming once microsoft release a PSP clone or if there is indeed a next gen gameboy. The DS can stand on its own as its differentiated.
 
Who cares.

They're both great portables.

They both have great games.

Let's argue over something worthwhile.

Like, how much Silicon Knights suck.

:)

::Runs::
 
Wakune said:
to be honest, reading books on the PSP screen is better than reading them IRL especially with how dark my room can get in the afternoon and early evening...having the ability to read books on the PSP has actually proved to be it's biggest perk IMO (and yes, I know it can be done on pretty much any other handheld...but the PSP's standardized memory format makes this process a million times easier...I've already read over 20 novels on the damn thing..thank God for homebrew devs on all platforms

That switch on your wall. If you push it. The lights will turn on in your room, you can read now. no more dark in evening. You are welcome :).
 
Senretsu said:
That switch on your wall. If you push it. The lights will turn on in your room, you can read now. no more dark in evening. You are welcome :).
WOW SUCH WIT WAY TO KNOCK DOWN SONY AND THIS DUMBASS GUY AT THE SIME TIME LOL HAY LET'S BE FRIENDS AND PLAY OUR DS TOGETHER MAYBE WE CAN PICTOCHAT WELL ANYWAY PM ME L8R
 
terrene said:
Yes. Any game on the DS can be poorly ported to the PSP.

How would you port Nintendogs with no mic? How you play kirby and still keep the same speed? How would band brothers work?

It's practically impossible to port DS games to the PSP and NOT ruin or change the gameplay entirely whearas porting a PSP game to the DS just requires a graphical downgrade but the gameplay remains pretty similar.
 
I don't like the name of the thread, it sounds as if both DS and PSP are about to die and the PSP 2 and DS 2 are about to launch.

Gameplay-wise there is not a shadow of a doubt the DS wins in this regard.

Graphics, Sound, Multiplayer, Power is on the PSP side.

How would you port Nintendogs with no mic? How you play kirby and still keep the same speed? How would band brothers work?

The point is you'll still get downgraded versions of games that were either first on PSP or on the DS.

The thing is these 2 handhelds are doing their own thing. The DS is innovating and creating new style of gameplay never seen before. The PSP is creating styles of gameplay that were only found on consoles and now they can be done on portable. I bought the PSP because I wanted console experience on handhelds and that is what Im getting.

There is a big possibility that there may never be a clear winner. Deal with it.
 
Wakune said:
and yes, I know it can be done on pretty much any other handheld...but the PSP's standardized memory format makes this process a million times easier..

What do you mean by "standardized memory format"? Or do you just mean you can dump text files on a proprietary memory card?
 
DS is a logical extension of the Game Boy line, but its mechanics are so different that the machine has resulted in nothing less than a redefinition of Nintendo. As much as I dislike it, I have to respect it because it's not just another GB variant. It's something new.

PSP is a logical extension of the Game Gear, Turbo Express, and Neo Geo Pocket tradition of letting console gamers take their favorite games on the road. Since a few PSP games are actually better than any of the console installments (particularly Hot Shots Golf, Twisted Metal and Wipeout), and since the system is coming from a slightly more stable company than Sega, NEC or SNK, I think it will have a better fate than its predecessors.
 
sonarrat said:
DS is a logical extension of the Game Boy line, but its mechanics are so different that the machine has resulted in nothing less than a redefinition of Nintendo. As much as I dislike it, I have to respect it because it's not just another GB variant. It's something new.

PSP is a logical extension of the Game Gear, Turbo Express, and Neo Geo Pocket tradition of letting console gamers take their favorite games on the road. Since a few PSP games are actually better than any of the console installments (particularly Hot Shots Golf, Twisted Metal and Wipeout), and since the system is coming from a slightly more stable company than Sega, NEC or SNK, I think it will have a better fate than its predecessors.

It's not like Sega wasn't doing well when they released the GG. :P
 
GaimeGuy said:
It's not like Sega wasn't doing well when they released the GG. :P

You're right. But I'm going to be slimy for a moment and run with that, because that point has other implications: GG was a pretty successful machine. Maybe not enough to warrant a replacement, but it wasn't exactly embarrassed off the market like the Atari Lynx, for example. It had a good run and lasted as long in the marketplace as Sega's 16-bit products.
 
I think it sold 12 million (or was it 8 million?) when all was said and done. Sega pulled support of the GG so they could focus on the saturn, didn't they?
 
Yes, I think they yanked everything at once (Genesis, Sega CD, 32X, and Game Gear) when the Saturn came out. Even then, there was some overlap - I vaguely remember seeing a Genesis version of Frogger being sold alongside the PSX game at a CompUSA.
 
koam said:
How would you port Nintendogs with no mic? How you play kirby and still keep the same speed? How would band brothers work?

With a mic accessory, or by repurposing one of the speakers as a mic. Quit acting like a mic is a really new, innovative idea.

Kirby could've been done with a goddamn analog stick, and probably would've been better if it used one, and combined it with buttons to do special moves instead of gay-ass stylus motions.

It's practically impossible to port DS games to the PSP and NOT ruin or change the gameplay entirely whearas porting a PSP game to the DS just requires a graphical downgrade but the gameplay remains pretty similar.
The DS lacks the capacity, resolution, and graphical power of the PSP. You can probably port PS3 games to the N64, but given the space limitations, I'd say it would be futile. Remember: capacity was one of the reasons Nintendo lost Square.
 
Using a touchscreen for games isnt ANYTHING new!. Im getting angry soon on all these "Nintendo invented that and this and even GOD!"

I think PDA's are pretty mainstream, atleast here, and those have used a touchscreen for games a long time.
 
Instigator said:
Purely a hardware discussion, nothing to do with software. Which one you feel made a more worthwhile contribution to the world of portables? In an effort of concision, I've made a quick summary of innovations for both:

1. DS:

- Introduced a second screen.

- In relation to the second screen, DS obviously boasts touch and pen control, something brought over for the first time to portable gaming machines.


2. PSP:

- First portable in over 10 years to try to catch up to current console tech (though still lagging behind a bit)

- More importantly, first portable to really aspire to be more than a gaming machine which explains key features like the widescreen LCD, the optical storage media and large capacity memory cards but are still useful to gaming.

Have fun, guys. :)

I don't think there was ever a question when both hardware launched last year that the DS was the more innovative platform.

The issue however was clouded at the time and has been clouded since by the attacks of a very loud group of DS detractors who called it a gimmick and they might have based that on legitimate concern whether Nintendo could really deliver unique experiences.

But that was last year and since then, the DS has certainly proven to be the more innovatibe platform by far and it has the games to prove it. Touch screen is hardly a gimmick and neither are all its other features.

When DS goes on-line later this year, it won't be treading a new path technically. The PSP has been on-line for quite some time, but I'm having a hard time thinking of a game, or any game for that matter that plays like Animal Crossing on a mobile platform. AC could very well be the first true on-line life sim for a mobile platform. I'd except EA to follow with an on-line Sims for the DS and PSP in 06. And that's innovation too.
 
inthezone said:
I don't like the name of the thread, it sounds as if both DS and PSP are about to die and the PSP 2 and DS 2 are about to launch.

Gameplay-wise there is not a shadow of a doubt the DS wins in this regard.

Graphics, Sound, Multiplayer, Power is on the PSP side.

Personally I would says DS wins in the multiplayer stakes simply due to the 2-8 player game sharing from one game card.
 
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