Wasn't Mortal Kombat 3 also?evil ways said:If my memory serves me correct, Wrestlemania The Arcade Game and Revolution X were also launch titles.
Wasn't Mortal Kombat 3 also?evil ways said:If my memory serves me correct, Wrestlemania The Arcade Game and Revolution X were also launch titles.
They "sat" on the technology but not the platform. 3rd parties didn't have GBA SDKs much longer than they did PSP SDKs really. And in terms of 1st party/3rd party...The End said:Of course, that's with Nintendo sitting on the GBA hardware for a year.
Kintaro said:I personally think asking more than $30 on ANY handheld game on ANY damn system is fucking insane.
Course, that's just my minority opinion. Next gen will suck ass for prices. =/
michael000 said:I totally agree. Unfortunately that will never be the case again for any handheld system other than the GBA. Personally $39.99 is the absolute most i'll pay for any PSP game, if i have to wait awhile than so be it. This is why i love Fry's. Damn place always has new release games for $5-10 cheaper than anywhere else. Can't remember the last time i paid more than $50 with tax for a new release console game. One can only hope form holds true and it's the same case with PSP games.
AlphaSnake said:Aside from Soul Calibur and Sonic Adventure, Dreamcast's launch was hardly the best of all time.
Hydro Thunder and House of the Dead II.bill0527 said:one or two other AAA titles that I know I'm forgetting.
Paperweight? Why not just Picto-chat with other DS units or play one of the 800 GBA games out there?bill0527 said:As for the comparison to the DS, just remember this... even if there's a game drought for the PSP, you can at least listen to music and rip/watch movies on it - so at least it won't be an overpriced paperweight sitting on your desk.
The US SNES launch also had Pilot Wings, Sim City, Final Fight, Super Castlevania IV, Legend of the Mystical Ninja, Super R-Type, Actraiser and some others I'm forgetting.Ignatz Mouse said:I'm only really familiar with US launches.
I disagree, F-Zero was unparalleled for it's time, nobody had ever seen anything like it at home. It was a monumental racer, more like Ridge Racer or WipEout on PS1 than their PSP derivatives. WipEout Pure is more equivalent to F-Zero: Maximum Velocity, excellent games but not the industry heavyweights their console counterparts were when debuting.Ignatz Mouse said:Yes, SMW and F-Zero were impressive titles, although I think WO with downloadable content and netowrk play is an equivilent to F0
Actually there was. Here's the JP SNES lineup for 1990 (it released November 21st, so about a month)...Ignatz Mouse said:SNES/SFC launch was pretty dire once you finished those couple of games. It wasn't like there was a flood of games right behind, either.
Comparing N64 to SFC/SNES launches is laughable in terms of releases. Where were Capcom, Taito, Enix, Konami or IREM at N64 launch?Ignatz Mouse said:Similarly, Mario 64 is not enough for me to consider the N64 launch among the best. It saves it from being among the worst, however.
GDJustin said:PSP's launch line-up is rivaling the DC's for best of all time, so some of the post-launch drought can be forgiven, but good god... I was looking at release dates, and there's virtually NOTHING of merit coming out May through all summer.
Advent Shadow isn't until August... GTA is rumored for summer. Death Jr. is spring and Hot Shots Golf is June. Thats literally everything post-launch worth paying attention to until fall.
Still, with at least 6 good, quality launch opions depending on your taste, the drought it easily forgiven. It'll still be interesting to see if the PSP is still selling out in June without any big software to push it...
jarrod said:Paperweight? Why not just Picto-chat with other DS units or play one of the 800 GBA games out there?
jarrod said:WipEout Pure is more equivalent to F-Zero: Maximum Velocity, excellent games but not the industry heavyweights their console counterparts were when debuting.
jarrod said:The US SNES launch also had Pilot Wings, Sim City, Final Fight, Super Castlevania IV, Legend of the Mystical Ninja, Super R-Type, Actraiser and some others I'm forgetting.
I disagree, F-Zero was unparalleled for it's time, nobody had ever seen anything like it at home. It was a monumental racer, more like Ridge Racer or WipEout on PS1 than their PSP derivatives. WipEout Pure is more equivalent to F-Zero: Maximum Velocity, excellent games but not the industry heavyweights their console counterparts were when debuting.
Actually there was. Here's the JP SNES lineup for 1990 (it released November 21st, so about a month)...
-Super Mario World (Nintendo)
-F-Zero (Nintendo)
-Bombuzal (Kemco)
-Actraiser (Enix)
-Populous (Imagineer)
-Final Fight (Capcom)
-Gradius 3 (Konami)
-Pilot Wings (Nintendo)
-SD Gundam: The Great Battle (Banpresto)
...the SNES was even better off. Evidenly you're not familar with any launches really.
Comparing N64 to SFC/SNES launches is laughable in terms of releases. Where were Capcom, Taito, Enix, Konami or IREM at N64 launch?
N64 also had Pilot Wings 64 though. And within a couple months there was Wave Race 64 & KI Gold for decent games too.
drohne said:this thread contains the shattering revelation that nintendo fans can't appreciate playstation franchises. they weep, speak in tongues, void their bowels, etc. when a new zelda is announced, but can't understand anyone's enthusiasm for ridge racer and wipeout. ridge racer and wipeout are a big deal! the new psp ones are really good! with the echoes they carry of the ps1 launch, they even have nostalgia value! surely a nintendo fan can appreciate nostalgia! a nintendo fan is a machine finely tuned to appreciate nostalgia at the expense of all else! fuck off already!
twisted metal perhaps belongs in this discussion. but i've never played a twisted metal game.
also: i like that lumines is one of those credible games on a sony console that nintendo fans are permitted to like. along with rez and katamari. ico would be in there, but it poses a threat to zelda. guess what: lumines rocks, but it's just another falling block puzzle game. a subtle and smart falling block puzzle game. with terrific visuals and sound, synaesthetically deployed, though obviously at a tiny fraction of rez's intensity. but it's just blocks falling. hardly original at all.
As far as SNES-- I was talking launch day specifically-- I don't think most of those were out for a little bit. Launch day was SMW, Pilotwings, and F-Zero. I don't think Catlevania or R-Type were out for a month or so. Drakken was out really fast, and I think Actraiser. Can't tell you how fast Sim City or Final Fight hit, I had no interest.
drohne said:this thread contains the shattering revelation that nintendo fans can't appreciate playstation franchises. they weep, speak in tongues, void their bowels, etc. when a new zelda is announced, but can't understand anyone's enthusiasm for ridge racer and wipeout. ridge racer and wipeout are a big deal! the new psp ones are really good! with the echoes they carry of the ps1 launch, they even have nostalgia value! surely a nintendo fan can appreciate nostalgia! a nintendo fan is a machine finely tuned to appreciate nostalgia at the expense of all else! fuck off already!
twisted metal perhaps belongs in this discussion. but i've never played a twisted metal game.
also: i like that lumines is one of those credible games on a sony console that nintendo fans are permitted to like. along with rez and katamari. ico would be in there, but it poses a threat to zelda. guess what: lumines rocks, but it's just another falling block puzzle game. a subtle and smart falling block puzzle game. with terrific visuals and sound, synaesthetically deployed, though obviously at a tiny fraction of rez's intensity. but it's just blocks falling. hardly original at all.
:lol :lol :loldrohne said:this thread contains the shattering revelation that nintendo fans can't appreciate playstation franchises. they weep, speak in tongues, void their bowels, etc. when a new zelda is announced, but can't understand anyone's enthusiasm for ridge racer and wipeout. ridge racer and wipeout are a big deal! the new psp ones are really good! with the echoes they carry of the ps1 launch, they even have nostalgia value! surely a nintendo fan can appreciate nostalgia! a nintendo fan is a machine finely tuned to appreciate nostalgia at the expense of all else! fuck off already!
twisted metal perhaps belongs in this discussion. but i've never played a twisted metal game.
also: i like that lumines is one of those credible games on a sony console that nintendo fans are permitted to like. along with rez and katamari. ico would be in there, but it poses a threat to zelda. guess what: lumines rocks, but it's just another falling block puzzle game. a subtle and smart falling block puzzle game. with terrific visuals and sound, synaesthetically deployed, though obviously at a tiny fraction of rez's intensity. but it's just blocks falling. hardly original at all.
GaimeGuy said:oh wait, I'm a nintendo fanboy.
jarrod said:Paperweight? Why not just Picto-chat with other DS units or play one of the 800 GBA games out there?
Understood. Both launches were certainly "made" by Mario games, but SNES had much higher caliber support games I'd say. Plus SNES had a constant stream of high quality releases following starting just a couple weeks after launch, compared to N64's months long droughts in some cases.Ignatz Mouse said:I didn't mean to imply N64 and SNES were equivilent. Sorry if I gave that impression. The word "similarly" was only meant to defray any assertions that M64 made the N64 launch great.
Well there's strong disagreement then. I should point out I'm not talking "originality" so much as overall impact (in the industry and marketplace). F-Zero and Wipeout were genre-defining, groundbreaking racers. On par with Outrun, Virtua Racing, Super Mario Kart, Ridge Racer, Daytona USA or Gran Turismo. F-Zero MV and Wipeout Pure, however well done, are not nearly in the same league simply because they add network support. You might really, really like Pure... but it simply isn't as "important" a game as F-Zero was in 1991. Bottom line.Ignatz Mouse said:F-Zero: We're going to have to agree to disagree. It's an A title, sure, but I see WO with network as one, too. I agree F0 was more groundbreaking, but I'm not arguing originality (and I wouldn't-- any WO fan can see that its inspiration came *directly* from F0 and Super Mario Kart).
Sorry, I can't really find any exact references to "launch day" lineups. I have found references to all those other titles as launch games though (along with Populous, Super Ghouls n' Ghosts, TMNT IV, Darius Twin, Gradius III, Lagoon, Joe & Mac, Super Tennis, UN Squadron and Mystical Ninja so far) but I do think Mario World, F-Zero & Pilotwings were likely the only launch day releases. SimCity was released within the same month (August 1991) but I'm not sure if it was launch day or not.Ignatz Mouse said:As far as SNES-- I was talking launch day specifically-- I don't think most of those were out for a little bit. Launch day was SMW, Pilotwings, and F-Zero. I don't think Catlevania or R-Type were out for a month or so. Drakken was out really fast, and I think Actraiser. Can't tell you how fast Sim City or Final Fight hit, I had no interest.
It's adds to every list. And really you were the one who broached the subject with "SNES/SFC launch was pretty dire once you finished those couple of games. It wasn't like there was a flood of games right behind, either." And that clearly wasn't the case, no matter how you look at it.Ignatz Mouse said:If you want to expand the launch window beyond day one, this really becomes a different disussion. For one thing, that adds quite a few titles back onto the PSP list.
Well, that understandable. Though I'd argue SNES actually launched with 3 groundbreaking games, which is pretty significant compared to most platform launches. It's one of the most significant software lauches in history actually, even though it's only 3 games.Ignatz Mouse said:Jarrod: Rereading the last few exchanges, I think you may be reacting to the fact that I said SNES had one stallar title, meaning that it was the only "A" title. Not so. I meant that one AAA+++IncredibleGood title didn't make up for the poor *number* of titles it had.
My own top launch was probably the Saturn actually
The US launch... it was the first console launch to have some good variety imo. VF/Daytona were a bit rough but still extremely playable and it was amazing to actually have them at home. Panzer Dragoon was transcendental, Clockwork Knight was great looking and WSB/WW Soccer were the best sports games on the market when they released. It was a bit dumb of Sega to launch so early though, Astal was the only other release for that summer before the "official" launch in September iirc. It would've likely helped them to launch in September for $299 with VF Remix replacing VF1.dark10x said:In which region?! I do not remember which games launched with the JP Saturn, but I though the US launch was pretty poor. I love the system (own two Saturns, actually), but the launch really was quite meager in its selection and quality.
Just look at the library for 1991 (the 1st 4-5 months)...Ignatz Mouse said:Actually, I don't think it's my own tastes, more that prior to the current gen, just about every system has had a post-launch drought, particularly with short or disappointing games with flashy graphics. SNES was no different, heck it may have even been better than most-- but it was still lame. Don't get caught up in thinking this a relative judgment, it's an absolute.
jarrod said:-Super Mario World (Nintendo)
-F-Zero (Nintendo)
-Super Ghouls N' Ghost (Capcom)
-Super Castlevania IV (Konami)
-Gradius III (Konami)
-Actraiser (Enix)
-Super R-Type (IREM)
Fantastic, selective list pulling to show what's actually of value. Another GAF tradition.Ignatz Mouse said:The decent games that weren't substandard ports--- and even then, the shooters suffered from bad slowdown and were rather short. Pilotwings is more regnoized for nostolgia than for being a great game. My personal taste makes Castlevaniea and GnG not that exciting, but I recognize that they are good and popular.
I was there, as I've said before.Ignatz Mouse said:I guess you had to be there-- it wasn't as lush as you paint it.
Seems a typical response to the way you typically tend to downplay their achievements. I think we're both well aware of where the other stands by now. Really.Ignatz Mouse said:And.... I have no idea why the slightest hint of critiism of Nintendo's history sends you into defend mode. Really.
Wonderful. I guess that massive drought wasn't enough encourage you and your roomies to bother trying out every game then? Sounds more like the "drought" was self imposed.Ignatz Mouse said:Edit: Whoops, missed Darius, which I never played, and can't comment on.
jarrod said:And "slightest hint"? Please.
jarrod said:Wonderful. I guess that massive drought wasn't enough encourage you and your roomies to bother trying out every game then? Sounds more like the "drought" was self imposed.
We can agree there.Ignatz Mouse said:Me: "SFC launch had one stellar game. That does not make a great launch, to me." Clarified by me to acknowledge that F-Zero was an A title, and that I was talking US.
No, you were the one who brought up a post launch lull. Which really wasn't the case, then when confronted with the number of releases following you decided to simply slice down the list into anything subjectively worthwhile to back up your previous stance of SNES having a post launch drought. Which is fine from a purely personal veiwpoint, but not really for much else.Ignatz Mouse said:Obfuscated by you into referring to games post-launch-date.
So why exactly wasn't UN Squadron decent (your words)? Or Joe & Mac? Or Sim City? I could keep going, to be blunt I think you must've missed at least half the games given your responses here.Ignatz Mouse said:Oh my, we missed one! We clearly weren't fair!
So essetially, you felt there was post launch SNES drought because you didn't bother playing the games released and stuck to playing Genesis stuff? Gotcha.Ignatz Mouse said:No, the "massive" drought (your words) led us to playing a lot more Genesis games.
Not with Sony Corps out in full force it seems. Revisionist history in action again!Ignatz Mouse said:Please, Jarrod, the Nintendo Anti-Defamation Legue can take a rest now.
I'd agree they are common... but that wasn't really the case with Super SNES, there was a steady stream of high profile and quality software folloing almost from day one. It's one of the few platforms to do that (and the only Nintendo console to actually).Ignatz Mouse said:You noticed where I said post-launch droughts are quite common? Where I said it looks like the PSP drought will be pretty bad? What are you on about?
chespace said:I think it's interesting, just judging from the number of PSP threads on GAF as of late, and especially the one about how much money folks are spending on day 1, how PSP has basically rocked the handheld scene already. The thing is, it really is pretty amazing how many games/accessories people are buying at launch. I don't recall the DS having this sort of effect on early adopters... so nevermind post-launch. It would appear the PSP is on its way to having a very healthy launch.
chespace said:so uh... how that PSP? yeah!
chespace said:so uh... how that PSP? yeah!
I keep trying, but there's this imaginary drought going on. Sort of risky, y'know.Ignatz Mouse said:Fight fire with fire.
chespace said:I think it's interesting, just judging from the number of PSP threads on GAF as of late, and especially the one about how much money folks are spending on day 1, how PSP has basically rocked the handheld scene already. The thing is, it really is pretty amazing how many games/accessories people are buying at launch. I don't recall the DS having this sort of effect on early adopters... so nevermind post-launch. It would appear the PSP is on its way to having a very healthy launch.
I disagree there, there was tons of great PS1 software before FFVII. Ridge Racer, RR Revolution, Rage Racer, Tobal, Zero Divide, Raiden Project, Philosoma, Parappa the Rapper, Tekken 2, Jumping Flash 1-2, Wipeout, WO XL, SF Alpha 1-2, Resident Evil, Persona, Suikoden, Tactics Ogre, Vandal Hearts, MegaMan 8, MMX4, Rayman, Wild Arms, etc.Tabris said:The PS1 sucked until Final Fantasy VII was released. It had a horrid launch.
Sure, games like Tekken, Battle Arena Toshinden, Jumping Flash, Tobal and such were pretty cool, but all in all, I rather kept playing my snes until FFVII.
...well Air Combat was pretty cool too. Just nothing really stand-out.
jarrod said:...and there's most likely others I've missed. There's a quite a few classics in there honestly, by most people's standards really... it's hardly the drought you're implying here. Saying it's essentially "Mario World plus a few rentals" is suppossed to show you're not looking at this from a purely personal standard?
Sure, I agree with that. The younger marketplace sort of worked in that direction... but looking at the releases I'm not sure how anyhone can really maintain there was a post launch drought for SNES. There's an abundance of games there, from a variety of publishers in a variety of genres. SNES was really the first platform not to get hit with an immediate drought of releases (NES and Genesis both had long stretches).Lyte Edge said:You can't even compare older launches to current launches anymore. Things were different back then. People did not generally spend hundreds of dollars buying the system and a bunch of games at launch like what is more common now. Most people got the SNES wit Super Mario World and 1-2 more games, and were set for a while. Things have changed; spending $50+ on a video game isn't as expensive to gamers now compared to gamers in 1991.
Mrbob said:Hey, YOU! Metal Gear Ac!d REVIEW! Where?!