SecretMoblin
Member
IF D.Athena comes here, and frankly I'm going to expect that it won't because hope is worthless, I would at least expect that they wouldn't put that price tag on it.
IF D.Athena comes here, and frankly I'm going to expect that it won't because hope is worthless, I would at least expect that they wouldn't put that price tag on it.
I'm definitely not a fan of Ras' constant leader swaps. It's not "that" bad in the dungeon itself since you know what to prepare for, but she is going to be a PAIN to work around in future content like the one shot challenges/arenas.
Is Ras any good? I got her yesterday with my Myr team but don't know what to do with her.
Also look what my niece brought me back from Japan. =)
R.Minerva(Yamamoto's water&hearts to fire&2 turns plus 1 combo)/R.Hinokagu (Bat's 2 turn delay&2 turn bind heal)/Tsubaki (Orochi's 4 turn delay) /R.Horus (Yomi's CTW)/Maeda Keiji
Balboa, Vishnu, Vishnu, grodin Tama, spica. Inherit Karin somewhere so you can manufacture blue in an emergency. This should clear arena. With the HP badge and paired with awoken Artemis you should be able to tank Kali's first hit.https://imgur.com/a/XgqQV
I run mainly fire and dark teams, and Myr of course. I have some ok water teams as well, but I never run green teams. I have an ok box, but dunno if any team is worth investment. Vishnu us fun, as is bastet. Recently got balboa and Ronove, but don't think I have a team for either. I use dark Kanna, Aizen, and Anaphon mainly, so don't need anything ground breaking. Just wondering if you guys see something I don't in my green box?
I just like having a end game team in every color.
Minerva is a good target to put skills on since her cool down is so low. I can put a bind clear on mine when we get the tan free inheritance update. I know a lot of people put Awoken Sakuya on her for the cheese Arena 3 team (other lead would be RGY), but if you want a quicker one I could go with something else. I'm not sure what's the best red bind clear, maybe red riding hood? If you want a burst or delay I could go figure something out, but those might be better to just kind of sub in as needed depending on the dungeon mechanics.
I like R. Minerva a lot. She's a good change of pace from heartcross leads and dragon killer tsubaki is fun on that team.
Balboa, Vishnu, Vishnu, grodin Tama, spica. Inherit Karin somewhere so you can manufacture blue in an emergency. This should clear arena. With the HP badge and paired with awoken Artemis you should be able to tank Kali's first hit.
I don't really play Minerva super seriously, so put whatever you want on her. Saria boards are really good on the team. I use her as a sub sometimes but that's usually when I pair her with Ilm. If you want a spike I have A. Freyr for x2 for 2 turns which might help against enemies she can't resist.
Let's have a discussion about R. Minerva. She has become my solid #2 team, as she has kind of an interesting playstyle where you are practically immune to some mobs but others are deadly threatening. I like my current build enough, but I've not invested any +s to it, outside of Minerva herself. Since my Gremory team is likely to be sort of locked in for the time being, and is plussed, I suspect it may be time to start looking at what team members are locked in.
Overall, I've found a lot of luck focusing on rows, partially because I have few TPA fire subs. Right now, my default team is R. Minerva/ Dragon-kill Tsubaki/Gadius/Red Odin/flex. In general, Gadius is fantasitc, adding a devil killer, good recovery and a board that can be fixed by minerva to always generate a row plus a light match. Tsubaki is also pretty nice, as she is fantastic against dragons (obviously), but also has good stats and a relevant active. Odin is a bit of an odd duck. His active is practically worthless about half the time, but he brings a bunch of rows, which seems to have made a noticeable difference in damage output of the team (BTW, thanks Dr.LawyerCop for convincing me not to sell him!).
My big issues are the following: bind clearing, damage enhance, delay, and just SI in general. Oftentimes I end up bringing Anima for his damage spike and god-killer, but he is a bit disappointing otherwise. I want to inherit both of my sarias, but I'm not sure on who, and I probably need to get a bind clear on something. Also, I often seem to need a delay, which has resulted in running either the terrible echidna or zeta hydra. Echidna's CD is right where I want it, but she really sucks in all other aspects. Zeta hydra is slightly better, but has a very long CD. So, how is everyone else handling this team?
I like smbu2000's build and the fact that he has several delay options. However, I don't have much in the way of TPA. I recently drew Ares on the last GF, and I'll probably give him a shot, but I have to evo him first.
Take a look at the team i posted a page or so back. It's the fastest and safest team I've ever played for A1 and clears a ton of content. Run Red Riding Hood for bind clear if you have her or put Kiren's active on Minerva if you have her. Red is extremely flexible so use anything that you have that focuses on rows.
Love the Genryusai/Minerva team. I'm swimming in Piis at the moment.
I saw it, and I like the idea behind it. For whatever reason, I'm not as big a fan of the Ilm pairing. Probably because I'm focusing on rows currently and it doesn't give a flat multiplier. It is on my list of things to try.
What do you do when you hit a big blue enemy? Those really suck the wind out of my sails. I've been relying on delays, but that has issues and doesn't always work.
I am missing Leilan and Yamato and have my Ares in the Fire/Light form for the higher HP and rows. Do you think I would have just as easy a time with Uriel and DK Tsubaki in place of the ones I'm missing? I'd like to get an idea of my team's viability before throwing a bunch of resources into my RRH.I agree about Ilm, the issue with Ilm/Minerva pairing is that you need 9 orbs just to activate your multiplier, 10 to activate with a TPA and 12 for a row. That's so inconsistent and makes you orb and active hungry.
Water type doesn't really phase me because there is just so much damage coming from the team. The team I posted has 15 rows, 2 TPA,5 or so fire enhance orbs and when you match fire and light are doing it against a 48x multiplier. A row of just 6 fire orbs (no light match) activates at 24x with the benefit of the 15 rows. Doesn't matter what is in front of you when you can use a 5 turn CD like Minerva for huge burst. Here's a screenshot of a recent Arena clear and some of the damage numbers you see:
Uriel eats light orbs though.I am missing Leilan and Yamato and have my Ares in the Fire/Light form for the higher HP and rows. Do you think I would have just as easy a time with Uriel and DK Tsubaki in place of the ones I'm missing? I'd like to get an idea of my team's viability before throwing a bunch of resources into my RRH.
Ahh shit, you're right. Other than RRH he's my only fire card that makes hearts. Fire only is still 30x though with a row so that should be fine for most things.Uriel eats light orbs though.
I should give the Minerva team a try since I have most of these subs (except Tomato). Even have a hypermaxed RRH that I made for XM lol.
I am missing Leilan and Yamato and have my Ares in the Fire/Light form for the higher HP and rows. Do you think I would have just as easy a time with Uriel and DK Tsubaki in place of the ones I'm missing? I'd like to get an idea of my team's viability before throwing a bunch of resources into my RRH.
Ahh shit, you're right. Other than RRH he's my only fire card that makes hearts. Fire only is still 30x though with a row so that should be fine for most things.
How is the recovery on that Yamamoto/Minerva team?
Thanks! I actually have Cao Cao inherited on my Tsubaki and RGY on my Minerva so either of those would be my Beelzebub answer. A full board of fire might kill him too. I've been throwing random XP at RRH but now I have cause to max her out. Gotta get me some tamas though.The light sub version of ares is just as good and tsubaki is a great sub also. The only pieces that are required are the two leaders, a full board change for Beelzebub and maybe RRH for bind control. The rest can be any orb changers that keep light. I've even run Uriel and cleared a1 to allowadd for more heal. Personally I'd rather have cao cao in ares spot for the delay for tougher dungeons but don't have him. The green sub ares is nice for the red skyfall bonus and huge burst. He does the most damage on the team.
RE: D. Athena
Outside of the fact that I have nowhere near the MP, I decided that D. Athena isn't something I'm going to pursue due to one reason: SBR. Since she has none, you need to have a two SBR sub somewhere in the mix for full SBR. There are only a handful of okay-ish to good subs that have that, and I have none of them. Just as people have repeatedly said don't bother with Super Ra Dragon without a close to ideal team, I think D. Athena is unlikely to be a smart purchase (over other things) without access to one of those subs. Unless you plan on co-oping mostly with her. Just my two cents.
Honestly, if you put a bind clear on yours, I'll feel pretty good about not putting one on mine. A spike would be nice, but seems less generally essential. I'll feel pretty good about saria on mine if you SI the bind clear on yours.
Once the update comes I'll throw A. Sakuya on Minerva. That way you get the bind clear and if you don't need it, you can use her as a gravity on bosses or tough spawns.
Thanks! I actually have Cao Cao inherited on my Tsubaki and RGY on my Minerva so either of those would be my Beelzebub answer. A full board of fire might kill him too. I've been throwing random XP at RRH but now I have cause to max her out. Gotta get me some tamas though.
I'm fully on the Ilm/Ilm train... but R,Minerva/Ilm team is so much safer.
I do have a soft spot for mono red team so I'll give it a try with R. Minerva. I hope I can find Genryusai friend somewhere
For the current One Shot Challenge, is there any way to tell which final boss you will face?
For the current One Shot Challenge, is there any way to tell which final boss you will face?
I said god damn!Genryusai continues his assault on PAD content. That damage was three rows and a couple skyfall fire.
Genryusai continues his assault on PAD content. That damage was three rows and a couple skyfall fire.