Apocryphon
Member
QuakeCon 2024 is just weeks away and we can obviously expect to see more of Doom: The Dark Ages, but no doubt in some corners people will once again ask; ‘when Quake tho?’.
For a long time I have wanted a Quake 1 successor or reboot. When Doom (2016) hit my desire for another Quake game exploded and the prospect of a 2016-esque reboot of Quake in modern id Tech was something I haven’t been able to get out of my head until very recently. When the Quake and Quake 2 remasters were released I figured it was inevitable that Quake would be what id moved onto after TAG2 given how that story ended.
But I no longer care. Doom: The Dark Ages looks great and I’m 100% convinced it will be amazing, but my opinion on what I want id to take on next has changed and I no longer hope they go back to Quake. I just don’t see how the existing team under Hugo Martin could ever do the series justice.
id, Bethesda, or Microsoft may own the IP but the reality is that Quake no longer belongs to them. Quake belongs to the community and the future of Quake is now and it is fucking glorious:
For years I have played amazing Quake map packs and mods while actively waiting for id to return to the property. I have taken part in countless discussions about what a modern Quake could look like and whether it should include the Strogg or not. I have fantasized about soulslike and roguelite takes on the Eldritch inspired original game in the series and how a studio could make it appeal to modern audiences. Only to come to the conclusion that I don’t actually want id or anybody else to reboot, remake, sequelize, or prequelize Quake.
Quake will turn 30 in 2026 and yet there has never been a better time to play the game. The modern Doom games are not going to have the same kind of legacy as the classic Doom games or as Quake. Their communities won’t persist whereas id’s early games have only gone from strength to strength. Releasing the source code to early versions of id Tech is the best decision id ever made. Doom Eternal is a fine game but in 30 years it will be long forgotten and if I’m still alive I will still be playing Quake.
For a long time I have wanted a Quake 1 successor or reboot. When Doom (2016) hit my desire for another Quake game exploded and the prospect of a 2016-esque reboot of Quake in modern id Tech was something I haven’t been able to get out of my head until very recently. When the Quake and Quake 2 remasters were released I figured it was inevitable that Quake would be what id moved onto after TAG2 given how that story ended.
But I no longer care. Doom: The Dark Ages looks great and I’m 100% convinced it will be amazing, but my opinion on what I want id to take on next has changed and I no longer hope they go back to Quake. I just don’t see how the existing team under Hugo Martin could ever do the series justice.
id, Bethesda, or Microsoft may own the IP but the reality is that Quake no longer belongs to them. Quake belongs to the community and the future of Quake is now and it is fucking glorious:
For years I have played amazing Quake map packs and mods while actively waiting for id to return to the property. I have taken part in countless discussions about what a modern Quake could look like and whether it should include the Strogg or not. I have fantasized about soulslike and roguelite takes on the Eldritch inspired original game in the series and how a studio could make it appeal to modern audiences. Only to come to the conclusion that I don’t actually want id or anybody else to reboot, remake, sequelize, or prequelize Quake.
Quake will turn 30 in 2026 and yet there has never been a better time to play the game. The modern Doom games are not going to have the same kind of legacy as the classic Doom games or as Quake. Their communities won’t persist whereas id’s early games have only gone from strength to strength. Releasing the source code to early versions of id Tech is the best decision id ever made. Doom Eternal is a fine game but in 30 years it will be long forgotten and if I’m still alive I will still be playing Quake.
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