The outside cameras on this map give defence such an advantage. ( I marked the whole team when they busted through the windows)
Even got the guy to TK...that's just beautiful!
The outside cameras on this map give defence such an advantage. ( I marked the whole team when they busted through the windows)
Thanks! Will add myself on there.
Even got the guy to TK...that's just beautiful!
What FOV do you play at on PC?
Tonight I learned you can shoot bottles and other shit to create noise-making debris. Glass crunches under foot, etc.
I still don't know what could they possibly expect, when they plant the grenade cluster.I cannot take these teammates picking Fuze in a hostage situation anymore. huhuhuhu
What is this with cameras on the maps? Can you watch feeds through the cameras while you're alive?
What is this with cameras on the maps? Can you watch feeds through the cameras while you're alive?
On offense you can access your already active drone. On defense I believe it lets you access cameras in the house/wherever you are.
I don't use them as much as I should.
Yes, as a defender you have to press down or right on the d-pad to go into live feed. You can mark enemies via the camers. L1/R1 to cycle through camers, and triangle to mark enemies. Attackers can shoot the cameras.
On offense you can access your already active drone. On defense I believe it lets you access cameras in the house/wherever you are.
I don't use them as much as I should.
How do i mark a location in the console versions?
Most of them will be already destroyed. On ranked games players pretty much know every camera position and as they enter the room they shoot them down as they move through.
I have fond memories of earlier R6 titles (primarily RavenShield).
Is this game more of a CoD clone, or is it a slower-paced tactical shooter?
This game might have some of the worst players I've ever seen in a game. Like these people probably need to whistle to know which end of shit out of in a morning. If it's not the rampant mouth breathing it's the walking through traps when I'm blatantly trying to destroy them!
This game makes me more angry than Dota 2. That's a fucking amazing achievement.
Do you guys sometimes encounter the bug where everyone finished loading but you can not select an operator and end up being a recruit ingame?
I cannot take these teammates picking Fuze in a hostage situation anymore. huhuhuhu
It really does. People doing the oddest shit on attack but mostly defend. Totally forgetting to/not knowing to reinforce walls or use their "special" ability/equipment. Those running outside from the start... some still teamkilling at random... others wanting to all hole up, all 5 guys in the small objective room. Ugh... i do not like playing this game without a full party lol.
I cannot take these teammates picking Fuze in a hostage situation anymore. huhuhuhu
The outside cameras on this map give defence such an advantage. ( I marked the whole team when they busted through the windows)
Not his biggest fan, but LevelCap has a video covering what is fixed in the new patch, which is supposed to launch within 1-2 weeks.
Big one: "Pawn rotation latency" bug is being fixed. This is the difference being player action vs server perception vs other players' perception and probably accounts for a lot of the cheap kills, especially when you're inexplicably killed when using the shield.
Also, from Ubi:
I really like the game. Hope that soon patch will roll in and like Levelcap said many things will be fixed.
What I dislike right now is health/armor/damage system. I tried to look around the web for some info but there's literally none.
Basicly when you pick a weapon in loadout it shows you stats like 38 or 45 damage etc. I expect these numbers to work like they do in CS or BF - players have 100 hp, legs/arms count for less and headshot is instakill. Yet after being killed on the deathcam there's a damage log and it often has figures like 20 or 15 damage when enemy is equiped with AR or PWD. I usually use guys with armor, so that might be the effect of armor? yet the game shows no real stats for it at all. All I wanna know - does armor mean really anything? I'm ok with being slow, but I don't use some operators without it.
Man I wish levelcap and matimio did a video about armor and damage systems in the game.
Didn't realize pistols were so lethal.