I could live with some more puzzles in a sequel, as long as not super obtuse like old point and click adventure games.
Can someone tell me why DLSS is set to medium automatically and is greyed out (meaning I can't change it)?
And the performance is terrible (despite DLSS). I have only played the first area (the funeral house). Feels like barely 30fps at 4k on a 3080 and 5600x.
You need to select DLSS in the anti aliasing options.Can someone tell me why DLSS is set to medium automatically and is greyed out (meaning I can't change it)?
And the performance is terrible (despite DLSS). I have only played the first area (the funeral house). Feels like barely 30fps at 4k on a 3080 and 5600x.
Fair enough. They could also go more hardcore on puzzles and just build in the optional puzzle difficulty/hints system some more recent games have had. Important for games where narrative is the main focus to be completable by most anyone IMO, but there are ways to do that while having more challenge for those who enjoy it.No it doesn't have to be anything hardcore. But I think even for the casual adventure game they're trying to make the calibration is still a bit too slanted towards easy. At least for my tastes. I'm someone who can enjoy casual or hardcore puzzles depending on the mood I'm in. But especially with the split screen dual reality mechanic, that's something it would be awesome to see explored in more depth.
For me I was constantly frustrated by the slow movement speed. Even with the run mechanic the pace of the character movement was a slog. Couple that with the fact that you need to constantly go back and forth between areas as you complete the puzzles, it adds a tremendous amount back/forth to the game. I did really enjoy some of the environments, especially toward the latter part of the game. So the slow plodding through the visually interesting areas was not as noticeable as it was in areas that are less interesting to me like the Resort. Given the length of the game I can understand the decision to slow down the player. Unfortunately for me there was nothing to do in that down time but hold down LT and Up on the left stick.Fair enough. They could also go more hardcore on puzzles and just build in the optional puzzle difficulty/hints system some more recent games have had. Important for games where narrative is the main focus to be completable by most anyone IMO, but there are ways to do that while having more challenge for those who enjoy it.
WowJust completed this. It's a good story and I actually like the ending. My initial assessment from the launch trailer is very accurate because it is literally a "spooky walking simulator", a horror game this is not.
I don't know why people keep saying it has puzzles, they aren't puzzles. They are nothing more than getting different colored keys ALA Doom. Masks, butterflies or bits of mirror they are all the same shit.
Ray-Tracing was also the most pointless addition that only serves to trash your FPS especially on scene changes.
Decent but average 5/10 - Observer was better.
I'm British, not Polish, but found it really weird it was set in Poland without Polish voice actors.so it's not good?
I am watching some gameplay and the game is so polish... is it suppose to take place in poland? Hell apartment looks exactly like my grandmothers... the cars, street.
It's so weird they don't talk polish.
I really am not a fan when devs put their country references all over the game like some proud statement... unless it really takes place in 1999 poland
Krakow, yesso it's not good?
I am watching some gameplay and the game is so polish... is it suppose to take place in poland? Hell apartment looks exactly like my grandmothers... the cars, street.
It's so weird they don't talk polish.
I really am not a fan when devs put their country references all over the game like some proud statement... unless it really takes place in 1999 poland
The graphics are very good though but why is everything so dirty... oh ok it's Poland
Well this happens when you need to sell your game to general public, aka Kingdom Come Deliverance, some Czech dub was recorded, however it was never implemented, because shit like this is not cheap.I'm British, not Polish, but found it really weird it was set in Poland without Polish voice actors.
I know it's common for games, films and TV shows to do that, but I always hate it. There's no shortage of actors all over the world.
If you like walking sims/adventure games, play it, but know it's a slow burner. If you don't, it being set in Poland isn't enough reason to play it.
I like these slow games but don't like tedious puzzles etc. Might gamepass it over the weekend.. or watch some fun streamer play it honestly.I'm British, not Polish, but found it really weird it was set in Poland without Polish voice actors.
I know it's common for games, films and TV shows to do that, but I always hate it. There's no shortage of actors all over the world.
If you like walking sims/adventure games, play it, but know it's a slow burner. If you don't, it being set in Poland isn't enough reason to play it.
Oh yeah totally. That's why so few shows have subtitles, because people are stupid and/or lazy.Well this happens when you need to sell your game to general public, aka Kingdom Come Deliverance, some Czech dub was recorded, however it was never implemented, because shit like this is not cheap.
for example, english is great in souls games but in sekiro You really need to switch to japanese even if english dub is good (which it is)Oh yeah totally. That's why so few shows have subtitles, because people are stupid and/or lazy.
Still, always bugs me, regardless.
I clicked on the review button on my Gamepass pc version and the button just spun for 2 min leading nowhere. Had other bugs as well, but I'll mention those in another post.I love that they ask you for a review and they reply to bad ones. I don't think this needs a translation : D
Hmm I don't know loaded fine on my sh!tbox : DI clicked on the review button on my Gamepass pc version and the button just spun for 2 min leading nowhere. Had other bugs as well, but I'll mention those in another post.
Any updates on a performance fix? Delayed trying to play more of this due to just how awful the performance was. Must have been getting drops into the 10s or something with RT on at 4K.
i9 10850k + RTX 3080.
The visuals simply did not justify that kind of performance drop, so I was assuming something was wrong.
Even a 3080 struggles in this game. The optimization is really poor. Check the minimum specs in the OP.Thinking of jumping back on gamepass to play this. How do you think a 7970 would run this game?
It's not just you, I also found it weird (to say the least) and it completely broke immersion with the whole atmosphere taking a nose dive because of it.Speaking of voice acting was it me or did the main character just come off as more irritated and annoyed by the monster than being deathly afraid of it.
Also I bust out laughing when the monster called me a selfish bitch. I didn’t see that coming, it got a good chuckle out me which I assume is the complete opposite of what your supposed to be feeling at that point.
Yeah I think that Niwa resort slow gameplay wasn't exactly best idea for the beginning. Richard sections should have been incorporated sooner.So completed this a couple of days ago. It got much stronger once Richards levels were brought into the game. I think it was really solid, it started out slow and I think the pacing could have been picked up. The encounters with the beast where a bit hit and miss. I think they need to find a way to incorporate them a little better. The chase scenes were quite decent, but the stealth sections were quite underwhelming (especially with spirit vision).
A couple of good puzzles were the water chambers and clocks, as well as world changing. I think it switched between a lot of split screen, single screen and focused screen which were balanced well. The sound design was really good as well. Art style is great - but at times it feels like a bit of a pre-rendered background given how the characters stand out from it, I think they've started off quite well here, there's an opportunity for a sequel (without spoiling the end) if they choose to pursue it.
Richards levels were by far my favourite sections in the game.