Audiophile
Member
Haven't posted a thread in 1-1/2yrs and just thought to myself, what we really need is another GTA thread..!
I noticed recently when perusing some of the GTA VI art that the "VI" in the title hasn't been integrated into the logo in the same way as previous games.
In a lot of the art the VI is used separately, like in these examples where it's used at the bottom and the "grand theft auto" text is by itself, also with the old drop shadow/outline removed. There are other versions of these that have either dates or trailer designations intersecting with the VI:
And then in the trailers the VI rolls in before the "grand theft auto" text rolls in above:
While this larger logo with the VI as a backdrop may be the official one, it generally doesn't work well in silhouette form, making it less adaptive to different uses, so I'd be surprised if it ends up being the core logo used for the game. The only official uses of the larger logo like this with the VI in the back is at the end of the trailers and as a small mark at the bottom of the website. All other official art is just "grand theft auto" either with a VI in a separate part of the frame or by itself entirely.
Along with the rumours of this being an expansive long-term game where multiple cities/states are added in as travel or character-switch destinations (such as Liberty City) and the general likelihood that it's probably going to be another decade+ game, I wonder if they're just using the "VI" as a differentiator up until close to launch...
My crazy prediction is that "Grand Theft Auto VI" will just be "Grand Theft Auto" nearer launch:
A 15yr+ project that will scale very well technologically across future platforms and will bring in completely new locales and story lines over time; and of course a very expansive GTA Online...
Maybe we see Liberty City, Los Santos/San Andreas etc. And I'd personally love to see other places completely new to the series too, a version of Louisiana with a focus on New Orleans would be awesome!
Perhaps "GTA" simply becomes one giant interactive launcher for the entire franchise and you just swap to other characters that are added at a later date just as you would between Jason & Lucia, allowing you to run all stories concurrently. You'll switch to your online character/s just the same too and the context in which you get to interact with the world will simply differ between all of this. They could also integrate full remakes of prior games in in this way. In addition, a nice touch would be standard ports of prior titles being playable on your console in the game.
With capable SSDs, the switching could be completely seamless.
There's no GTA This or GTA That, just "GTA" all the time, and as time goes on, it's all the characters and all the places, you switch to a character, you go where you wanna go and if there is something there for that character you get to interact with it.
You buy a $30 DLC for a whole new story line, a new character or characters to switch to and a new locale as an available destination.
Anywho, thank you for attending my ramblings.
I noticed recently when perusing some of the GTA VI art that the "VI" in the title hasn't been integrated into the logo in the same way as previous games.
In a lot of the art the VI is used separately, like in these examples where it's used at the bottom and the "grand theft auto" text is by itself, also with the old drop shadow/outline removed. There are other versions of these that have either dates or trailer designations intersecting with the VI:


And then in the trailers the VI rolls in before the "grand theft auto" text rolls in above:


While this larger logo with the VI as a backdrop may be the official one, it generally doesn't work well in silhouette form, making it less adaptive to different uses, so I'd be surprised if it ends up being the core logo used for the game. The only official uses of the larger logo like this with the VI in the back is at the end of the trailers and as a small mark at the bottom of the website. All other official art is just "grand theft auto" either with a VI in a separate part of the frame or by itself entirely.
Along with the rumours of this being an expansive long-term game where multiple cities/states are added in as travel or character-switch destinations (such as Liberty City) and the general likelihood that it's probably going to be another decade+ game, I wonder if they're just using the "VI" as a differentiator up until close to launch...
My crazy prediction is that "Grand Theft Auto VI" will just be "Grand Theft Auto" nearer launch:

A 15yr+ project that will scale very well technologically across future platforms and will bring in completely new locales and story lines over time; and of course a very expansive GTA Online...
Maybe we see Liberty City, Los Santos/San Andreas etc. And I'd personally love to see other places completely new to the series too, a version of Louisiana with a focus on New Orleans would be awesome!
Perhaps "GTA" simply becomes one giant interactive launcher for the entire franchise and you just swap to other characters that are added at a later date just as you would between Jason & Lucia, allowing you to run all stories concurrently. You'll switch to your online character/s just the same too and the context in which you get to interact with the world will simply differ between all of this. They could also integrate full remakes of prior games in in this way. In addition, a nice touch would be standard ports of prior titles being playable on your console in the game.
With capable SSDs, the switching could be completely seamless.
There's no GTA This or GTA That, just "GTA" all the time, and as time goes on, it's all the characters and all the places, you switch to a character, you go where you wanna go and if there is something there for that character you get to interact with it.
You buy a $30 DLC for a whole new story line, a new character or characters to switch to and a new locale as an available destination.
Anywho, thank you for attending my ramblings.

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