kevboard
Member
What makes Clair 33 a JRPG? I don't get it.
predetermined characters, predetermined classes, limited character builds due to predetermined skills, no stat check on weapons/skills, linear storyline, focus on mechanics rather than player expression.
you will find that these characteristics fit basically all JRPGs.
this is also why Dark Souls is not a JRPG, neither is Elden Ring. those are following western RPG designs. stat checks for skills/weapons/equipment, open ended build possibilities, custom character, non-linear design, no predetermined classes, focus on player expression rather than mechanics.
Last edited: