matrixman92
Member
just spent like over 20 minutes on support with microsoft store, for them to tell me my order is still in process....because I totally cant see that for myself.
just spent like over 20 minutes on support with microsoft store, for them to tell me my order is still in process....because I totally cant see that for myself.
just spent like over 20 minutes on support with microsoft store, for them to tell me my order is still in process....because I totally cant see that for myself.
Oh. I forgot about Jetpack being the XBLA release.Not Happy it takes up 10 tiles
via kotaku
I thought the designers said this was just a straight port. What a hack!
PRELOADED AND READY FOR MIDNIGHT
Did you just make a Conker Live and Reloaded reference without knowing it, or was this intended?
Hah, totally agree! So looking forward to building wacky vehicles once moreNuts and Bolts is the best BK game
I'm out
Cant wait for this
Fully intended, of course.
Is Diddy Kong Nintendo's creation or RARE's? as i dont remember the character before Diddy Kong racing on the n64 with RARE made??
I'm having such a stupidly hard time about deciding between physical and digital for this title and it's a day away.
My main thing is that I worry that in the future if Xbox Live ever shuts down, I wouldn't be able to play the digital, but I guess that's dumb to worry about because aren't discs at this point just physical licenses for the games anyway? Who knows if we'd even be able to play our physical games if that ever happened.
I feel like I sound close to a crazy person. hahah.
Nintendo's
I played Battletoads, Battletoads: Arcade, Perfect Dark, Perfect Dark Zero and Kameo
So far all the games are solid which is beautiful!
That kind of sounds like a tempting idea considering that it would both look great on my shelves and not only would the price be equivalent to one game, but I could support more games like this happening.
No, Diddy Kong is Rare's creation, except he's owned by Nintendo
Nintendo's
I'm getting both for the convenience of digital and the shelf candy factor of physical.
Nintendo's
I'm getting both for the convenience of digital and the shelf candy factor of physical.
Not Happy it takes up 10 tiles
via kotaku
Play Conker!
Exactly! I want Microsoft to know that I support this version of Rare and not Kinect Rare.
I stand corrected.
The original PD is an amazing game. I'm finishing it up again this week. Only a couple missions left. It's as close to Goldeneye as we're going to get and the multiplayer/bot mode is still top tier. I beat PDZ Saturday, it's so much worse than PD.
I remember playing PDZ and Kameo on 360 and thinking the future had truly arrived. That parallax mapping on almost every surface in PDZ,njust because they could. I think replaying that might be a rude awakening.
Hah, I remember the exact opposite back in the early 360 days. I played PDZ basically before everything else and wondered:
"This is the future?"
It looked straight-up awful from day one to me. The game just feels terrible through and through, from gameplay, to graphics, to the missions and the multiplayer.
Kameo, PGR3, Ridge Racer, Condemned and Call of Duty saved the day, though. What a great launch.
Hah, I remember the exact opposite back in the early 360 days. I played PDZ basically before everything else and wondered:
"This is the future?"
It looked straight-up awful from day one to me. The game just feels terrible through and through, from gameplay, to graphics, to the missions and the multiplayer.
Kameo, PGR3, Ridge Racer, Condemned and Call of Duty saved the day, though. What a great launch.
Kameo and PGR3 were my launch games. I remember being underwhelmed with all systems, but Dead Rising and Blue Dragon came out and all was forgiven. Kameo was fun day one though.Kameo, PGR3, Ridge Racer, Condemned and Call of Duty saved the day, though. What a great launch.
PDZ was such a weird game compared to GE and PD. GE and PD were absolute classics on the n64. PDZ was just.....weird.
Everything was just so different. From the art, character design, physics, soundtrack, etc. I'm not sure whether this was because the Free Radical guys left, or because of the Microsoft acquisition (or both), but the game just didn't feel like it was an FPS made by Rare. It was completely different.
Not Happy it takes up 10 tiles
via kotaku
It just feels like Rare sort of plopped that out and put all effort into Kameo.
I agree, a very weird game.
well, I got a shipping email from ms store. But it says 3-7 business days, and if I try to track it, it says the number they gave me cannot be found.
I'm guessing the biggest reason is because the game switched platforms TWICE. From Gamecube to Xbox to Xbox 360. It had a very troubled development.
Kameo did too though and it turned out pretty good. Just seems weird that PDZ turned out the way it did. Personally I still enjoyed it though.
I thought I was pretty alone in liking Kameo. For me it's one of the best console launch titles I've ever played. The gameplay wasn't shabby and I thought it was a nice visual showpiece for the hardware at the time, and the music was godly.
Kameo did too though and it turned out pretty good. Just seems weird that PDZ turned out the way it did. Personally I still enjoyed it though.
I'm having such a stupidly hard time about deciding between physical and digital for this title and it's a day away.
My main thing is that I worry that in the future if Xbox Live ever shuts down, I wouldn't be able to play the digital, but I guess that's dumb to worry about because aren't discs at this point just physical licenses for the games anyway? Who knows if we'd even be able to play our physical games if that ever happened.
I feel like I sound close to a crazy person. hahah.
6 mins to go.