Platforms:
- Wii U (eShop)
- Free!
- EU/Aus: 2013/4/25
- Americas: 2013/4/25
- Japan: ?
- ~800 MB
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The Rayman Legends Challenges App is a free "demo" of sorts for Rayman Legends, which will be updated daily/weekly, presumably until the game's official release date later this year. While the stages available to be played will not change, the challenges players must perform in them will vary. Global, national, and friend online leaderboards are supported.
Challenges consist of, for example, tasks such as collecting as many lums as possible, getting as far as possible in an endless running stage, or collecting a certain number of lums as fast as possible. As you perform better in these challenges, you earn "trophies" in each one -- bronze, silver, gold and eventually diamond. You must be ranked among the top to earn those coveted gold and diamond trophies!
At this point, both daily and weekly challenges are available.
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★ Murfy's Dungeon
★ The Neverending Pit
★ The Infinite Tower
★ Land of the Livid Dead
★ The Dojo
+ the three levels from the 2012 eShop demo (Teensies in Trouble, Toad Story, and Castle Rock). These will not receive challenges, but your performance in them will contribute to your overall ranking.
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There are a total of four challenges available at any given time:
- Daily challenge: updates daily at around 4 am EDT
- Daily Extreme challenge: requires awesomeness level of 2 and updates daily at around 4 am EDT
- Weekly challenge: updates Mondays at around 4 am EDT
- Weekly Extreme challenge: requires awesomeness level of 4 and updates Mondays at around 4 am EDT
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LAUNCH TRAILER:
GameXplain video guide:
You can play the three levels from the original demo too
0 awesomeness. That's definitely me!
Murfy's Dungeon hosts many perils
Land of the Livid Dead can be an oppressive experience
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Where and when does Rayman Legends actually come out?
- Rayman Legends will be released for PS3, 360 and Wii U on: September 3 in North America, and August 30 in Europe
Is there a play limit?
- No
- Yes
Tips, hints, general advice:
- GimMick has put together a great post right here. Check it out!
General info/tip/trick compendium
How to get Awesomeness ?
- Winning trophies in the demo levels or challenges give you points
- Diamond = 50 pts
- Gold = 10 pts
- Silver = 5 pts
- Bronze = 1 pt
- To access the daily extreme challenge, you have to be at least Level 2 ; to access the weekly extreme challenge, Level 4
- Fully completing the 3 demo levels will yield you 96 pts, meaning that if you want to gain more levels and play the extreme challenges, you have to partake to the "normal" challenges and win trophies there
How are determined the trophy ranks ?
- Your trophy rank will be determined according to your rank on the leaderboards, and the total number of ranked players.
- It means that if enough people pass you, you may be retrograded to the lower trophy rank.
- It is not clearly determined how well ranked you have to be to pretend to a certain trophy, but let's say if you are in the top 1% of the best players in the world for a challenge, you will likely get a Diamond trophy
Standard gameplay tips
- To boost your speed, attack while running, then press jump during the attack. You will go even faster if you boost downhill, but avoid the upslopes as much as possible
- If you find a spring oriented diagonally, you can get an even better max speed by ground-pounding on it (Down + Y/X)
- To conserve your current speed, jump (or boost+jump) on the same frame you are touching the ground. You can repeat this indefinitely !
- If you have to clear large gaps and a normal jump doesn't cut it, attacking mid air to gain distance is faster than fluttering. Attacking mid-air will still kill your a bit of your momentum though, so only use it when necessary
- On a line of lums, grabbing a pink lum, will change the color of the nearby lum to pink, and so on. By grabbing the lum lines in a certain way, you can double your score
- All the characters have the same characteristics
Murphy gameplay tips
- Touching a lum will change its color to pink, and double its value !
- Touching enemies, spiders, and hanging skeletons also give extra lums
- The behaviour of the auto-runner changes slightly depending on how you handles obstacles. It is possible to make it stop by holding a platform or obstacle with Murphy
- The Murphy challenges are playable in co-op, with one player being the runner while the other is playing Murphy. Playing this way gives an advantage in the challenges over the lone players