As for game pricing, that's a trickier one. Unlike console prices, which steadily decrease over the generations course, game prices, that upper ceiling of it's absolute highest RRP, stays pretty solid. However I think there is a bit of a hypocrisy here amongst gamers, who demand bigger, deeper, more lavish games, but at increasingly cheap prices. They complain that high development cost lead to less innovation and more reliance on licenses, sequels and proven formulas, yet balk at the suggestion that they may have to pay more for next-gen games.