I don't want Kid Icarus to be a God of War clone. On the contrary, it should stay away from Hack-and-Slash as much as possible. I just want to fly around Angel Land and lead an army of Centurions against giant monsters, like the gameplay that was shown in the Dead Phoenix video. The art style would be more colorful and a little bit closer to the Famicom/GameBoy art/Trophy from Smash Bros. Melee.ethelred said:Why are people suggesting something like God of War or Devil May Cry for Kid Icarus? Seriously. The original games were nothing like that -- why is it even worth reviving the series if you're going to alter it that radically? Is that really what people want? It's one thing to take a series in a totally new direction when it's been around for a while and its mechanics and tropes have been getting stale in the eyes of many (in this sense, trying something new with Castlevania, in the form of Lords of Shadow, seems like a good idea). It's quite another to revive a series that's been slumbering for almost twenty years and turn it into something that doesn't even resemble what it once was. That is very much a bad idea. If you people want games like Devil May Cry or God of War so badly... go play Devil May Cry or God of War. That isn't Kid Icarus.
FUCK NO.TalonsOfJustice said:Mother (Earthbound) by Kojima Productions
U K Narayan said:FUCK NO.
Kojima wishes he could write a story that's even half as good as anything by Shigesato Itoi.
Sorry. I just have to express the way I feel about this.
It doesn't make the game more suited to Kojima Productions, though. Hideo would turn every scene into 45 minutes ramblings about how Starmen took over the government and enslaved Americans with the help of space nanomachines, until you eventually find out they're actually humans pretending to be aliens to fool the true aliens and their true space nanomachines from Hell.HK-47 said:Earthbound was pretty straight forward, storywise. It was all the little things and jokes and stuff that made it good.
Jocchan said:It doesn't make the game more suited to Kojima Productions, though. Hideo would turn every scene into 45 minutes ramblings about how Starmen took over the government and enslaved Americans with the help of space nanomachines, until you eventually find out they're actually humans pretending to be aliens to fool the true aliens and their true space nanomachines from Hell.
Nanomachines!
Kojima would just write a shitty story. He's pretty much incapable of writing a decent one.Jocchan said:It doesn't make the game more suited to Kojima Productions, though. Hideo would turn every scene into 45 minutes ramblings about how Starmen took over the government and enslaved Americans with the help of space nanomachines, until you eventually find out they're actually humans pretending to be aliens to fool the true aliens and their true space nanomachines from Hell.
Nanomachines!
Of course not, it was more a thought about people that suggested giving EarthBound to Kojima replying to you, than a direct reply to your post.HK-47 said:Did you see me say it did?
This was exactly my point, but maybe I should have added more nanomachines to the mix.U K Narayan said:Kojima would just write a shitty story. He's pretty much incapable of writing a decent one.
I think you were elaborating this. Not sure.
U K Narayan said:Kojima would just write a shitty story. He's pretty much incapable of writing a decent one.
I think you were elaborating this. Not sure.
Hah. I did forget. Okay okay.HK-47 said:I guess people forget that Kojima did work on Snatcher and Policenauts. Good cyberpunk adventure games.
You have a point.HK-47 said:I guess people forget that Kojima did work on Snatcher and Policenauts. Good cyberpunk adventure games.
SEEDS?Dr. Kitty Muffins said:SEEDS working on a new Kid Icarus.
U K Narayan said:SEEDS?
You mean PlatinumGames? Because SEEDS doesn't exist anymore.
HK-47 said:I guess people forget that Kojima did work on Snatcher and Policenauts. Good cyberpunk adventure games.
Himuro said:WAY FORWARD AND METROID 2 REMAKE.
ethelred said:I'm mostly satisfied with the state of most of the Nintendo franchises that I actually like, so I guess I'm in a good position. I'm not crazy over too many of their franchises, but... I like where Mario is right now. I like where Zelda is, and I like the team making those games. I'm very pleased with the state of the Fire Emblem franchise (the massive disappointment that is Shadow Dragon aside). I don't want to see anyone other than Shigesato Itoi making Earthbound, and a new Golden Sun was just announced by Camelot. I like the Mario RPG stuff getting made. Overall, I'm pretty happy.
The one franchise that I really like and really want to see something out of, though... I find a lot of the suggestions about the Kid Icarus series really frustrating and annoying. Stuff like:
Why are people suggesting something like God of War or Devil May Cry for Kid Icarus? Seriously. The original games were nothing like that -- why is it even worth reviving the series if you're going to alter it that radically? Is that really what people want? It's one thing to take a series in a totally new direction when it's been around for a while and its mechanics and tropes have been getting stale in the eyes of many (in this sense, trying something new with Castlevania, in the form of Lords of Shadow, seems like a good idea). It's quite another to revive a series that's been slumbering for almost twenty years and turn it into something that doesn't even resemble what it once was. That is very much a bad idea. If you people want games like Devil May Cry or God of War so badly... go play Devil May Cry or God of War. That isn't Kid Icarus.
A new Kid Icarus game done right shouldn't be a Zelda clone at all.
What I want from the series, honestly, is the SNES installment it always deserved but never got. I know this'll never happen, but it's what should happen, not lame shit like a God of War clone for twits too poor to buy the PS3 they really want.
I think that the original Kid Icarus, like a lot of the stuff that Nintendo created on the NES, was pretty rough, clunky, and experimental originally, but full of neat concepts and lots of promise. I'd say the same thing about Zelda and Metroid -- two series that were kind of neat at first, but didn't really come into their own until the gameplay ideas they developed were refined to a much higher level in SNES installments. (I felt the same way about the original Mario, but with multiple sequels on the NES, Nintendo managed to perfect that one even before they got to the SNES.)
I don't think a good Kid Icarus game needs to be 3D, and nor should it be 3D -- because I'd rather see them make that perfect 2D refined evolution first, where they take those original creative ideas and polish the hell out of them like Super Metroid and A Link to the Past. Put it on WiiWare, or, much preferrably, the DS (since vertical platforming on a two screened system would be a lot of fun). Collaborate with a talented 2D design studio -- ideally one like WayForward (or the old Capcom designers that used to make handheld Zeldas for Nintendo) that's likely to understand the spirit of the originals and work forward from there.
That's what I want. Super Kid Icarus.
I agree. What's the point in rebooting a game series if all they are doing is copying something else especially when the game they want to clone has steady sequels/other games cloning them?ethelred said:Why are people suggesting something like God of War or Devil May Cry for Kid Icarus? Seriously. The original games were nothing like that -- why is it even worth reviving the series if you're going to alter it that radically? Is that really what people want? It's one thing to take a series in a totally new direction when it's been around for a while and its mechanics and tropes have been getting stale in the eyes of many (in this sense, trying something new with Castlevania, in the form of Lords of Shadow, seems like a good idea). It's quite another to revive a series that's been slumbering for almost twenty years and turn it into something that doesn't even resemble what it once was. That is very much a bad idea. If you people want games like Devil May Cry or God of War so badly... go play Devil May Cry or God of War. That isn't Kid Icarus.
Perhaps some think Kid Icarus should be like GoW or DMC, but with Michel Ancel, I get BG&E vibes. In other words a Zelda clone. That's what I was referring to before. If they were to make a new Kid Icarus game, I wouldn't want them to make it a clone, but try to either do something original or re-create what made it unique before. I guess I wasn't clear on that. As far as games Treasure has made goes, I do think they could make a great StarFox, but what's the point when they already did S&P2? You'll notice that every game I suggested Treasure do are 2D games. That's why I think they would be a better fit for Kid Icarus than Star Fox. A 2D or 2.5D game isn't out of the question either. We already have Paper Mario, DK:JB, Wario Ware and now Metroid: Other M. My thoughts were that if Treasure made a Kid Icarus game, it would be in 2.5D and they would be able to come up with some ideas for what make the original unique: A bow and arrow as a weapon and the ability to walk through the screen.ethelred said:A new Kid Icarus game done right shouldn't be a Zelda clone at all.
What I want from the series, honestly, is the SNES installment it always deserved but never got. I know this'll never happen, but it's what should happen, not lame shit like a God of War clone for twits too poor to buy the PS3 they really want.
I think that the original Kid Icarus, like a lot of the stuff that Nintendo created on the NES, was pretty rough, clunky, and experimental originally, but full of neat concepts and lots of promise. I'd say the same thing about Zelda and Metroid -- two series that were kind of neat at first, but didn't really come into their own until the gameplay ideas they developed were refined to a much higher level in SNES installments. (I felt the same way about the original Mario, but with multiple sequels on the NES, Nintendo managed to perfect that one even before they got to the SNES.)
I don't think a good Kid Icarus game needs to be 3D, and nor should it be 3D -- because I'd rather see them make that perfect 2D refined evolution first, where they take those original creative ideas and polish the hell out of them like Super Metroid and A Link to the Past. Put it on WiiWare, or, much preferrably, the DS (since vertical platforming on a two screened system would be a lot of fun). Collaborate with a talented 2D design studio -- ideally one like WayForward (or the old Capcom designers that used to make handheld Zeldas for Nintendo) that's likely to understand the spirit of the originals and work forward from there.
That's what I want. Super Kid Icarus.
These would interest me greatly.djtiesto said:StarTropics to WayForward
Starfox to Treasure
DeaconKnowledge said:15 years ago is today.
Rockstar, Bungie and Team ICO as well please.pakkit said:Respectfully, keep Square Enix the fuck away from Nintendo properties.
Sadist said:Capcom + Nintendo = Nintendo vs. Capcom
HK-47 said:He said he never did a good story. I assume you can read at a first grade level.
pakkit said:Respectfully, keep Square Enix the fuck away from Nintendo properties.
TTYD was Paper Mario 2...Broodax said:Agreed, the Paper Mario's are better than TTYD anyways, no need to give it back.
Whoops, my brain switched subtitles on me. Anyways I like your ideas of the platforming and exploring for a Kid Icarus, but it might too hard to control with a pointer-based aiming system. I think you'd have to be able to switch in it on and off or something. Then again that doesn't really sound like fun either...Hitlersaurus Christ said:TTYD was Paper Mario 2...
The Mystery Dungeon gamesHitlersaurus Christ said:Which Pokemon did Chunsoft do again?
Ganondorfo said:I am talking about platformgames, not about best developer ever.
What developers do you have in mind?
Sucker punch? only sly raccoon
Insomniac? Only spyro for the ps1 and maybe the first ratchet and clank for ps2.
Sonic team? They went downhill after sonic adventure on the dreamcast
Ubisoft? Only rayman 2
madara said:Nintendo and Vanillaware team up on 2D zelda sequel and other such titles with nintendo insuring gameplay.
DeaconKnowledge said:We should judge all work on past success.
djtiesto said:Zelda to Falcom :O
In my ideal world, the new Kid Icarus would end up being a Metroidvania type game with more emphasis on platforming... you can see it in the labyrinth levels of the original game, and the fact there was a bit of 'leveling up', and shops and such, in the game.
Agreed wholeheartedly.Alex said:How about a new franchise? What a fucking novel thought.
Don't get me wrong , I dig Galaxy, I dig the Punch-Out remake, I dig the Wii for the most part in general, I just really get sick of hearing about Mario, Zelda and Metroid.
The last time Nintendo actually broke a sweat on a new franchise, it was Pikmin and Pikmin was fucking awesome.
So my vote is EAD Tokyo: Something new. These dudes are too talented to just cram them on another franchised outting everytime the hardcores are getting "uppity"
ultim8p00 said:Mario to Infinityward
PantherLotus said:I would like to see a Rocket Slime-inspired Pokemon title.
HK-47 said:No, we should stop acting retarded. I made my stance perfectly clear. I never supported the dreck that was MGS's writing, so you can take your strawman along to get a brain with yourself.
Not to mention that some of the key people who worked on Legend of the Seven Stars have continued to work on the further Mario RPGs and aren't at Square, so it wouldn't be so much giving it back as a whole new ball of wax.Broodax said:Agreed, the Paper Mario's are better than Legend of the Seven Stars anyways, no need to give it back.
Emotions said:Fire Emblem to the Valkyria Chronicles team.