lol, the Zero! makes the whole thing.USD said:My favorite has to be Resident Evil Zero.
lol, the Zero! makes the whole thing.USD said:My favorite has to be Resident Evil Zero.
Teknoman said:Safe room music has always been great. Would be nice to have em, even for the sake of discussing your next move in online co-op...or just taking a breather single player to organize your and Sheva's inventory.
~Kinggi~ said:lol, the Zero! makes the whole thing.
Volcynika said:How's the voicechat work in the 360 demo, or is it available? I just wanna know so I can expect what to see with the PS3 demo.
That's exactly why I love it. :lol~Kinggi~ said:lol, the Zero! makes the whole thing.
not quite, but you can just chat to people in your party anyways.Volcynika said:How's the voicechat work in the 360 demo, or is it available? I just wanna know so I can expect what to see with the PS3 demo.
I don't agree with you alot but I agree here. The more I play it the more I slowly start to get addicted to it again (happened before with the JP demo)Prine said:The more i play it the more i love it. And its a kind of the love i first felt while playing RE4.
This is a winner. Through and through.
You just have to "un-cog" yourself from Gears control. Once you get that down the game is a blast.
Volcynika said:How's the voicechat work in the 360 demo, or is it available? I just wanna know so I can expect what to see with the PS3 demo.
So true. You can tell most people who haven't played RE4 because 1) they don't go for the headshot -> melee and 2) they don't know when to run away.Threi said:Also: some more plays, its kind of bugging me that my partners can never fend for themselves online. In public assembly he was smart enough to get out (I pretty much play Shiva exclusively btw) but got surrounded on the top. I provided cover fire from the other side but he couldn't seem to get himself outta there.
USD said:So true. You can tell most people who haven't played RE4 because 1) they don't go for the headshot -> melee and 2) they don't know when to run away.
USD said:So true. You can tell most people who haven't played RE4 because 1) they don't go for the headshot -> melee and 2) they don't know when to run away.
Teknoman said:Bolded for sure. Just like "that guy" in every zombie movie that goes all Rambo, goes WTF when no one is actually dead, and then gets eaten alive.
Yup.MiamiWesker said:And when one dies you both die correct.
Man I am not going to enjoy playing this with random people.
Yeah i cant see myself playing with someone i dont know.Rez>You said:Yup.
I'm probably just going to play either by myself, with friends or with some people from GAF.
Look for the X button prompt after shooting them in certain locations. The arm and leg weak spots can a bit difficult to find, so the head is the easiest option. Watch the stuns and learn what stun animations you can use the melee. Typically, any long stun animation you can use the melee.alr1ghtstart said:what are the indicators that I can melee?
Same here. One of my friends is a huge fan, and we've been having a blast playing co-op, but I also plan to playthrough by myself. I'd love to play with some of you guys as well.Rez>You said:Yup.
I'm probably just going to play either by myself, with friends or with some people from GAF.
He does have a faster attack, albeit a rare one. Not RE4 speed, but certainly fast enough to catch someone off guard. The only problem is is most people get killed by the slow ones.Rash said:He never really attacks immediately anyway. It's one thing to dodge his slow attack while trying to account for an AI Sheva, but when you're doing co-op? There really aren't any excuses to let him even get near you.
Some of the stuff the AI does is priceless :lolixix said:Co-op is grand, but it'd be really nice to have a single player mode that didn't saddle you with a partner who tends to get a bit suicidal when faced with anything tougher than a grunt.
Teknoman said::lol wow thats kinda unlucky. Either way, if she gets in trouble, just press b to call her back.
I suggest just leaving her in Cover Mode. It's what I leave her in 99% of the time.ixix said:I try. Oh lord, how I try. But when you're mixing it up with an eight foot tall mountain of muscle waving a giant axe around while being swarmed from all sides by machete-wielding psychos sometimes your sidekick just gets lost in the shuffle, y'know?
It also doesn't really help that when I'm right near the executioner the absolute last thing I want is to tell her to come closer. A keep the hell away command is more what I have in mind in that situation.
Rez>You said:I suggest just leaving her in Cover Mode. It's what I leave her in 99% of the time.
Rez>You said:I suggest just leaving her in Cover Mode. It's what I leave her in 99% of the time.
Jtyettis said:Uh, was just on Xbox Live and I saw a video from the OXM guys. They were at a Capcom Resident Evil 5 event and they were talking to one of the main PR guys in the US for Capcom (Mike Webster Director of Marketing Capcom).
He specifically stated that they were going keep the controls from RE4 for those who wanted to use them, BUT they are including something called "Action Controls" where you can move and shoot at the same time.
Those are his words.
lulz at this thread if true.
Mike Webster has got it wrong before. He said the same thing on G4.Jtyettis said:Inside Xbox, first video I see in the bar. Funny thing is my friend does not see it yet for some reason.
I do the same thing and she never really becomes too much of an issue. If she's close then all you have to do is tap B if she gets grabbed.ixix said:Cover mode keeps her close to Chris. Which tends to keep her close to guys with axes and/or chainsaws, because Chris tends to spend a lot of time right up in the faces of guys who have those things, on account of the fact I really like punching those guys.
I also really liked fighting guys with chainsaws with the knife in RE4. With Sheva around it seems like that won't work too hot.
Rez>You said:I do the same thing and she never really becomes too much of an issue. If she's close then all you have to do is tap B if she gets grabbed.
That's the company line about the whole "Type D" controls (the default in the demo, with strafing and aiming with the right stick).Jtyettis said:Well the funny thing is he says in the context of how it is one of the "biggest new features" of the game per the OXM guys, and what changes they wanted to make and how they would evolve RE4 to RE5. He even notes it's for the Gears of War type players out there.
JayDubya said:How do you reload without accessing the menu? This would save a ton of hassle.
ixix said:Hold the trigger to ready your weapon then hit A.
Or hit X when the gun is empty.
I saw it earlier, and I have to think he's just wrong. They interviewed him at the Capcom event in San Francisco, which I believe was held a few weeks ago. We would have heard by now if it were really the case.Rez>You said:Mike Webster has got it wrong before. He said the same thing on G4.
But awesome if true.
Rez>You said:That's the company line about the whole "Type D" controls (the default in the demo, with strafing and aiming with the right stick).
The other Capcom US PR dude, Chris Kramer, has said that moving while shooting won't be coming, patch or not.
But hey, times might be achanging.
Control scheme A is based on RE4, though X is to shoot, A is to run.RoboPlato said:Quick question about controls since it's not on PSN yet. Is there a setting that's the same as RE4 but would have X (A on the 360 controller) be shoot and [] (B on the 360) be run? I've only played RE4 on the GC and Wii so I'm used to that setup.
I think (read: THINK, I'm not sure) that I remember reading somewhere that you would be able to swap those two buttons around. Bu, at the moment, I highly doubt it.RoboPlato said:Quick question about controls since it's not on PSN yet. Is there a setting that's the same as RE4 but would have X (A on the 360 controller) be shoot and [] (B on the 360) be run? I've only played RE4 on the GC and Wii so I'm used to that setup.
That would be awesome for me.Rez>You said:I think (read: THINK, I'm not sure) that I remember reading somewhere that you would be able to swap those two buttons around. Bu, at the moment, I highly doubt it.