fizzelopeguss
Banned
i'm on the chris campaign now, games a ton of fun so far, i don't understand the butthurt it recieved.
i'm on the chris campaign now, games a ton of fun so far, i don't understand the butthurt it recieved.
i'm on the chris campaign now, games a ton of fun so far, i don't understand the butthurt it recieved.
Is this thread worth reading?Is this game worth playing?
...are Mercs unlocks still tied to the campaign?
What sorts of unlocks are we talking about, here?Unlocks are still tied to the campaign. Someone may make a mod or something to unlock though, right?
Is this thread worth reading?
Something is wrong with your set up.
There may be another program you are running that causes instability (FRAPS does for example).
I have a 7970 and have played over 5 hours locked at 60fps at max settings and my processor is a 4 year old i920.
Anyone going mouse/keyboard for the controls in this? It definitely makes aiming a ton easier from what I played last night, but how is the button placement for all of the other controls?
What sorts of unlocks are we talking about, here?
Is there a way to turn off the 'next door' icon? Turning off the hud removes everything.
- If you have a censored copy (German copy. I don't know if this applies to other countries), you can't access mercs at all until you beat all campaigns. In addition, No Mercy is available as free DLC rather than being part of the core game.
This seems like the only campaign-specific one that you posted. The guy I quoted made it seem like there was more stuff to be unlocked only by doing campaign, which didn't make sense to me since I'm used to Merc stuff being unlocked in... well, Mercenaries mode.I mentioned this briefly on a previous page, but I'll repeat here:
- I think Ada has to be unlocked by completing the Ada campaign. I haven't found a way to unlock her via mercs.
Chris Roidfield is hilarious, i dunno what it is but i just wanna bullrush and rockpunch all the baddies.
Is this game worth playing?
Another out of memory victim here.
It's without a doubt an RE6 problem. Steam forums seem to have a lot of complaints, though I'm sure success with the game out weighs them.
Since my latest build, I've played the entirety of many, many PC games with no problems.
i'm on the chris campaign now, games a ton of fun so far, i don't understand the butthurt it recieved.
I'm not sure how you can say it is "without a doubt" a RE6 problem since I have played the game with 3 separate friends, each time for several hours and none of us have encountered this problem even with the same videocards people are posting here.
I'm not sure how you can say it is "without a doubt" a RE6 problem since I have played the game with 3 separate friends, each time for several hours and none of us have encountered this problem even with the same videocards people are posting here.
If users experienced the same problem in multiple games, then it would be an issue outside the game. But since reports indicate issues with this game alone, then there was a lack of optimization in certain aspects of the game which Capcom will address in a patch.
This is very common in the PC world. There's no reason a gamer should have to change settings for one specific game.
Just because it worked for you and your friends doesn't mean it's not RE6. Again, we've encountered this tons of times in the history of PC gaming. If you are interested in helping us out, why don't you get us the full system specs for each PC? I'm sure that, along with details from other users, can help Capcom troubleshoot the problem.
Otherwise, you offer nothing else to help.
I believe it was because of the default fov on consoles which was horrible before they let you adjust it.
Is this game worth playing?
I just beat the Leon campaign. Played...8 hours? And that's 1 of 4 campaigns? Am I playing really slow or is this game really that long?
The perspective on the console versions is fine, people just wanted to kick Capcom in the balls repeatedly at the time.
I'm pretty perplexed. Like I said, maybe the game becomes a trainwreck later, but I was seriously worried it was going to be poop and I just wasted a ton of money. But two chapters into each campaign I'm having a lot of fun. The first 20 minutes or so kind of sucked (prologue and first 10-15 minutes of Leon's campaign) but other than that, it has been great for me as a fan of RE4 and RE5.
I guess if you don't like RE5, I can understand not liking this, but I"m pretty confused how anybody who liked that game can think this is terrible by comparison.
Yea I'm really genuinely perplexed on this one. I mean loads of people were listing it as their absolute worst game of the generation on this forum. I just don't see it. Seems like RE5 without inventory tetris and I loved me some RE5.
I'm pretty perplexed. Like I said, maybe the game becomes a trainwreck later, but I was seriously worried it was going to be poop and I just wasted a ton of money. But two chapters into each campaign I'm having a lot of fun.
That's the bad first impression I'm talking about.
People wrote it off as a wreck on sight, missing out on most of what it had to offer.
If it hasn't turned you off by now, chances are you're going to enjoy it even more as you go along.
RE6 is not as bad as some of you say. Leons campaign is good.
I think my friend said this best about the game as he observed us playig while he was playing Marvel.
"I have been watching ya'll play for 5 hours now and the entire time has been like the third act of an action movie."
3) People are crap at RE6, and are too impatient or lack the skill to become good at it.
While I'm sure these points are valid concerns for some, they don't in any way stop RE6 being a great game. Which it is.
That and Ada.
It's hard to agree with you though, as even Leon's campaign quality is a fraction of what it could, and has been (RE4 for example.)
They could have removed the Chris and Jake campaign, and put a stronger focus on Leon, while making the other said characters PART of the story, or rather cut to them as playable character here and there throughout the game. Three separate campaigns (if you dont count Ada) is just too much, and it forces the game to lose focus, and lack any real objective.
That and Ada.
It's hard to agree with you though, as even Leon's campaign quality is a fraction of what it could, and has been (RE4 for example.)
They could have removed the Chris and Jake campaign, and put a stronger focus on Leon, while making the other said characters PART of the story, or rather cut to them as playable character here and there throughout the game. Three separate campaigns (if you dont count Ada) is just too much, and it forces the game to lose focus, and lack any real objective.
For Leon's campaign, it looks like you get stuck in an infinite loading screen afteryou beat Simmons and the elevator explodes going up the tower.
I was trying to play this game like a duck and cover based shooter (ala Gears, Binary Domain etc), and that is NOT how you're supposed to play RE6.
The game is definitely over the top and ridiculious but this is Resident Evil, not Sient Hill. Even in its early days the series had action movie aspirations. How many suspense/horror experiences feature rocket launchers and a race after a denotator counter sequence like RE 1 did?
It knows it is a videogame. It wears it on its sleeve. And really, this series always has. That stiff, goofy thumbs up animation people were parading around from the Connan Obrien video is part of the fun. The comic exageration in the animations see clearly intentional. The tone doesnt even really seemed to habe changed that much to me, really. The ante was just continually upped in game after game.
I am not that far, so I didnt read the spoiler, but people have finished Leon's campaign on PC already.
The game is definitely over the top and ridiculious but this is Resident Evil, not Sient Hill. Even in its early days the series had action movie aspirations. How many suspense/horror experiences feature rocket launchers and a race after a denotator counter sequence like RE 1 did?
It knows it is a videogame. It wears it on its sleeve. And really, this series always has. That stiff, goofy thumbs up animation people were parading around from the Connan Obrien video is part of the fun. The comic exageration in the animations see clearly intentional. The tone doesnt even really seemed to habe changed that much to me, really. The ante was just continually upped in game after game.
Happens randomly after I alt-tab, yeah. Even in the main menu.Anyone else framerate sometimes just nosedives out of nowhere? Really annoying.
I'm fine with the tone and ridiculousness, I just want the series to bring back the focus it had on the slower paced puzzle solving elements. I'm not sure why it has to be either all action or no action; the older games knew this and felt more like a thinking man's game to me. It was easier for me to respect that and even enjoy it more than what happened starting with RE4.