Every time I see something new about this game, I feel sad. This is not the RE7 I wanted... .
welcome to my feelings circa 2005 when RE4 was released. lol
Every time I see something new about this game, I feel sad. This is not the RE7 I wanted... .
welcome to my feelings circa 2005 when RE4 was released. lol
welcome to my feelings circa 2005 when RE4 was released. lol
Pretty surprised by the negative response
People saying it looks like an Amnesia/Outlast clone....this is a VHS section. Not your main playable character, looks like a playable audio diary
People say they want RE to be horror so they shift the game and marketing's focus to horror and now that's a bad thing
Let them try their experiment and if it fails, so be it. Acting like they already fucked up when they're actually trying something fresh with a 25 year old franchise is a bit silly
This is exactly how I felt 12 years ago, lol...How about instead of chasing other genres that seem popular they just stick to the thing that built their fanbase to begin with? So frustrating
the big focus on VHS/found footage they've been pushing would be a pretty clear marker for changing up the tone of encounters and gameplay focus while keeping familiar settings. i'd guess they'd especially use it for setting up tension in the modern segments when venturing into places you've only seen in the VHS stuff
i'm guessing there's going to be a split of pure horror/walking simulator focus in VHS segments and more traditional survival horror/RE concepts in the modern day stuff. it even lets the 'real' game also stay very unknown/mysterious (one of their stated goals) while the more marketable horror stuff gets shown to the public as a way of appealing to folks
I assume it'll feel more like Resident Evil when you have like one thing walking slowly towards you in a hallway with limited ammo on youThing is, we've all played the demo and though that particular section is not in the main game, it's likely pretty close to how the final game will play. And it didn't really feel like Resident Evil in any way. I actually don't think some added combat is going to change that either.
Could still be a great game but it's probably not going to feel like a RE experience much at all. But we'll see. Hopefully these trailers and the demo really were created to keep the main game a big secret.
Which are good horror games but I don't think it's what we want in a resident evil game
And Resident Evil 4 was another TPS that had the Resident Evil name slapped on to it. That wasn't a Resident Evil game either in reference to RE1->RECVX.
Just because it's changing genre's again doesn't mean it's doom and gloom. It could be a good thing. A lot of us are glad Capcom is trying something new. And I'm saying this as someone who adores RE6.
I don't see how. They can still achieve things like this in first person. In fact your POV is even more limited. You can't see behind you at all times.
speak for yourself lol
its exactly what i want. i've been stuck enduring the crap they've been making since RE4 and it's just gotten worse and worse and worse. survival went out the window, horror went out the window. it turned into a shooter with REALLY archaic controls. at least now those key elements are back. if it's taking inspiration from the competition, so be it. as you just said, they're great games, and there are FAR worse games to be inspired by.
Tired of this comparison.. RE4 represented a logical progression.
Resident Evil 7 is coming out pretty close to other games I'm really looking forward to but I'm thinking this will be what I pick up for the month of January if I buy anything. It still looks so good.
This is so fucking weird
I'm not sold, and I love RE. I think my hype for the series is just at an all time low after 6.
I think my hype for the series is just at an all time low after 6.
Resident Evil 4 was basically RE in 3D with the action turned up due to better hardware, it maintained the feel of Resident Evil because it was made by the creator and was obviously in the same world with returning characters and same tone to previous titles.How do you know RE7 won't do the same?
I hunted down a copy of that, paid way to much for it.One of the main reasons I'm willing to give this game a chance is
Silent Hill: Shattered Memories
A very different game from other SH entries in a lot of ways, but I still loved the hell out of it.
I hunted down a copy of that, paid way to much for it.
played it for hour, terrible game.
if the game plays different WHY keep showing the same stuff.
Here's an exercise:
Imagine Resident Evil 1 on the PSX, recreated in a modern engine (say Unreal). Souped up graphics, performance, etc - but all the same classic content: puzzles, labyrinthine levels, slow and dangerous zombies, Spencer Mansion, etc (or the content of the REmake if that tickles your fancy).
Now imagine you are put into first-person rather than fixed-camera.
Try hard. Honestly imagine it. Imagine walking through the corridors. Opening the doors. Pushing statues and finding keys and flipping switches. Imagine wasting precious bullets on zombies or sprinting past them, missing them by inches.
IMO, it would work just as well as the original design. You'd just see it from first-person. All the puzzles would be just as stylised and engaging, the dynamic of dodging or fighting enemies would still be intense, the level design would still be seminal.
And in VR it would be a whole 'nother thing imagine exploring Spencer mansion from the inside, as if you're standing in it. Peeking around corners, peeking through doors or keyholes, exploring the silent mansion slowly... Imagine the dog bursting through the window in VR.
This is the potential of Resident Evil 7. Honestly, the entire experience (IMO) hinges on the level and puzzle design. These are what made Resi 1 great. If they don't deliver on that, the game will be a failure from my POV. The focus on puzzles is a very promising start - hopefully it'll capture some of that Spencer Mansion labyrinthine intensity.
One of the main reasons I'm willing to give this game a chance is
Silent Hill: Shattered Memories
A very different game from other SH entries in a lot of ways, but I still loved the hell out of it.
As a person who's actually a big fan of Resident Evil 5 and 6, I recognize the irony of saying "This isn't Resident Evil to me"... but this isn't Resident Evil to me.
RE7 currently has no links to the previous titles, doesn't look, sound, play in any part or feel like Resident Evil let alone be in the same universe, it plays and looks like the other 10 games release on PSN & Steam this year.
It knows what it wants to be and another 30 games in the last decade have already done it.
What could it possibly revolutionize? it can be a good take the genre....possibly.
I hope I'm wrong, I wanted to believe people saying the demo wasn't anything like the final game and it would like REmake in First Person.
But this and the feature list says otherwise, if the game plays different WHY keep showing the same stuff.
Thank youRE7 on IGN stream in few mintues
RE7 on IGN stream in few mintues
Thank you
RE7 on IGN stream in few mintues
RE7 on IGN stream in few mintues
Cool, so you've played the game. Let me know about all the characters, enemy types, environments, puzzles, and weapons when you get the chance.
Too many people especially marketing seem to think if there's a way to defend yourself it takes away from being horror or scary.