What I'm looking for is shooting being your main method of attacking, like every other mainline RE game. Not interested in hide & seek and/or melee centered gameplay.
Agreed.
What I'm looking for is shooting being your main method of attacking, like every other mainline RE game. Not interested in hide & seek and/or melee centered gameplay.
Interesting, I got more RE feels from the E3 demo than I have from any installment in the past 16 years since Code Veronica.
Its this that rattles me most, it goes beyond just having an opinion to just plain BS.
A woman's voice for the playing character; perhaps another "tape"? (Actually sounds like Helena, but then I thought the last guy sounded like Chris.)
If there's a whole RE-derived action game buried underneath here, it seems weird to show off a slow, cumbersome enemy that looks like she would expire as soon as you got yourself a good weapon.
Whatever they do, for me, it could not be worse than 5 and 6. Even if they called it Resident Evil Survive in an alternate universe.Yeah, sure. They made it "great" by going the route of the most popular, tired and boring horror genres imaginable.
P.T., I mean Amnesia, I mean Resident Evil 7 sure looks dope.
What I'm looking for is shooting being your main method of attacking, like every other mainline RE game. Not interested in hide & seek and/or melee centered gameplay.
"'found footage' gameplay"
Does it look good? No. Does it look better than any RE game since 4? Yes.
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Its this that rattles me most, it goes beyond just having an opinion to just plain BS.
Yeah this is definitely a tape. I'd guess that the tapes will be used as a way to force you back into defenseless situations once your character is already armed in the present.
What I'm looking for is shooting being your main method of attacking, like every other mainline RE game. Not interested in hide & seek and/or melee centered gameplay.
It "rattles" you? "BS"? It's just their opinion, dipshit.![]()
Its this that rattles me most, it goes beyond just having an opinion to just plain BS.
I doubt any of the main characters are gonna be trained combatants (so no Chris or Helena). It just doesn't seem like what they're going for this time around.A woman's voice for the playing character; perhaps another "tape"? (Actually sounds like Helena, but then I thought the last guy sounded like Chris.)
Yeah this is definitely a tape. I'd guess that the tapes will be used as a way to force you back into defenseless situations once your character is already armed in the present.
Yeah this is definitely a tape. I'd guess that the tapes will be used as a way to force you back into defenseless situations once your character is already armed in the present.
they look almost identical to me tbh
It "rattles" you? "BS"? It's just their opinion, dipshit.
What if I were to say that it's my opinion that the Earth is square?
Am I the only one who dislikes this whole listening to the fans aspect? I mean sure, some inputs are okay but to surrender completely and do something rippy it's not okay. Fans wanted horror that was in both 5 and 6 but they didn't wanna believe it.
It's just their opinion, dipshit.
"This is terrible. Bring back the horror, Capcom!"
*Capcom brings back the horror*
"This is terrible. Bring back shooting and third person!"
I still don't get the complaints. What do people want from RE?
I imagine it'll be some sort of zapping system, a little like Resi 2. Like if you survive long enough in the tape, you'll eventually open a door or shortcut for the character in the present. But if you turn around and die right at the start of the tape, then the character in the present is going to have to figure out some other, potentially more dangerous, way through the door.
I love both of these ideas. I hope you guys are right.Yeah this is definitely a tape. I'd guess that the tapes will be used as a way to force you back into defenseless situations once your character is already armed in the present.
I'm fairly confident when people said "bring back the horror" they didn't also say "while taking almost everything away that made Resident Evil....uh...Resident Evil".
Remember, RE4 isn't really a Resident Evil game. It's just a generic third person shooter, despite the fact that you can literally feel the RE DNA everywhere throughout it.
Resident Evil is now a follower. It used to be a trendsetter.
Could still be a great game, but the statement above is disappointing.
RE is all about opening doors in first person view, man.![]()
Its this that rattles me most, it goes beyond just having an opinion to just plain BS.
I did, the axe felt really good, better than most melee weapons in FPS, but I still wouldn't like an FPS centered around melee weapons even if they felt as good as Half Life's crowbar.Did you play "beginning hour"? There was an axe you had to jump through hoops to find, as an easter egg to show there'd be combat. It handled pretty damn well.
I think there will be straight-up combat, and I think it will be like a more toned down version of Dying Light or Condemned's systems. Like more intense, intimate, zombies-right-up-close-and-you're-trying-to-hold-them-back combat
I'd wait for the full game for that judgment.
Just like the latest Zelda game. It's better to copy others competently and add the series own touch than making more shit experiments or clinging to a series' awful trends of recent times.
RE is all about opening doors in first person view, man.
Am I the only one who dislikes this whole listening to the fans aspect? I mean sure, some inputs are okay but to surrender completely and do something rippy it's not okay. Fans wanted horror that was in both 5 and 6 but they didn't wanna believe it.
I wonder what the original RE7 was going to be.
Guess Revelations 3 is the only RE game I will be looking forward too.
they've already said the demo is NOT in the full game and that this trailer is taken from a similar section.That's totally fair. I'm not down on this game nearly as much as some others, but I absolutely see where they're coming from. If the demo and this trailer are any indication of the final game, it's not going to feel like Resident Evil much at all.
I can't say that in RE4 I ever felt the DNA of low key, puzzle and exploration focused survival games with few but more dangerous encounters. I.e. that linear corridor shooter featuring loot systems (going completely against the survival nature) and battlefield action, including helicopter support mowing through more enemies than in the entire previous series, while the main characters out of nowhere transformed into James Bond superheroes.
The trailer is closer to REmake than anything 4-6 even in its dumbed down form and it will be much more so when the main campaign shows fullfledged inventory management, combat- and puzzle systems, which were already hinted at in the demo.
Just like the latest Zelda game. It's better to copy others competently and add the series own touch than making more shit experiments or clinging to a series' awful trends of recent times.
I'm fairly confident when people said "bring back the horror" they didn't also say "while taking almost everything away that made Resident Evil....uh...Resident Evil".
they've already said the demo is NOT in the full game and that this trailer is taken from a similar section.
Relax and give it a chance. We haven't seen shit yet. You might dig it.
I'm fully convinced anyone baffled why people are disappointed here did not actually play the original RE games or do not actually appreciate them at all. This is not a return to RE's horror roots this is the 5,000,000th first person stealth horror game with really basic stealth and a really basic looking setting. I felt literally nothing watching that.
Take out horror and your describing 70% of games released in the last 30 years, listing game mechanics that is common amongst games and saying that Resident Evil isn't validation of The demo being the same.The demo was slow paced, had puzzles, excellent horror driven atmosphere, a sense of mystery, an inventory, and a number of other things. These are the elements that remind me the most of playing the original for the first time before you knew what it was about.
I'm just engaging my brain and can clearly see past the choice of perspective. Again the senses I got from the demo was more RE1 to me than anything since CV.
Wouldn't be GAF without a massive helping of hyperbole now would it? Apparently atmosphere (which includes the music and sound effects too) don't count. I also forgot that the enemies were slow zombies, that shuffled around one at a time in a funnel like system and that your character had huge chainsaws replacing both arms. These silly comments want to pretend that the only thing that changed was the main character, and that it was beefed up in such a way as to make everything entirely trivial your first time through.
Selective memories are awesome!
I must have hallucinated the past 20 years.