Resistance graphics now > E3 demo. (This is the thread of the month. Click this)

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mrwilt said:
Wouldn't more capacity allow for more content, i.e. more levels, characters, etc. which would allow for a longer game experience? Isn't that one of the shortcomings of games on the 360? I recall people complaining about how short the games are on the 360.

The biggest limitations to game sizes is often not available storage but rather financial and time budgets.
 
forgeforsaken said:
The biggest limitations to game sizes is often not available storage but rather financial and time budgets.

Could be, but you are also assuming that content isn´t cut or compressed heavily to help the game fit on a DVD. In that case, Blu Ray does offer an advantage.
 
forgeforsaken said:
The biggest limitations to game sizes is often not available storage but rather financial and time budgets.

That's why PS3-specific, big budget games are the ones that will be benefitting from this new format. Also, Ted Price has stated previously that for their previous games on the PS2, they had to actually downsample a lot of the audio, that's something they no longer have to do just to fit on a DVD9.
 
forgeforsaken said:
The biggest limitations to game sizes is often not available storage but rather financial and time budgets.

I can agree with that. That is one of the complaints of developers - development costs skyrocketing and timeframes expanding with the new tech, but it is to be expected I would think. Afterall, isn't the consumer promised bigger, better, faster, stronger with every new console launch?
 
Have they clarified how many audio languages are present on the game disc? Because, if it's just uncompressed English and still takes up 22GBs, I have both of my brows raised.
 
tahrikmili said:
Have they clarified how many audio languages are present on the game disc? Because, if it's just uncompressed English and still takes up 22GBs, I have both of my brows raised.

I would also be surprised if it was just uncompressed English audio (and various other sound effects and music in the game). I don't think it is though, there definitely has to be multiple tracks on the disk.

On the flip side, I wonder how this will bear for RPGs and the fans that like to hear the VA in the original language with subs? I would like to see this.
 
Kittonwy said:
That's why PS3-specific, big budget games are the ones that will be benefitting from this new format. Also, Ted Price has stated previously that for their previous games on the PS2, they had to actually downsample a lot of the audio, that's something they no longer have to do just to fit on a DVD9.

Hmm....interesting. Their games all fit on a Dvd5.

And for the "big budget" games (Like GOW or Crysis...), if they don't fit on 1 Dvd, couldn't they ship it on multiple Dvds? I don't understand whats the problem?

I think Ps3 will show a thing or two that we can't see on the Xbox 360, but i don't see how BD could be the piece of hardware to allow such a thing :/
 
tahrikmili said:
Have they clarified how many audio languages are present on the game disc? Because, if it's just uncompressed English and still takes up 22GBs, I have both of my brows raised.


They did more than that.

The MTV article has been updated:

Schneider offered some distinguishing stats (which he called MTV News on Tuesday to further clarify). The game, he said, currently takes up 22 Gigabytes of memory on a Blu-Ray disc, the new disc format supported by the PS3 that is one-half of a VHS-vs.-Betamax format war erupting between tech companies throughout the year. While the music and vocals in "Resistance" take up only about 1 Gigabyte of disc space, graphics, level data and programming code occupy most of the remaining 21.

http://www.mtv.com/news/articles/1539078/20060821/index.jhtml?headlines=true

That paragraph used to read:

Schneider offered some distinguishing stats. Thanks to high-res graphics and orchestral music, the game, he said, currently takes up 22 Gigabytes of memory on a Blu-Ray disc, the new disc format supported by the PS3 and playing one-half of a VHS vs. Betamax format war erupting between tech companies throughout the year.

Nice of them to clarify.
 
CliffyB said:
You know I'm reading this shit while waiting on a new build. :D


How big will Gears of War be? Will it be more than 7 GBs? Will UT 2K7 be bigger than 10 GBs?
 
Thank god. It would have been a huge waste of streaming bandwidth to soak it all up on lossless audio. I guess they're relying on data redundancy to keep the stream rates high during gameplay.
 
Mulitiple spoken languages on one disc.
Mulitiple spoken languages on one disc.
Mulitiple spoken languages on one disc.
Mulitiple spoken languages on one disc.
Mulitiple spoken languages on one disc.
Mulitiple spoken languages on one disc.
Mulitiple spoken languages on one disc.
Mulitiple spoken languages on one disc.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

-Think what if Obvilion was shipped with 5 different languages on one disc like English, French, Spanish, Portuguese, and Italian? Wouldn't that put Oblivion over 7.5 GBs?

-Imagine MGS4, FFXIII coming out within the same month worldwide with all the languages on one disc!

How many times must it be said?????
 
Doom_Bringer said:
I guess they aren't compressing the data. Wonder what kind of implications that will have? Slow loading? Better streaming? WHAT WHAT?

Well, it'll free up the CPU at least. I remember some Microsoft Powerpoint slides showing that most 360 titles released up to that point had an entire CPU thread dedicated to decompression.
 
Something is up here. I'm trying to figure out why Resistance is 22GB. I don't see it, unless a ton of data is being recycled on the disc for faster loading purposes.
 
Jesus Christ...I just noticed that this thread is 16 pages long!

Well, because of this new news tidbit, lets add another 5! :lol
 
Doom_Bringer said:
I guess they aren't compressing the data. Wonder what kind of implications that will have? Slow loading? Better streaming? WHAT WHAT?

They still have to use compression regardless, because of the loading, but they don't have to compress more than they need to, hence the CPU won't be taxed as much with decompression.
 
mckmas8808 said:
Mulitiple spoken languages on one disc.
Mulitiple spoken languages on one disc.
Mulitiple spoken languages on one disc.
Mulitiple spoken languages on one disc.
Mulitiple spoken languages on one disc.
Mulitiple spoken languages on one disc.
Mulitiple spoken languages on one disc.
Mulitiple spoken languages on one disc.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

-Think what if Obvilion was shipped with 5 different languages on one disc like English, French, Spanish, Portuguese, and Italian? Wouldn't that put Oblivion over 7.5 GBs?

-Imagine MGS4, FFXIII coming out within the same month worldwide with all the languages on one disc!

How many times must it be said?????

The article has been updated and stats music and vocals only take up 1 GB.
 
Kittonwy said:
They still have to use compression regardless, because of the loading, but they don't have to compress more than they need to, hence the CPU won't be taxed as much with decompression.

Another little victory for PS3
 
tahrikmili said:
Have they clarified how many audio languages are present on the game disc? Because, if it's just uncompressed English and still takes up 22GBs, I have both of my brows raised.

From PSM

- All the languages will be present on the same disc, for example you could buy the game in america, and have japanese/german/italian/spanish/etc. voices.

-Insomniac plans on using blu-ray to the fullest, like including all languages like mentioned above on one worldwide disc (saving the company money), emphasizing not hearing the same voices (such as soldier dialog)/animations over and over, not down sampling audio, etc.
 
RaijinFY said:
Holy ****, 21GB for the graphics?.???????

EDIT: Not only for graphics but now that's something...


well with 512MB memory, thats only 42 full loads. On PS2 that'd be equivalent to 1.3GB. So its actually small.

If a game fills a PS2 DVD9, thats 281x the memory of the PS2. proportionally it would be 144GB on PS3
 
mrklaw said:
well with 512MB memory, thats only 42 full loads. On PS2 that'd be equivalent to 1.3GB. So its actually small.

If a game fills a PS2 DVD9, thats 281x the memory of the PS2. proportionally it would be 144GB on PS3

0.o

(lol at the gay cloud photoshop)
 
mrklaw said:
well with 512MB memory, thats only 42 full loads. On PS2 that'd be equivalent to 1.3GB. So its actually small.

If a game fills a PS2 DVD9, thats 281x the memory of the PS2. proportionally it would be 144GB on PS3
Either I'm really stupid or YOU'RE A WITCH! I have no idea what you just said.
 
Sweedishrodeo said:
0.o

(lol at the gay cloud photoshop)

Oh god not again.
angry.gif
 
snatches said:
This thread can no longer be considered the thread of the month.

This 22gb Resistance news should have been its own thread. Oh, and funny that Cliffy showed up. Surely his team more than many others could have used the extra space that BluRay could have provided.

Maybe he will tell us if they experienced any difficulties in fitting GoW on a DVD9?

Cliff?


Who knows....perhaps GOW is on TWO DVD7s.....wouldn't that be something?
 
mrklaw said:
well with 512MB memory, thats only 42 full loads. On PS2 that'd be equivalent to 1.3GB. So its actually small.

If a game fills a PS2 DVD9, thats 281x the memory of the PS2. proportionally it would be 144GB on PS3

mrklaw, that is the most awesome explanation and or comparison of DVD9 and BD ever!
 
_leech_ said:
Well, it'll free up the CPU at least. I remember some Microsoft Powerpoint slides showing that most 360 titles released up to that point had an entire CPU thread dedicated to decompression.


Out of six threads available on Xenon, one for decompression alone....wow!!


This could potentially be an advantage for CELL, which has a flops advantage over Xenon anyway.....

I seem to remember the xbots crying "devs are lazy, more compression is all you need" when talking about the difference between a 7GB Xbox DVD and a PS3 BR-ROM disk....


This just goes to show that "more compression" might not be the magic fix-it-all for the X360 DVD ROM deficit and has its own set of upsides, downsides and limitations....
 
Well, surely with next gen games instead of just a flat bitmap for textures, you'll have to multiple that alot for next gen gaming.

I do a bit of (crap) 3D work and for a good model you need:

Diffuse Map = Actual colour texture of your model
Normal Map = A 3D contour map so to speak
Bump Map = A fine detail map, grain or textile etc
Opacity Map = Maybe something is transparent
Glossiness = Does something reflect more than something else
Reflection
Self Illumination
etc etc

So the texture demands have more than tripled over last gen, and they can be nearly as big as diffuse maps.

And before people say, oh the PC has done that for ages, yes it has, thats why games are around or over 3GB HDD installs and remember to get the highest setting textures on Doom III you need a 512MB 3D card

As for Blu Ray, its a good thing, it pushes the boat out a bit further, sure if PS3 was DVD9, devs would find a way, but they don't have to. If they want to put extra content over a 360 version, they can and I like that!! :D

EDIT: Cliffy hows the PS3 build of UT2007 coming along? Is it running well?
 
Kleegamefan said:
If there is one thing Sony is willing to do, its spend resources making PLAYSTATION 3 games....have no doubt....

Can't wait to see more of Naughty Dog's new game, as well as Eight Days, production value galore.
 
PSM said:
- All the languages will be present on the same disc, for example you could buy the game in america, and have japanese/german/italian/spanish/etc. voices.

-Insomniac plans on using blu-ray to the fullest, like including all languages like mentioned above on one worldwide disc (saving the company money), emphasizing not hearing the same voices (such as soldier dialog)/animations over and over, not down sampling audio, etc.
Whoa whoa wait. I was told by a crap load of people that doing this would actually cost companies more money? Was I decieved by the PS3 downplayers?!
 
Originally Posted by Forceatowulf:
Whoa whoa wait. I was told by a crap load of people that doing this would actually cost companies more money? Was I decieved by the PS3 downplayers?!





yes.jpg
 
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