Are NTSC and PAL signals supposed to have different brightness/color standard values?
I have tried to connect OG Xbox, PS2 and Wii U via component cables to my CRT TV and i only can get correct grayscale out of Xbox with NTSC EEPROM( Enigmah Video Mode Switcher ) and with S-Video/Composite cable on PS2. All consoles are from PAL region. Do not have composite cable for Wii U at this moment and i also saw that it is not possible to get S-Video output from it so even me re-soldering current component cable is out of the question it seems......
This whole mess driving me nuts.
When i switch Xbox back to PAL it becomes as dark as my other consoles via component. Unfortunately that means that i am not able to calibrate my TV properly since i can't squeeze more brightness out of it no matter what i tried. That means that i can get correct output only from NTSC Xbox or from S-Video/Composite.
TV Basics:
Panasonic TX-29P80T
- S-Video input x2, Component input, Composite input x3
- 480i, 576i, does not support progressive scan
Consoles:
- OG Xbox v1.6 PAL + DIY component cable
- PS2 SCPH-39004 PAL + ali component cable + DIY attached S-Video cable to that for testing
- Wii U PAL + ali component cable
NTSC Xbox Component cable: 4 rows visible to various degree = proper calibration
PAL Xbox Component cable: 2 bottom rows at best
PAL PS2 Component: 2 bottom rows at best
PAL PS2 S-Video or Composite cable: 4 rows visible to various degree = proper calibration
PAL Wii U Component cable: 1 bottom row at best...darkest picture completely fucked up
Help!!! Is there something i can do? Is it possible to completely reflash PS2 and Wii U and make them NTSC? Will that even help in this situation?