So ATM what is the best emulator for each platform? I got the Beetle PSX HW Meda- emulator for PSOne, any other ones worth getting?
Below is what I currently use in Retroarch, for everything else I use the stand alone versions.
Isn't the mupen64 Retroarch port decent as well?
What's the best place to find cheats? I've been out of the emu loop for 10 years, back then it was fringe sites.Should mention that if you're interested in cheats, the following cores just recently have cheat support added:..
Below is what I currently use in Retroarch, for everything else I use the stand alone versions.
Gameboy= Gambatte
GBA= MGBA
NES= Nestopia UE / FCEUmmx
Nintendo DS= DeSmuME
PC Engine= Mednafen PCE Fast
ScummVM
Genesis= Genesis Plus GX
Saturn= Mednafen Saturn
SNES= bsnes balanced
Playstation= Mednafen
Sameboy and Mesen are looking to take Gambatte and Nestopia's crowns. RA devs have already looked into doing ports of both; Sameboy seems to be easier for them to port over. For Mesen, the original author might do a port.Below is what I currently use in Retroarch, for everything else I use the stand alone versions.
Gameboy= Gambatte
GBA= MGBA
NES= Nestopia UE / FCEUmmx
Nintendo DS= DeSmuME
PC Engine= Mednafen PCE Fast
ScummVM
Genesis= Genesis Plus GX
Saturn= Mednafen Saturn
SNES= bsnes balanced
Playstation= Mednafen
What's the best place to find cheats? I've been out of the emu loop for 10 years, back then it was fringe sites.
So I'm trying to get RetroArch to recognize my PSX rips. I can start them just fine, but RetroArch doesn't recognize them and add them to the collection. As far as I understand it looks for the CRC number to identify games? How do I add this to my files (ripped all games as ".bin and .cue")?
Is there any other way to identify the games by, the PSX serial number for example?
Use Retroarch Playlist Buddy.
That seems to only write a playlist with "DETECT" entries all over. It doesn't seem to be able to match anything.
Assuming you pointed it to a folder with just PSX ROMs, rename the output file to Sony - PlayStation.lpl, then it will show up on the right as a Playstation collection, and yes, it will ask you what core to use the first time you run each game (but will remember thereafter).
Yeah, but how do I get it all to match the games with the thumbnails (for game covers, etc.) that you can download within RetroArch?
There is an option for that within the Playlist Buddy program, but it doesn't seem to work or I'm using it wrong.
EDIT: if you just wanna use the RA thumbs that get downloaded, you'll need to rename your ROMs so that they match the thumbnail names :-/
Use Retroarch Playlist Buddy.
Does anyone know why the genesis plus gx core load games with black bars around it:
Other cores I've tried loads the game like this:
And the video_scale is all wrong with the genesis plus gx core. If I set it to scale at 3x, the game launch at 2x scale. If I set it to 4x, it launches at 3x scale. What's going on here??
Games from that generation of consoles display 224 lines inside the 240p output so you are seeing the overscan that a crt tv would normally hide.
Any reason you are not using full screen? Then you just enable integer scaling to get the correct scale, also cuts down on the input lag if you use an exclusive full screen mode.
The RetroArch crop overscan option is depreciated now. Instead, cores have their own overscan cropping core options. GPGX has an overscan option you can disable to crop it. If you don't know how to get to core options, load a game with the GPGX core, hit F1 to bring up the menu, then go into Options.I thought having video_crop_overscan turned on would crop the black bars. It does for the nes, snes, cps2, and beetle cores but not the genesis plus gx.
...anyways I play on windows mode cause I multi-task a lot.
The RetroArch crop overscan option is depreciated now. Instead, cores have their own overscan cropping core options. GPGX has an overscan option you can disable to crop it. If you don't know how to get to core options, load a game with the GPGX core, hit F1 to bring up the menu, then go into Options.
Yeah, borders was the option I meant. I just quickly looked in my core options file, where it's called overscan. I can't replicate the black bars on the top and bottom of the image in windowed mode unless I turn on integer scale and maximize my window. I would assume you don't have that on since you don't have the borders in other cores though. The window scale options all work as expected for me too.The "Borders" option when set to "full" just turns the resizable black border to an unresize blue border:
Yeah, borders was the option I meant. I just quickly looked in my core options file, where it's called overscan. I can't replicate the black bars on the top and bottom of the image in windowed mode unless I turn on integer scale and maximize my window. I would assume you don't have that on since you don't have the borders in other cores though. The window scale options all work as expected for me too.
Maybe if you're running a PAL version it adds borders? I'm using the Japanese version (moving clouds in Green Hill :O).
I'm just getting a black screen when I try to boot PS1 games? I have the Beetle HW core and my BIOS files are in the System folder, so I really don't know what is going wrong? Could anyone help?
Try using the regular Beetle core. I had some weird glitches when I tried the Beetle HW core, too. Also, check the hash value of your bios against those required by Beetle, it's very strict when it comes to which bios it accepts.
How do I check the hash value?
These are old bios files I've had in ePSXe forever
Mednafen-PSX requires the following BIOS image files for operation [1]:
scph5500.bin (MD5 sum: 8dd7d5296a650fac7319bce665a6a53c)
scph5501.bin (MD5 sum: 490f666e1afb15b7362b406ed1cea246)
scph5502.bin (MD5 sum: 32736f17079d0b2b7024407c39bd3050)
https://wiki.libretro.com/index.php?title=Beetle/Mednafen_PSX
check your md5 here http://onlinemd5.com/
you are more than likely not changing the video driver to vulcan in the main and individual core settings. reboot retroarch to make sure the changes are saved.I'm just getting a black screen when I try to boot PS1 games? I have the Beetle HW core and my BIOS files are in the System folder, so I really don't know what is going wrong? Could anyone help?
I've having some issues with Retroarch (Windows x64), and I'm hoping someone can help me fix it. FPS counter is showing 60.0fps solid. However, I'm getting terrible frame pacing stutters. My TV is set to 59Hz (59.94) in the Nvidia control panel (I've also tried 60Hz instead). Retroarch is set to use 59.940Hz (which it detects my display as). I have tried Vsync on in Retroarch itself, and also off but with it turned on through the Nvidia application settings instead. Vsync off in both gives even worse stuttering.
Games seem to run fine, but when the screen scrolls, it gets really jerky and stutters and looks horrible. It's not consistent at all, either. I have posted a video here demonstrating this. It does this with the Beetle PSX core, but I've also tried bsnes mercury balanced, Genesis Plus GX, and Nestopia cores, and they all have the same issue. I even notice when navigating through the menu that it seems like there are frame skips when scrolling through the menu options at times. I'm using the 1.5.0 stable version, but also tried the latest nightly and it was doing the same thing.
I have tried switching between gl, d3d, and vulkan video drivers, and all seem to have the same issue. I've tried turning on and off Threaded Video and Hard GPU Sync. Neither of these help any, and only bring about even more stutters. I'm at my wits end trying to get the scrolling to be smooth. Does anyone have any suggestions what the issue could be? I also noticed the fast forward toggle isn't working for some reason. I was using it a few weeks ago, but now the games are only running at 100% speed. Not sure if this is related. Only thing I did was delete my cfg file and start over to see if there was some setting I inadvertently had that was causing problems. Oh, I also have Game Mode in Windows 10 disabled (since it only allocates 75% resources). I'm running next to nothing in the background (closed everything I could so my system tray consisted of nothing but the bluetooth icon and Defender).
I'm running an i7-4790k @ 4.4GHz. Display is 1080p, bilinear filtering off, no shaders at all. 8GB DDR3 RAM, and GTX 760. CPU usage is only around 10-15%. I used to play PS1 games on my old 2.3GHz Core 2 Duo laptop with 4GB DDR2 RAM and a GTX 9500M at 720p before without noticing this problem.
Yeah, I usually run in windowed full screen. I tried with the setting off, as well (and didn't notice any difference).Have you tried full-screen windowed mode? That's how I roll, with refresh in RA set to 59.94. I know that with any sort of v-sync, fast-forward won't work, so you have to choose I think. I leave Hard GPU sync off. Let me know if you want to know more of my settings, I have no issues with judder.
If you can't fast forward, something is probably forcing Vsync on. Forced Vsync tends to be worse than RetroArch's native Vsync from my tests. Make sure you have the Nvidia control panel Vsync option set to Application Controlled. Both global and retroarch.exe (the control panel has a config for RA). I have it set to that with Vsync on, threaded video off and hard sync on in RetroArch's settings and get smooth scrolling at 60hz. I don't set a specific refresh rate in my retroarch.cfg, so it uses the default 59.94.I've having some issues with Retroarch (Windows x64), and I'm hoping someone can help me fix it. FPS counter is showing 60.0fps solid. However, I'm getting terrible frame pacing stutters. My TV is set to 59Hz (59.94) in the Nvidia control panel (I've also tried 60Hz instead). Retroarch is set to use 59.940Hz (which it detects my display as). I have tried Vsync on in Retroarch itself, and also off but with it turned on through the Nvidia application settings instead. Vsync off in both gives even worse stuttering.
Games seem to run fine, but when the screen scrolls, it gets really jerky and stutters and looks horrible. It's not consistent at all, either. I have posted a video here demonstrating this. It does this with the Beetle PSX core, but I've also tried bsnes mercury balanced, Genesis Plus GX, and Nestopia cores, and they all have the same issue. I even notice when navigating through the menu that it seems like there are frame skips when scrolling through the menu options at times. I'm using the 1.5.0 stable version, but also tried the latest nightly and it was doing the same thing.
I have tried switching between gl, d3d, and vulkan video drivers, and all seem to have the same issue. I've tried turning on and off Threaded Video and Hard GPU Sync. Neither of these help any, and only bring about even more stutters. I'm at my wits end trying to get the scrolling to be smooth. Does anyone have any suggestions what the issue could be? I also noticed the fast forward toggle isn't working for some reason. I was using it a few weeks ago, but now the games are only running at 100% speed. Not sure if this is related. Only thing I did was delete my cfg file and start over to see if there was some setting I inadvertently had that was causing problems. Oh, I also have Game Mode in Windows 10 disabled (since it only allocates 75% resources). I'm running next to nothing in the background (closed everything I could so my system tray consisted of nothing but the bluetooth icon and Defender).
I'm running an i7-4790k @ 4.4GHz. Display is 1080p, bilinear filtering off, no shaders at all. 8GB DDR3 RAM, and GTX 760. CPU usage is only around 10-15%. I used to play PS1 games on my old 2.3GHz Core 2 Duo laptop with 4GB DDR2 RAM and a GTX 9500M at 720p before without noticing this problem.
Yeah, I usually run in windowed full screen. I tried with the setting off, as well (and didn't notice any difference).
If you can't fast forward, something is probably forcing Vsync on.
My 120hz monitor doesn't have any variable refresh rate support, so I set swap interval to 2 in RA to enable frame doubling. This fixes video juddering. But I have this Nvidia driver bug where swap 2 doesn't work in exclusive or borderless fullscreen after running Youtube (or any other video streaming site) videos in fullscreen. It doesn't affect RA's windowed mode. It happens in Chrome and Edge, but if I turn off hardware acceleration in Chrome it doesn't. It's seemingly random the amount of times I have to fullscreen a video to break it.Speaking of fast forward, what is up with Retroarch's wonky high refresh rate monitor support?
I can either: lock the maximum run speed to 1.0x (works with borderless, but doesn't allow for fast forward) or run Retroarch with exclusive fullscreen, which isn't ideal, since each run requires video mode switching).
Is it even possible to play in borderless fullscreen with fast forward working and the game not running at 144/120 fps?
1. After loading a game, hit F1 to open the menu, then go to Options.So a few quick questions-
1- How do I edit the PSOne Mednafen emulator's graphics settings? Like I run the game via Retroarch, what do I do next to edit the graphics so I can make it smoothed out etc.
2- In relation to Genesis Plus GX- is there a standalone Windows version that runs as a normal .exe without retroarch?
Is there a preferred resolution setting for the Wii retroarch connected to a 480i CRT? Any of the NNNx224 seems to produce nice crispy scanlines.
For the older consoles, wouldn't you run in 240p?