To satisfy the Nbots' rabid thirst for speculation and rumours in this new era of knowledge and enlightenment, there seems little else than to set up a new thread to keep us all going till the next 'ton comes around, and since we all know what the controller looks like and what it's main features are now, there is little else to speculate over than...
How on earth are we going to play all the old franchises with this thing?
What is this "new" Mario game that was designed with the controller in mind? How is our release-date online-multiplay Smash Bros. 3 going to work? What sort of attachments are Nintendo going to come up with to plug into this revolutioremote? What did EA mean when they said "our sports titles might be the first to immediately take advantage of what this novel 'freehand' type of control has to offer"? Where's my Pilotwings?
Me, I'm declaring my outright demand for a Luigi's Mansion sequel. IMO one of the most underappreciated games of this generation, simply use the analog stick addon to move Luigi and the controller itself acts as a torch/vacuum handle. The only button really needed is the B trigger (which, of course, sucks), and you've got the perfect control scheme for the game.
How on earth are we going to play all the old franchises with this thing?
What is this "new" Mario game that was designed with the controller in mind? How is our release-date online-multiplay Smash Bros. 3 going to work? What sort of attachments are Nintendo going to come up with to plug into this revolutioremote? What did EA mean when they said "our sports titles might be the first to immediately take advantage of what this novel 'freehand' type of control has to offer"? Where's my Pilotwings?
Me, I'm declaring my outright demand for a Luigi's Mansion sequel. IMO one of the most underappreciated games of this generation, simply use the analog stick addon to move Luigi and the controller itself acts as a torch/vacuum handle. The only button really needed is the B trigger (which, of course, sucks), and you've got the perfect control scheme for the game.