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Revolution Revealed

capslock

Is jealous of Matlock's emoticon
Revolutions secret has already been given away by Reggie, and putting together a few clues from Iwata reveals exactly what the 'Revolution' is:

=========================================================
1. Iwata emphasizes 'low power' consumption.

2. Revolution is 'all wireless'

3. Revolution is small

4. Revolution is designed to be cost-efficient

4. Squeenix prez. says that Nintendo has come up with an architecture that is 'not quite a portable, not quite a console, but the best of both worlds'.... or something like that.

5. Reggie says that the Revolution controller would give away what the console is all about....

=======================================================

What these clues indicate is that Revolution is a console/portable hybrid, the Rev. controller will be essentially a PSP level portable which has all its processing chipset in the revolution console itself, essentially a controller with a high quality screen. When you are not playing the rev. at home, you just pack it in your backpack or something and head out.

The revolution will transmit video data to its controller screen wirelessly and you will be able to play GC, N64, SNES, NES and Rev. games on the go. Since the rev. will be small and in your backpack no one will be able to tell that you are using a console to play games on the go. The low power consumption will probably mean that the rev. will be running on some sort of battery. And if you're in a hotspot you can play GC quality or better games online on the go.

Essentially with this scenerio Nintendo does not have to shrink down the GC chipset to fit into a portable, they get to leverage their portable experience and you get a console that you can play at home or outside. If you have friends coming over you probably won't even need a TV, as long as you both have your controllers the Rev. console will transmit to the screens of both. This may be a reason that Nintendo is aiming to make the console as cheap as possible, since a large part of the cost is going into controller manufacturing, and one will probably be packed in with each Revolution console.


Of course, this is my own speculation, but putting together all the clues I really don't see the Revolution being anything else.
 
That's not really revealed.....

It's quite a good bit of speculation though. But I will not carry around a console, that's just silly...
 
catfish said:
That's not really revealed.....

It's quite a good bit of speculation though. But I will not carry around a console, that's just silly...



Who says you have to? You can just play at home then. ;)
 
Most retarted thing I have ever heard. The Square-Enix president didn't say it was a cross between handheld and console. Didn't you even bother to look up the quote with Google? He said something they wanted with the birth of a new platform.

God knows what that means.
 
Ruzbeh said:
Didn't you even bother to look up the quote with Google? He said something they wanted with the birth of a new platform.

God knows what that means.

no he said it was a "whole new platform"

and yeah, I have no idea what that means.
 
Whats funny is about a year ago one of my closest friends who had a friend who worked at EA told him this very possibly might be what Nintendo's next console would be. Even funnier is that the same close friend told me that Nintendo's next console would be Backwards Compatible all the way back to the NES and possibly the Gameboy lines. This was almost a full year ago mind you.
 
Shaheed79 said:
Whats funny is about a year ago one of my closest friends who had a friend who worked at EA who told him this very possibly what Nintendo's next console would be. Even funnier is that the same close friend told me that Nintendo's next console would be Backwards Compatible all the way back to the NES and possibly the Gameboy lines. This was almost a full year ago mind you.
Did this guy call himself Aries on the internet by any chance?
 
What these clues indicate is that Revolution is a console/portable hybrid, the Rev. controller will be essentially a PSP level portable which has all its processing chipset in the revolution console itself, essentially a controller with a high quality screen.
Problems with this speculation:
1. LCD on the controller has been debunked several times.
2. Cost to manufacturer a controller with an LCD worth looking at.
3. Power consumption of controller, due mainly to said screen.
4. Bandwidth requirements for the controller, especially in an online game.
5. There's already a dozen or so similar threads this could've been posted in.
 
aoi tsuki said:
5. There's already a dozen or so similar threads this could've been posted in.

But none of those would have allowed capslock to be the attention whore he truly is....
 
Ruzbeh said:
Did this guy call himself Aries on the internet by any chance?

Lol no I grew up with this guy his name is Daniel and he is in the Navy stationed out in California. I'm not in anyway giving credit to this but I found it weird that he was right about the B/C to all of Nintendo's consoles so I can't help but think about the other thing he told me Rev would be and it was this. He said it would be pretty much wireless wifi througout and would be semi-portable with an inbuilt screen but could also connect to a TV or Monitor in tandem but he said those would be hard connections to the TV (wires or something) so wirless to the TV is the most ridiculous part of this but the other stuff seemed very possible.
 
1. Calculate fps * resolution and compare to WIFI transfer rate
2. Carrying a portable AND a box is simple?
3. Real benefit of all this is having GC and 3 x GC games on the go?

If this is Revolution, I guess it's not for me. Holograms and gyro all the way.
 
Honestly, that's more or less what i've always been thinking.

It was maybe 3 months ago when i told a friend of mine "i think the revolution won't need to be hooked to a tv or monitor at all".

Has the gyroscopic controller been ruled out by now ?
Because i came to the assumption revolution would have had to use a portable, small LCD embedded in the controller for the gyro technology to work properly: What suggested this solution is the fact gyro controllers, or controllers with position sensors, would be pretty useless if you had to face a tv to see what's going on.

In addition to that, didn't Iwata say the peculiarity of the nintendo revolution would be "to give players a better, revolutionary, view of the surroundings in 3d games" ? Then, i can't see any other way they could achieve this.
I thought this must be it, the possibility to turn the camera around as you turn your head and controller with it.

At the time i was a little skeptical because turning around would end you tied up in the controller cables, but i didn't think they could use wi-fi..actually i didn't think enough data could be transmitted through wi fi for that to work.

No HDTV makes sense too...
 
The Revolution Mobile Gaming Experience:


One VR headgear worn over eyes;
One Revolution console strapped to chest;
One Battery Pack strapped to back;
Two Gyro Controllers in each hand;

=====>Gaming Nirvana!!!!!


I BELIEVE!








(edit: Seriously, though, I cannot wait to see what innovation Nintendo will bring to gaming)
 
CosmicGroinPull said:
The Revolution Mobile Gaming Experience:


One VR headgear worn over eyes;
One Revolution console strapped to chest;
One Battery Pack strapped to back;
Two Gyro Controllers in each hand;

=====>Gaming Nirvana!!!!!


I BELIEVE!

headshot-web.jpg
 
capslock said:
Revolutions secret has already been given away by Reggie, and putting together a few clues from Iwata reveals exactly what the 'Revolution' is:

=========================================================
1. Iwata emphasizes 'low power' consumption.

2. Revolution is 'all wireless'

3. Revolution is small

4. Revolution is designed to be cost-efficient

4. Squeenix prez. says that Nintendo has come up with an architecture that is 'not quite a portable, not quite a console, but the best of both worlds'.... or something like that.

5. Reggie says that the Revolution controller would give away what the console is all about....

=======================================================

What these clues indicate is that Revolution is a console/portable hybrid, the Rev. controller will be essentially a PSP level portable which has all its processing chipset in the revolution console itself, essentially a controller with a high quality screen. When you are not playing the rev. at home, you just pack it in your backpack or something and head out.

The revolution will transmit video data to its controller screen wirelessly and you will be able to play GC, N64, SNES, NES and Rev. games on the go. Since the rev. will be small and in your backpack no one will be able to tell that you are using a console to play games on the go. The low power consumption will probably mean that the rev. will be running on some sort of battery. And if you're in a hotspot you can play GC quality or better games online on the go.

Essentially with this scenerio Nintendo does not have to shrink down the GC chipset to fit into a portable, they get to leverage their portable experience and you get a console that you can play at home or outside. If you have friends coming over you probably won't even need a TV, as long as you both have your controllers the Rev. console will transmit to the screens of both. This may be a reason that Nintendo is aiming to make the console as cheap as possible, since a large part of the cost is going into controller manufacturing, and one will probably be packed in with each Revolution console.


Of course, this is my own speculation, but putting together all the clues I really don't see the Revolution being anything else.


Thats pretty much what i think too. Another thing you can add to that list of 'proof' is that Iwata said they want to get the thing even smaller, and the fact it has a stand (only its not a stand, its a charger).


Its defintely a cool idea that kinda fits all the rumours together, the screen on the controller, the 'no av cables', the revolution itself. It'll be great to bust this thing out on the train or an airplane and play pretty much any game from any nintendo console, or even watch DVDs.
 
aoi tsuki said:
Problems with this speculation:
1. LCD on the controller has been debunked several times.
2. Cost to manufacturer a controller with an LCD worth looking at.
3. Power consumption of controller, due mainly to said screen.
4. Bandwidth requirements for the controller, especially in an online game.
5. There's already a dozen or so similar threads this could've been posted in.


Why not make an lcd addon?
 
what don't people understand?

Iwata has stated many times in the last few days.
we WILL have all the advanced technology but we'll just do MORE with it than better graphics

surely a game 3times better looking than Resi4 and Zelda would be on par with your XB360 games or am i way out?
 
It would make the most sense for Nintendo to converge their handheld and home console units. One platform for Nintendo to do both off of would pull them out of the money losing hardware race with Sony and Microsoft. That would be the most intelligent thing they could do. So they won't have the most powerful hardware next gen, who cares if its mobile.
 
aoi tsuki said:
Why make an LCD addon?

Because like i said, having a gyro controller would be completely useless if you had to face the tv anyway.
Iwata said revolution would give you a much clearer view of the surroundings in 3d games, then i cannot think of anything else besides an instinctive way of moving the camera around, with your head, or, for example, rotating your pad so that it points to a different direction, with the camera moving accordingly.
But unless the screen was always in front of you, that would be completely pointless, hence the lcd screen embedded in your controller, for example.
 
And btw, no one has seen the back of the console...
Maybe they didn't show it on purpose because it completely lacks any kind of video out, or any kind of power socket...
 
eso76 said:
And btw, no one has seen the back of the console...
Maybe they didn't show it on purpose because it completely lacks any kind of video out, or any kind of power socket...
Or maybe it's a prototype of a system over a year away?
 
This sounds pretty plausible actually. Think about it for a minute... Nintendo wants to go for something different, yet very accessible and advanced to compete with PS3/X360 and reach an even wider audience. It'll focus on games and won't be too complicated. Nintendo also has the PSP (it's first real portable competitor) to compete with. Now imagine if Nintendo, like this thread suggests, fuses both home and portable together into one super portable. The package:

1) Revolution Console (more powerful than Gamecube, but extremely small and low power consumption). It is wi-fi enabled and you can download most of Nintendo's back library (including NES, SNES, GBA, and N64 games) onto it for a nominal fee (microtransaction). Outputs to TV, HDTV, and Monitors. It's disc bay takes Gamecube discs (BC) and Revolution discs as well (both are in the mini-disc format but Rev discs hold more gigs). The unit comes with one wireless controller/portable, but the real kicker is that when you've got the revolution portable unit (sold together), you can use that as a controller as well. The controller/portable has 4 face buttons, two analog thumbsticks (like the s-pad), and two shoulder buttons. It's shaped sort of like the SNES controller. The console will come with 512 mb Flash memory (upgradable) and even a slot to add a bigger hard disk and a DVD/HD drive for movie playback.

2) Revolution Portable. up to 8 of these can connect wirelessly with the Revolution console or with each other through wi-fi. At home, you can continue playing the same game you were playing on the road by merely removing the revolution disc from the portable and inserting the disc into the home base unit. Each game recognizes when it's in the console or the portable and adjusts its text resolutions accordingly. When using the RP as a controller to the RC (revolution console), the center screen becomes a sort of data screen like the Dreamcast had and can be used to call plays and such (touch screen). You can use the touch screen to play RTS and new types of games on the go or at home. Since the controls are so similar to the S-pad, playing sports, racing, action and FPS games is done with ease as well. When you're done playing at home and want to take the game on the road, you just sync the game save data from the RC to your RP (revolution portable) and take the revolution disc and insert it into the portable and off you go. The portable has wi-fi, a microphone, a touch screen, a slim memory card slot, and beautiful widescreen, is shaped somewhat like the PSP, but in silver, and is more than 3-4 times more powerful than the PSP/Gamecube. It's also backwards compatible with GC games.

Total Package = $299
Additional Revolution Portable = $179
Revolution Games = $49
Online Game Downloads = $3 to $15
DS SP= $99
GBA Mini/SP = $59

Devs/Pubs who make games for the Revolution Portable will automatically be making those same games for the Revolution home console since the game will work in both (with no extra work). This immediately bolsters Nintendo's 3rd party support to an incredible high. The revolution home console is a PURE game machine and while it may not be as powerful as the 360/PS3, it's no slouch and it can pump out some stellar visuals in it's own right. It can also play unique games using the touch pad that the other two systems simply cannot. Finally, it's backwards compatible with Nintendo's entire back catlog (except for DS). Revolution games will have full online support so you can play friends on the portable or on the home console. The real three pillar strategy:

Revolution Home/Portable
Nintendo DS
Game Boy Advance SP/Mini
 
eso76 said:
And btw, no one has seen the back of the console...
Maybe they didn't show it on purpose because it completely lacks any kind of video out, or any kind of power socket...


"What about the back of the unit, though? Tech-nuts want to know, what kind of outputs does the machine have? Well, there are two USB ports and a power connection. The machine features no digital audio out. Instead, it boasts a single proprietary output for video and audio. The output looks exactly like the component out on GameCube."

IGN
 
rahxephon03x said:
"What about the back of the unit, though? Tech-nuts want to know, what kind of outputs does the machine have? Well, there are two USB ports and a power connection. The machine features no digital audio out. Instead, it boasts a single proprietary output for video and audio. The output looks exactly like the component out on GameCube."

IGN

oh..well...
 
Wait a minute ... NO DIGITIAL AUDIO OUT?!?!!!?!


That is my single biggest complaint against the cube. We be pwnded :(




Wait, I thought this thing plays movies ... it has to have a digital out then ....
 
Pellham said:
It's not "all" wireless. Iwata plugged a power cord into the Revolution to get it to turn on during the press conference. So it has at least one wire.
Well what the fuck do you expect? You want it to draw power wirelessly? Damn.
 
Ruzbeh said:
Well what the fuck do you expect? You want it to draw power wirelessly? Damn.

Well, someone was speculating revolution had rechargeable battery via the silverish stand-charger, so, no power cord needed. Or ratjer. only needed to connect the base to the power socket, not the console itself

I guess that doesn't make it as portable as someone was speculating here, but still a console that can be used anywhere, without a tv set.
 
You can get Digital Audio out throught USB, calm down... And everyone speculated last year that Nintendo would do something for the 20th aniversary of the Famicom (other than just rerelease stuff for GBA, and before they announced so). I've read many times speculation about the GameCube being able to download all the classics NES games; or a GCN disc containing tons of games to be released by Nintendo. Downloading those games with Revolution is an extend of that idea; which might proves two things...

1. Nintendo listens;
2. Nintendo has the same idea.

Concerning the speculation that opened this thread, it would be great but it would be expansive. It would be revolutionnary but it wouldn't be Nintendo. But Nintendo are not themselves nowadays (expect for their classic "let's wait before talking about what were developing"), so who knows...

----------------------------------------------------------------------------------------------------

My prediction? Of course all the games previously downloaded from Revolution will be transfer to a memory card (probably once) so you can enjoy them on your Nintendo DS...
 
Onix said:
Wait a minute ... NO DIGITIAL AUDIO OUT?!?!!!?!

The xbox doesn't have a digital audio out on the back, just that universal connector. It sure is magic that some people are able to actually hook it up to a receiver using an optical out.
 
capslock said:
Revolutions secret has already been given away by Reggie, and putting together a few clues from Iwata reveals exactly what the 'Revolution' is:

=========================================================
1. Iwata emphasizes 'low power' consumption.

2. Revolution is 'all wireless'

3. Revolution is small

4. Revolution is designed to be cost-efficient

4. Squeenix prez. says that Nintendo has come up with an architecture that is 'not quite a portable, not quite a console, but the best of both worlds'.... or something like that.

5. Reggie says that the Revolution controller would give away what the console is all about....

=======================================================

What these clues indicate is that Revolution is a console/portable hybrid, the Rev. controller will be essentially a PSP level portable which has all its processing chipset in the revolution console itself, essentially a controller with a high quality screen. When you are not playing the rev. at home, you just pack it in your backpack or something and head out.

The revolution will transmit video data to its controller screen wirelessly and you will be able to play GC, N64, SNES, NES and Rev. games on the go. Since the rev. will be small and in your backpack no one will be able to tell that you are using a console to play games on the go. The low power consumption will probably mean that the rev. will be running on some sort of battery. And if you're in a hotspot you can play GC quality or better games online on the go.

Essentially with this scenerio Nintendo does not have to shrink down the GC chipset to fit into a portable, they get to leverage their portable experience and you get a console that you can play at home or outside. If you have friends coming over you probably won't even need a TV, as long as you both have your controllers the Rev. console will transmit to the screens of both. This may be a reason that Nintendo is aiming to make the console as cheap as possible, since a large part of the cost is going into controller manufacturing, and one will probably be packed in with each Revolution console.


Of course, this is my own speculation, but putting together all the clues I really don't see the Revolution being anything else.


That is a very well-thought and interesting theory.
 
I think this is a very well reasoned bit of speculation. Mainly because this whole thing about power consumption just makes me go "WTF!!?!". If this were true, it would suddenly make sense.

also wanted to add... the screen would probably be very similair to the one used on the new GBA. something really small that could fit into the center of the controller. It would only be used for lan gaming or portable gaming or in situations where you wanted to play games without using your TV for some reason.

not saying i think this is how it works, but i think it's reasonable.
 
I think Square Enix just mean that Nintendo's network is not restricted to being a console or a handheld experience.... it transcends both. Connection is free, the possibilities for making games for it / money beyond that are great. I basically think they like the fact that they can sell things (old and new) straight to us...
 
aoi tsuki said:
Problems with this speculation:
1. LCD on the controller has been debunked several times.
2. Cost to manufacturer a controller with an LCD worth looking at.
3. Power consumption of controller, due mainly to said screen.
4. Bandwidth requirements for the controller, especially in an online game.
5. There's already a dozen or so similar threads this could've been posted in.

1- The basic system would come with basic controllers with no screen. It's only those who're interested in playing Revolution as a portable who would get the controller/screen.
2- Again, 2 different controllers, basic "at home" controllers (for multiplayer) and a more expensive controller/screen (new GameBoy?) for on the go.
3- If PSP has a movable media drive, high-powered portable chips, WiFi & a large bright screen then why's it so hard to believe that this controller/screen (or new GameBoy) would have power consuption issues?
4- The Bandwidth would be handled on different spectrums. The wireless connection to the net would be handled by WiFi in Revolution, the wireless communication between the controller and Revolution would be handled thru Nintendo's propriety wavelength technology (WaveBird?) while the wireless A/V would be handled thru the new technology me & Johnny Nighttrain discussed.
5- No comment...

Look...I had this theory a LONG time ago with Nintendo redesigning the GCN into a "GAMECUBEmini" that would be basically discman-sized and you would hook-up a controller/screen device to it to play games on the go. I called this method the "headphones & discman" method. Basically the controller/screen would be the "headphones" and the GAMECUBEmini would be the "discman" in this analogy. It's not too hard to understand is it?

Now, with the Revolution, instead of it being just a portable GCN...it could be a portable GCN, DVD player as well as a next generation machine. I'm sorry, but that is potentially very awesome! You say that people won't be into having a two-peice portable device...but people already do it with discmans and portable DVD players. You say that'll be too bulky...but look, the Revolution is gonna be pretty small when it's done and anyone with a PSP or portable DVD player or laptop usually has a nice case with it if they have any sense, so if those users don't find it difficult why would portable Revolution users? Add in the wireless connection/communication between the two devices and BAM, it's not such a hassle anyways. You say what about power issues...but Nintendo is designning Revolution to be low-power consuming and both parts of this set-up (the screen/controller and the Revolution itself) would have their own seperate batteries.

There's other ways to use such a system too besides it being just being a portable solution. When the Revolution is at home it the controller/screen could be used as a personal screen for WLAN. Imagine, most homes have two TV's, and a PC moniter...add in this new controller/screen and four players could all play on their own screen in different rooms in the house even. And let's say you don't wanna have to lug your Revolution AND controller/screen...the controller/screen could work on it's own, as a GameBoy would. Not only could it be just a special screen/controller for Revolution, but you could also load up portable versions of Revolution games to it for it to be played on it's own. I think developers would love the idea of selling one game to two markets. They could give this "GameBoy" device a HD and GCN-level chipset to play lower-resolution portable versions of Revolution games as well as it's own games. So basically when you have a Revolution and buy this new GameBoy it acts as a screen, controller, connectivity device and HD for your Revolution. The possibilities are there...and limitless!
 
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