Mario said:You are wrong. I know of multiple PS2 (and Xbox and PSP and PC) titles that either never got made or had the parameters of the project effected in part because of piracy concerns.
For a specific example I can talk about, piracy is the single biggest reason why our studio has moved away from supporting PSP both at retail and via PSN.
This is what I talking about, from a hardware and usability standpoint customer will not notice anything but from a gaming support standpoint the only console we have that wasn't the leader and is hackable is the PSP. We all see the kind of support and sales it gets but there are a couple of other factors that effect it.