No, the coins are used to enable power ups. It kind of changes how you play, since if you replay a song it uses up your coins again. But I don't think the game even tells you that it does this.Edit: Wait, you unlock features in the game via coins? You accumulate coins slowly in a normal game, but you earn them much more quickly when playing around with the RB World Facebook thing? I don't suppose I can spend an extra 160 MSP for 1,000 coins, can I? Or advertise Rock Band World to all of my friends for 2,000? How deep does this go? </cynicism>
oh look. its the guy who never responded to like 40 posts aimed at his question in the RB DLC thread.
hi!
No, the coins are used to enable power ups. It kind of changes how you play, since if you replay a song it uses up your coins again. But I don't think the game even tells you that it does this.
Also, is this game coming to iOS? Just curious
No, the coins are used to enable power ups. It kind of changes how you play, since if you replay a song it uses up your coins again. But I don't think the game even tells you that it does this.
Silly question but I can play this with a regular PS3 controller right?
This worries me. I'd like to get more comments on whether the coins are enough or if the Facebook stuff is needed to get the most out of this game. These two things are exactly the reason for deleting many iOS games, and consumable powerups might be a major letdown for me.
This means that the maximum amount of coins you can win on a song normally is 600, for gold starring a difficult song. Using three power-ups will ALWAYS cost 750 coins, which means that without Facebook you're basically always operating at a loss. Playing easier songs or performing worse will suck up those coins even quicker, you could gold-star an easy song and still only get 600 coins back after the double-coins bonus.
Good.I've been on Rock Band World for 6 days now and it doesn't notify anyone of my activities at all ... unless they are also on Rock Band World (and even then, it's only through the app).
I have played both amplitude and frequency extensively and can easily 100% amp on insane with no retries.
My question to you guys is how difficult is this game? It cannot be AS hard with only 2 "notes" in each track? Right?
Can someone enlighten me if tracks bought for Rock Band Unplugged (PSP) are also compatible with this title?
I have played both amplitude and frequency extensively and can easily 100% amp on insane with no retries.
My question to you guys is how difficult is this game? It cannot be AS hard with only 2 "notes" in each track? Right?
Pretty sure that's stuck in licensing hell with Sony.Should have just remade Frequency
No, the coins are used to enable power ups. It kind of changes how you play, since if you replay a song it uses up your coins again. But I don't think the game even tells you that it does this.
Also, is this game coming to iOS? Just curious
Gold Starred Science Genius Girl last night. Brought me allllll the way back! I should be able to wrap up 500/500 achievement points today.
Good.
I hate it when Facebook apps fill up someone's feed with a bunch of updates and notifications that 99% of the people on their friend's list couldn't care less about. Keep it in the app. People who are playing the game will use the app and can see things there.
You don't have 300 songs to do it? I find that hard to believe.You mean 400, heh
I don't have enough songs to get 300 song achievo
Also reviews are hitting around the net right now
I'm sure someone can confirm, but i remember the demo at pax being fully customizable (I'm pretty sure I'm going to the default amplitude style of control)Anyone know how this works with a Fightstick? Do the default LB/RB & LT/RT layout on Madcatz being backwards screw that up? (like they do the 360 dash navigation and for pinball games)
You don't have 300 songs to do it? I find that hard to believe.
Anyone know how this works with a Fightstick? Do the default LB/RB & LT/RT layout on Madcatz being backwards screw that up? (like they do the 360 dash navigation and for pinball games)
Thanks for not doing a lot of wall-spamming.Yeah, we made sure the app doesn't spam walls or anything. We hate that kind of stuff. You can, however, notify people of things of your own accord. This is particularly useful when you want to brag on someone's Facebook wall that you're crushing them in a Score War; we'll fill in info like how much you're beating them by, what the song is, how much time is left in the Score War, and you can fill in your own trash talk. The Giant Bomb guys have been having a lot of fun with this, and I'm pretty sure it's going to ruin their relationship.
Thanks for not doing a lot of wall-spamming.
Are the goals something that's going to be updated fairly frequently? I've got almost all of them done, and they remind me a bit of the Tour Challenges in RB2 (which I really miss from RB3). I really dug the Parenthetically Speaking one, and hope you do more like that in the future.
Thanks, tell everyone at Harmonix that I love their games <3 lolThere will be on Tuesday (PSN) and Wednesday (XBLA), when both games launch.
Thanks for not doing a lot of wall-spamming.
Are the goals something that's going to be updated fairly frequently? I've got almost all of them done, and they remind me a bit of the Tour Challenges in RB2 (which I really miss from RB3). I really dug the Parenthetically Speaking one, and hope you do more like that in the future.
Look at the feed for that goal. It will drop hints if you're close ("Right artist, wrong song", etc.). That's how I narrowed down what the five were.Parenthetically Speaking is the only goal I haven't finished!
And I've played a lot of songs with parenthesis in the titles ...
Parenthetically Speaking is the only goal I haven't finished!
And I've played a lot of songs with parenthesis in the titles ...
They sent out codes to all the winners of the official Rock Band twitter/Facebook contest. Did anyone here receive one? I didn't
I cannot stress enough how necessary Facebook is to getting the full experience with blitz. The coin deficit I mentioned in my review and that people are talking about here is alleviated somewhat by accepting and completing challenges there.
I cannot stress enough how necessary Facebook is to getting the full experience with blitz. The coin deficit I mentioned in my review and that people are talking about here is alleviated somewhat by accepting and completing challenges there.
I cannot stress enough how necessary Facebook is to getting the full experience with blitz. The coin deficit I mentioned in my review and that people are talking about here is alleviated somewhat by accepting and completing challenges there.
Anyone know if the backgrounds change dramatically or is it going to be that same city scape for every song?
Hmm interesting.Both; it's always a city but the nature of the city is based on the song's venue authoring.