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Rock Band Platform |OT|

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corkscrewblow said:
Have any of you guys played Mega Man 10? I wanna get it but not if it's ridiculous like 9.
This. I beat maybe 2 levels and said fuck it. There is an easy mode
For bitches
Man fucking troll. Play FF13 then complain about it all you want.
 
I died like 8 times on that Vanille summon shit. the game sucks even worst when I don't have lightning in my PT. sahz and vanille is probably the worst team in the history of FF games.
 
BigBlackGamer said:
I died like 8 times on that Vanille summon shit. the game sucks even worst when I don't have lightning in my PT. sahz and vanille is probably the worst team in the history of FF games.
Well, I'd hate the game too if I was terrible :lol

Rewrite said:
Ridiculous as in...?
Annoyingly hard.
 
Archie said:
Is that counting DLC?
I don't believe so.

This was written in the article I grabbed it from:

Yet February 2009 was a month in which total industry revenues grew, and software revenue itself grew by nearly 9%. Some of this could be attributed to sales of higher-priced bundles – remember that Guitar Hero III selling in early 2008 had only included guitars while Guitar Hero: World Tour selling in early 2009 included guitars, drums, and microphone bundles. But in fact, the average price of software in February 2009 dropped, so the prices can't explain everything.

Somehow in 2009 the industry more than made up for a loss of $85 million in music genre contraction. With a 50% larger base of current-generation console hardware, why wasn't the same possible in 2010?
 
Archie said:
Trolling aside, RB is probably bigger than GH now if you include DLC sales.

Harmonix sold 5 million tracks between November and March. That's a million a month, so $4million revenue in January-February (assuming every track is $2, which is isn't) Still 3 million off, baby. Plus GH's shitty DLC sales are probably good enough to make a bit of money. Hell, Edge told me this month Guitar Hero contributes to Activision's spectacular DLC revenue!
 
TheGreatDave said:
Harmonix sold 5 million tracks between November and March. That's a million a month, so $4million revenue in January-February (assuming every track is $2, which is isn't) Still 3 million off, baby. Plus GH's shitty DLC sales are probably good enough to make a bit of money. Hell, Edge told me this month Guitar Hero contributes to Activision's spectacular DLC revenue!
The average price is probably more than $2 a track because MTV touts paid downloads. For arguments sake let's say it is $3/download and the MTV PR does not include the entire month of March so that is 5 million sales in 4 months which is 1.25 million a month.

1.25 million x 2 months x $3/download = 7,500,000 + 19,000,000 = 26,500,000.

At the very least, Rock Band is nearly as big as Guitar Hero now, if not bigger.
 
Oh God, are you using your stupid "they're counting downloaded files, so Rust In Peace would be one big expensive download" shit? There's NO WAY they'd report it like that.

And yeah, RB and GH both sell to the same idiots now. The people Activision convinced to buy GH3 have bailed. They'll probably have similar revenue soon.
 
Archie said:
chill bro it's the internet

Lady Gaga saved Rock Band: you're getting a bit angsty broself
TheGreatDave: I just edited my comment to be less hateful.
TheGreatDave: <3
Lady Gaga saved Rock Band: 2 late quoting it
TheGreatDave: I'M SORRY MAN
 
Rewrite said:

While this is interesting... it would REALLY be cool to see the Development Costs for 2008, 2009, and 2010 that Harmonix and Activision put in to Rock Band and the Hero games.

Even if the Hero games have more revenue I'm positive more money was spent developing the 15 Hero games that have come out between 2008-2010 than was spent on the 5 - 7 Rock Band games over the same period.

Rock Band's Return on Investment > Hero's Return on Investment
 
ahvostik said:
While this is interesting... it would REALLY be cool to see the Development Costs for 2008, 2009, and 2010 that Harmonix and Activision put in to Rock Band and the Hero games.

Even if the Hero games have more revenue I'm positive more money was spent developing the 15 Hero games that have come out between 2008-2010 than was spent on the 5 - 7 Rock Band games over the same period.

Rock Band's Return on Investment > Hero's Return on Investment

tb:rb probably cost more than every other music game combined
 
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