Oh shit. It's Kane Hodder. Do you have a Robert Englund?Baker said:If we're going for goofy, I found this one on the next page of that thread.
![]()
this guy, he's awesome.TAJ said:That's Radiohead, no question. They're regarded as gods by a good chunk of music fandom and they're just godawful.
Grecco said:Anybody with a JHey avatar is good with me.
<3corkscrewblow said:this guy, he's awesome.
Yeah. That convention was all the cenobites and Ashley Laurence from Hellraiser, Bill Moseley, Kane Hodder, and Ruggero Deodato as the big names. There were other regulars like Tom Savani and Danny Trejo.Ridley327 said:Is that Kane Hodder?
lol, they already placed an order for me with one-day shipping.Baker said:Doesn't matter. When you fill out the return form, they just give you a UPS label to print out and something else to throw in the box. The packing slip is useless.
One of the best weekends of my life. It was my first convention though so I got way too drunk the first night and missed three of the four screener movies on Saturday. :lolRidley327 said:Damn Baker, that sounded like it was a blast.
Borrowing a page from the Rock Band Network, the game will also now let you rate tracks using a "lighters" system. One lighter? Worst song ever. Five lighters? Maybe this is the song you lost your virginity to, who knows. The point is further personalizing your collection and your experience. Songs rated low will appear in random set lists with less frequency; songs rated highly will appear more often. You can even account for ratings when using the aforementioned filter system.
The keyboard parts can be played on guitar:The peripheral itself is a full two-octave keyboard. When playing the standard game, you'll be confined to five keys, marked on the keyboard by the standard red, yellow, blue, and green colors. When playing in the game's "Pro" mode, however, you're dealing with something else completely -- the hardest difficulty levels may find you playing up and down the keyboard's 25 notes.
YES:Sussman pointed out that you don't need to own this standalone peripheral to play the keyboard parts in songs. If you already have a guitar controller, the standard game will support that. On the flip side, guitar and bass tracks can also be played using the keyboard controller; this is good news, since there will likely be many tracks in your library that feature zero keyboard parts.
While the ability to create customized set lists was a feature introduced in Rock Band 2, Rock Band 3 takes it to another level. Players will be able to save set lists this time, giving them names, and even logos. Setlists can also be shared online.
Angel of Death confirmed!!!Five lighters? Maybe this is the song you lost your virginity to, who knows.
Fuck the trailer, that first link has the motherfucking motherload of information.parasight said:http://www.plasticaxe.com/2010/06/1...-pro-mode-peripherals-and-drum-functionality/
The official trailer in there.
Found the IGN one:
http://ps3.ign.com/articles/109/1096281p1.html
Additionally power over "Battle of the Bands" concept from Rock Band 2 -- where Harmonix would frequently issue challenge-style set lists for players to compete in -- has been given to the player. You'll now be able to create your own battles, share them with friends or opening them up for the world to play. This doesn't have to be done from just your console, either -- players can create battles online via rockband.com.
It'll also be possible to push new battles and other content to friends via social networks like Facebook and Twitter.
And on the drum kit, were actually opening up the mysterious second input jack. That will be by default a second kick pedal jack or you can switch it to be a hi-hat, which functions in the free-play drum modes or the drum fills.
.Thats true. The Rock Band 2 cymbals, all that stuff is super-functional right out of the gate. And Ill add that almost our entire legacy catalog is already authored for cymbals. With keys and Pro guitar, the legacy stuff doesnt support Rock Band Pro, but Rock Band Pro supports legacy songs for drums.
$300 for an awful beginner guitar? It should be no more than $200Baker said:Fender Mustang is $150. Squire is TBA but I'm guessing, what, $250-300 now?
Set list creation and song selection has been completely revamped. Itll be easier to find songs you want to play via advanced filters, which we knew about from the USA Today story. But did you know youll be able to hide songs you dont want to play? And find songs you may not know about via a song-recommendation system that will suggest tracks from Rock Bands colossal music library, based on personal fan preference? Youll also be able to save set lists and share them with friends, both in-game and via RockBand.com.
Everythings integrated. We knew about the new, all-encompassing career mode that tracks your progress no matter what youre doing in the game. But did you know that career mode will have over 700 goals and rewards? And that online leaderboards will be integrated into the career mode? And that youll be able to share your progress via in-game integration with Twitter, Facebook, and more? Well, see? Now you do.
and the ability to have four drum sets or whatever kind of instrument combo you like; allowing for a total of seven players at once.
Yes legacy for pro drums. No for pro guitar.Archie said:Information overload. Any word on legacy support for pro guitar/drums? I know keyboards and harmonies are out.
Well, since were talking about DLC, do you know at this point if DLC from Rock Band 3 going forward will scale down to be compatible with Rock Band 2?
DS: Were still trying to figure out how the landscape lies for DLC in Rock Band 3. We are committed to continue to build the catalog, but were not really prepared to talk about the specifics of our DLC strategy.
Sylvain Dubrofsky: [via e-mail] We have new gameplay that we use for trills, tremolo picking, and rolls. Essentially, if the part is really fast and loose our authors can mark it and a special graphic appears on the track. Players can then hit all the notes as long as they play fast enough rather than having to beat-match these really awkward parts.
[As for scoring,] in previous band games when you played with more than one person say drums and guitar you would record a band score and thats it. In RB3 we re-engineered the scoring so that in that situation you record a drum score and a guitar score as well!
Another Neversoft innovation stolenRidley327 said:OH SHIT
BBG, they used your idea!
Now, for the megaton:
http://www.plasticaxe.com/2010/06/11/5-things-we-didnt-know-about-rock-band-3/Set list creation and song selection has been completely revamped. Itll be easier to find songs you want to play via advanced filters, which we knew about from the USA Today story. But did you know youll be able to hide songs you dont want to play? And find songs you may not know about via a song-recommendation system that will suggest tracks from Rock Bands colossal music library, based on personal fan preference? Youll also be able to save set lists and share them with friends, both in-game and via RockBand.com.
Everythings integrated. We knew about the new, all-encompassing career mode that tracks your progress no matter what youre doing in the game. But did you know that career mode will have over 700 goals and rewards? And that online leaderboards will be integrated into the career mode? And that youll be able to share your progress via in-game integration with Twitter, Facebook, and more? Well, see? Now you do.
bounchfx said:holy fuck, reading this article... I can't fucking wait. pro guitar, pro drums, pro everything. I'm all over it. LIKE WHITE ON RICE
The Wireless Keyboard Controller can be purchased by itself for $79.99 or bundled with the game for $129.99.
Across the bottom of the menu screen is something Harmonix calls "the overshell" -- for every member of your band, there's a little popup menu where players can set, using their own instruments, their login name, their instrument track of choice, their own difficulty setting, lefty mode, and any other options. That's right -- no more will your Rock Band parties feature one awkward person yelling out, "Guys! Don't touch anything! Just let me set it up!" Everything works seamlessly -- as one person navigates to the right play mode, everyone else sets their own tracks up and chooses their own options. Additionally, the overshell allows drop-in, drop-out anywhere, anytime during the game -- as Harmonix told us, "this isn't a separate team mode or a party play style," it's everywhere in the game.
Depending on how much noise the realtar makes, I might actually need to get the halftar anyway.Baker said:Fender Mustang is $150. Squire is TBA but I'm guessing, what, $250-300 now?
?Ridley327 said:I don't think there's seven lanes there; the notes are right on the strings, so it'd be six.
That overshell stuff sounds craaaaaaaaaaazy.
nvm... didn't look at it long enough.Ridley327 said:I don't think there's seven lanes there; the notes are right on the strings, so it'd be six.
That overshell stuff sounds craaaaaaaaaaazy.
"I think we're trying to answer the persistent question about music games," he remarks, "as in, 'What the fuck is the point?'
The Rock Band 3 Wireless Drums and Cymbal Kit can be purchased as a bundle, or the Pro-Cymbals can be bought separately for $39.99.
I was waiting for a picture like that to dash all my hopes of Pro Mode actually being fun and/or worthwhile.TheGreatDave said:![]()
Wat.
TheGreatDave said:![]()
Wat.
Archie said:Information overload. Any word on legacy support for pro guitar/drums? I know keyboards and harmonies are out.