Just finished POP 2008 again since launch. What a beautiful game. Forgot how good Nolan North is as the prince. Loved the banter between him and Elika. Man the art and the music made it a pleasure to play. Damn you Ubi, we want a sequel.
pretty soon every Ubi game is going to be a reskinned Assassin's Creed game.
yeah just what we needed another bald muscle bound protag.
yeeaaah.
seriously they got the prince's design perfect in SOT and yet they just gotta gritty everything up.
fuck.
Why do people say that PoP 08's somewhat automated platforming is a negative thing, as if the SoT games had super hard platforming?
There's barely a difference between PoP 08's platforming and (for example) Forgotten Sands' platforming in terms of difficulty. Instead of jumping towards the wall and wallrunning automatically, you jump towards a wall and press the R2/RT button instead, and the amount of time that you're on the wall is so great even a gamer with the slowest reflexes could make the next jump if they know where they're going.
I can't think of any instance in Forgotten Sands that had significantly harder platforming than instances in 08, and 08's platforming was just as engaging.
The next game should be set on modern times, a TPS where you fight against a NATO-Israeli invasion of Iran.
My problem was not the "auto-platforming" but the "one way street"-paths. Often the levels felt like a ring with two lanes (for each direction). It was kinda dumb and repetitive.Why do people say that PoP 08's somewhat automated platforming is a negative thing, as if the SoT games had super hard platforming?
There's barely a difference between PoP 08's platforming and (for example) Forgotten Sands' platforming in terms of difficulty. Instead of jumping towards the wall and wallrunning automatically, you jump towards a wall and press the R2/RT button instead, and the amount of time that you're on the wall is so great even a gamer with the slowest reflexes could make the next jump if they know where they're going.
I can't think of any instance in Forgotten Sands that had significantly harder platforming than instances in 08, and 08's platforming was just as engaging.
Let's just accept that they will never top Sands of Time.
Why do people say that PoP 08's somewhat automated platforming is a negative thing, as if the SoT games had super hard platforming?