Rumor: New Wii U controller (analog sticks)?

If/when people figure out a way to get this working on PC, I'd use it to place my 360 controller. Just throw a keyboard on the screen and an area to act as a trackpad. Would make a great controller for playing PC games in front of my TV.

One concern I have is the bumper placement. Doesn't look like you can t-rex grip it or smoothly go from triggers to bumpers. It's not crucial for many games but for Dark Souls and Vanquish, you're really managing those four shoulder buttons.

Reggie said it wouldn't render Wii games at higher resolutions, and I don't expect it to. Backwards compatibility is iffy to begin with, and I can imagine Nintendo would prefer to ensure stability across all times before trying to render software beyond what they were programmed for. It would be nice, but I don't see it happening, not unless Nintendo specifically re-releases "HD Collections" of their games.

Upscaling though is done naturally by every display. Plug a Wii into a 1080p LCD and it will still upscale the image to fit the screen. Upscaling doesn't increase the IQ though.

yeah, it will probably be like how Sony has handled it. All I want from Wii emulation is full tablet support. Play Xenoblade on the loo.
 
Why people are comparing a controller to an Ipad is beyond me.

iL6eNtfKkGaGv.gif
 
If/when people figure out a way to get this working on PC, I'd use it to place my 360 controller. Just throw a keyboard on the screen and an area to act as a trackpad. Would make a great controller for playing PC games in front of my TV.

This would be neat. For games that don't need mouse+keyboard, having a homebrew customisable touch screen that I could turn into virtual hotkeys would be mad awesome.
 
No it's not.

Someone posted this a few pages back

DS & DS lite: 107
3DS bottom screen: 132
PSP: 128
3DS top screen: 132

Wii U controller: 158 (assuming it's 854x480 at 6.2")

Vita: 221
iPad 3: 264
iPhone 4: 326


I took out all the old ass hardware (GameBoy comparisons, thanks for the laugh) from your list, and left the actual current competition.

What do you notice there?
 
Yes, but that was a complete remake not just an upscale.

Okay then, but no one can deny that they made this "enhanced" remake because of the HD collection fever that's been going on in the last couple of years. Also, I'm not sure how I feel about that enhanced remake since it was just 1 game for $40, whereas in the collections I get three games for the same price. It's kinda hard to decide which method is best IMO.
 
I took out all the old ass hardware (GameBoy comparisons, thanks for the laugh) from your list, and left the actual current competition.

What do you notice there?
But its ok because noone cares about hardware!! If I'm paying $300-350 I shouldnt have to deal with such low res and low pq on the most important and advertised feature of the console.
 
We're comparing screen for screen. Not device to device.

It would be awesome to have a really nice screen, but then I don't think I would want to buy an extra controller for half the price of an iPad just to have that feature, especially because it has no use outside of being tethered to the wireless communication distance of the Wii U consoles.
 
We're comparing screen for screen. Not device to device.
Screens cost money. The iPad3 screen alone is probably about as expensive as the whole Wii U pad. And to feed it at an acceptable quality, Nintendo would also need to bump the processing power and memory by another 50 - 100% and use a several times more powerful encoder DSP, increasing the price of the whole thing even further. For an improvement that not even 1% of the customers would notice. It simply makes no sense.
 
the low PPI of the iPad 1 and 2 was never good or something, so it doesn't help to use the iPad as argument.
Sadly, this is true. If you adjust to the iPad 3 screen and then look at the iPad 2, all sorts of pixelation you hadn't noticed before becomes painfully apparent. People who frequently use a current iPad around the house are going to be disappointed whenever they play off the Wii U screen.
 
On a TV, you usually sit far enough away from the screen not to notice.
It is the same with handheld devices due to smaller screens, in my opinion. I remember seeing comments like "you cant even see the pixels" when Apple's retina display came out. But i've never seen any pixels on my screens before this either. Maybe if i take the screens an inch from my eyes, but that is not normal usage.

I've played i.e Uncharted for Vita, which runs at sub-native resolution, and i didnt think "man, this is horrible image quality". I guess that i could have spotted the difference if i saw it side by side (native and sub-native), but that doesnt mean that sub-native necessarily looks horrible.
 
Sadly, this is true. If you adjust to the iPad 3 screen and then look at the iPad 2, all sorts of pixelation you hadn't noticed before becomes painfully apparent. People who frequently use a current iPad around the house are going to be disappointed whenever they play off the Wii U screen.

I can relate to this, I was perfectly happy with my 3DS screen until i got an iPhone 4, now I notice all the pixelation :-/
 
Sadly, this is true. If you adjust to the iPad 3 screen and then look at the iPad 2, all sorts of pixelation you hadn't noticed before becomes painfully apparent. People who frequently use a current iPad around the house are going to be disappointed whenever they play off the Wii U screen.

Given that they'll be using them both for entirely different purposes, I'm sure they won't. I don't find going from my iPad to Vita or even 3DS all that jarring.
 
Mods, please excuse the large size pic. Simply high res needed for my point:


It looks fine to me


screenshot_256931.jpg


screenshot_256930.jpg


^ Its blurry yeah but look at the touch screen icons on the right for an idea of how crisp the screen may actually be.

WVGA resolution isn't bad, and on a 6.2 inch screen, it should be fine.
 
The Wii U screen is 163.28 PPI. That is horrible, frankly. Worse than any currently shipping phone, or practically any modern device with a colour screen. The 3DS screen blows that away in pixel density, and the new iPad isn't even in the same fucking league (264 PPI). Nor is the Vita (221 PPI).

Slagging on low image quality on the Vita or iPad, while pointing at what looks like pretty budget final Wii U tablet screen hardware, is ridiculous.

Jesus fuck the tech-frothing on this board never ceases to amaze me. Noone ever considers cost. I don't think anyone here wouldn't like a higher res screen in an ideal world (just like dual crossfire sli GTX 680's and an oc'ed 4.5 GHz ivybridge core i7 2500k and 16GB GDDR5 2GHz RAM and a 500GB SSD and you get the picture), but those "colour screen devices" you mentioned are entirely self-contained (not requiring an additional box to pay for) and cost hundreds of dollars by themselves. I don't know about you, but I don't want to pay $150+ for a controller. "Buh buh buh I have disposable income dirty worthless poors" Congrats, but last I checked most people in this economy don't, including myself, so pardon me if I have an opinion contradictory to yours. "Buh buh buh you don't know the BOM neener neener" Nope, and neither do you, but it's reasonable to assume that a lower res screen = lower cost for what's already a feature-packed device (and what will surely cost a hell of a lot less than a PS3/4 + Vita combo). I'm not defending the current screen resolution outright (I think it could probably be slightly higher, and closer to 16:9, and remain affordable), but the level of tech some of you guys want in this are beyond fucking ridiculous. It's nice to want things.
 
Seems like some people here would be fine paying even more for a controller, just so it can have a screen with the same resolution as the latest iPad. Which isnt even a damn controller to begin with. Do you really want it to be more expensive than its already going to be?
 
It is the same with handheld devices due to smaller screens, in my opinion. I remember seeing comments like "you cant even see the pixels" when Apple's retina display came out. But i've never seen any pixels on my screens before this either. Maybe if i take the screens an inch from my eyes, but that is not normal usage.

I've played i.e Uncharted for Vita, which runs at sub-native resolution, and i didnt think "man, this is horrible image quality". I guess that i could have spotted the difference if i saw it side by side (native and sub-native), but that doesnt mean that sub-native necessarily looks horrible.
Yeah, but if you don't notice, you don't need a high DPI screen to begin with. If you notice (or look closely), sub native always looks worse than lower native resolution.
 
How much do retina displays cost to manufacture? Like the ones used in the Vita en recent iOS devices? Are there any guestimations?

A quick search gives me 40 bucks for the iPhone4S screen, and 87 bucks for the iPad screen.

Personally I think that controllers shouldn't be directly compared to handheld devices in that regard. If a retina display means a 100+ dollar controller, I'll say no to that. Sorry. I'd rather have them stick to the current resolution then.
 
I took out all the old ass hardware (GameBoy comparisons, thanks for the laugh) from your list, and left the actual current competition.

What do you notice there?

You took out the monitor comparison.

The Wii U screen most likely has a better pixel density then the monitor your CURRENTLY reading NeoGAF on. Does your monitor make your eyes bleed?
 
Seems like some people here would be fine paying even more for a controller, just so it can have a screen with the same resolution as the latest iPad. Which isnt even a damn controller to begin with. Do you really want it to be more expensive than its already going to be?

The weak main hardware should make the WiiU still cheap enough.

What is the point with a new super innovative controller (yeah...) if you just use cheap components. A low-res display, resistive touchscreen...

It's call the power of marketing and Apple has it. Nintendo has been playing with the conceps we see in the WiiU way before anyone knew what an Ipad was.

So Nintendo is the inventor of tablets pcs...?
 
Jesus fuck the tech-frothing on this board never ceases to amaze me. Noone ever considers cost. I don't think anyone here wouldn't like a higher res screen in an ideal world (just like dual crossfire sli GTX 680's and an oc'ed 4.5 GHz ivybridge core i7 2500k and 16GB GDDR5 2GHz RAM and a 500GB SSD and you get the picture), but those "colour screen devices" you mentioned are entirely self-contained (not requiring an additional box to pay for) and cost hundreds of dollars by themselves. I don't know about you, but I don't want to pay $150+ for a controller. "Buh buh buh I have disposable income dirty worthless poors" Congrats, but last I checked most people in this economy don't, including myself, so pardon me if I have an opinion contradictory to yours. "Buh buh buh you don't know the BOM neener neener" Nope, and neither do you, but it's reasonable to assume that a lower res screen = lower cost for what's already a feature-packed device (and what will surely cost a hell of a lot less than a PS3/4 + Vita combo). I'm not defending the current screen resolution outright (I think it could probably be slightly higher, and closer to 16:9, and remain affordable), but the level of tech some of you guys want in this are beyond fucking ridiculous. It's nice to want things.

you cant win...

If the tech heads actually got what they wanted they'd complain about the price of buying an extra Wii-U controller

I mean seriously if the Wii-u controller had a better screen than your TV do they think it will still cost 50 dollars to buy an extra one

EDIT: Beaten by Bisnic
 
Seems like some people here would be fine paying even more for a controller, just so it can have a screen with the same resolution as the latest iPad. Which isnt even a damn controller to begin with. Do you really want it to be more expensive than its already going to be?

To be fair, Nintendo is known to sell their hardware at a much higher price than what they spend producing it. As a business point of view, it's a great method, but they could easily diminish the gap of production cost and selling price, and still earn a bit of profit with the hardware (a small one). They would still get a large profit from games and accessories. Look at the 3DS, they obviously sold it at a much higher price, and they slashed $80 off it. They could've easily just slash $50 and sell it for $200 and keep a small profit (or break even). Like I said, what Nintendo is doing is smart for a company so good for them, but you can't blame me for wishing they cared about the consumer (and yes, I know no company really cares about their consumers)
 
Jesus fuck the tech-frothing on this board never ceases to amaze me. Noone ever considers cost. I don't think anyone here wouldn't like a higher res screen in an ideal world (just like dual crossfire sli GTX 680's and an oc'ed 4.5 GHz ivybridge core i7 2500k and 16GB GDDR5 2GHz RAM and a 500GB SSD and you get the picture), but those "colour screen devices" you mentioned are entirely self-contained (not requiring an additional box to pay for) and cost hundreds of dollars by themselves. I don't know about you, but I don't want to pay $150+ for a controller. "Buh buh buh I have disposable income dirty worthless poors" Congrats, but last I checked most people in this economy don't, including myself, so pardon me if I have an opinion contradictory to yours. "Buh buh buh you don't know the BOM neener neener" Nope, and neither do you, but it's reasonable to assume that a lower res screen = lower cost for what's already a feature-packed device (and what will surely cost a hell of a lot less than a PS3/4 + Vita combo). I'm not defending the current screen resolution outright (I think it could probably be slightly higher, and closer to 16:9, and remain affordable), but the level of tech some of you guys want in this are beyond fucking ridiculous. It's nice to want things.
I don't by any means think that they should have included a highly expensive screen in the Wii U. Nintendo's approach is the only one that makes economic sense. However, I do think it's worth considering how people are going to perceive this device as tablets with high PPI screens become more and more widespread over the coming console generation.
 
Reggie said it wouldn't render Wii games at higher resolutions, and I don't expect it to. Backwards compatibility is iffy to begin with, and I can imagine Nintendo would prefer to ensure stability across all times before trying to render software beyond what they were programmed for. It would be nice, but I don't see it happening, not unless Nintendo specifically re-releases "HD Collections" of their games.

Upscaling though is done naturally by every display. Plug a Wii into a 1080p LCD and it will still upscale the image to fit the screen. Upscaling doesn't increase the IQ though.
Right, but upscaling isn't rendering. Sure most TVs today have a decent scaler in them but I wouldn't rule out Nintendo optioning to do this internally with Wii U (as PS3 and 360 do) precisely to maintain stability and hit a certain standard.

I don't think we'll see HD Reissues though, unless you count stuff like GCN on Virtual Console.
 
Luckily, the Wii U screen is better than the iPad2 screen. And retina displays or the Vita OLED aren't all that impressive anymore once you realize that demanding content is often rendered at lower resolutions, leading to really horrible image quality.
You're kidding, right?
 
Har de har. Any other passive-aggressive comments you need to get out of your system so we can continue to have an actual discussion? Something about Wii Music or only needing to sell the system to kids, perhaps?

Dude chill out. That post was meant to be a semi-joke. Too much serious bidness in these Wii U threads.
 
The weak main hardware should make the WiiU still cheap enough.

What is the point with a new super innovative controller (yeah...) if you just use cheap components. A low-res display, resistive touchscreen...
Fun fact: Modern resistive touchscreens are faster, more precise, more feature rich, more reliable, more durable and multitouch - and more expensive than capacitive touchscreens. Don't believe the marketing bullshit.
 
To be fair, Nintendo is known to sell their hardware at a much higher price than what they spend producing it. As a business point of view, it's a great method, but they could easily diminish the gap of production cost and selling price, and still earn a bit of profit with the hardware (a small one). They would still get a large profit from games and accessories. Look at the 3DS, they obviously sold it at a much higher price, and they slashed $80 off it. They could've easily just slash $50 and sell it for $200 and keep a small profit (or break even). Like I said, what Nintendo is doing is smart for a company so good for them, but you can't blame me for wishing they cared about the consumer (and yes, I know no company really cares about their consumers)

From what I understand theyre still selling at a loss. I may be wrong.
 
Top Bottom