Rumor: New Wii U controller (analog sticks)?

Better, but that right analog really needs to be at the bottom. If you are holding something that big, you don't want to be holding it by just the top. However, then you loose easy access t the right triggers.

There is no real way to make that thing ergonomic.
Try holding it in your hands yourself and engineering it from there. Wait, you don't work for Nintendo do you?
 
So we got 2 DRC per console confirmation a few pages ago, and no one really curs?

To repeat what i said in the speculation thread, for the document stating that the Wii U will support 2 DRC, it's "just" a document, and rather old, from august. Representatives of Nintendo, like one from Canada, said also a while ago that the system will support multiple controller. Basically, it's not official and third-parties developers didn't witnessed such support through the development process of their projects, until the V4 dev kits included at least.
 
No, someone guessed that the game was star tropics and I replied, "somewhere tonight, ace shat himself". A bit grotesque perhaps but It made me chuckle.

Oh, I think I was asleep when you guys were doing that anyway. I rarely go back and read through the pages I wasn't there for. You guys are nuts.
:P
 
Tell me how meeting random people online and wanting to play with them again is different from, say, going to a party and meeting a random person you liked getting to know. You want to stay in touch with both. Real person gives you a phone number and a name. It's up to you to establish who that person is by recalling those details as they relate to the phone number, either by storing them somewhere or simple memory.

A real person nowadays gives you his name (facebook) and not his number. At least where I'm from we don't go around asking for numbers to people I just met. Must be different where you live, different customs.

With friend codes, you get an added benefit... a name they designate and a Mii, a PHYSICAL REPRESENTATION of that person, to reference to

You seem like someone who is trying to sell Nintendo online or something. I don't care about his or her mii and we have the same thing on the 360.

You postulated a scenario where people will change their usernames like they change underwear, which simply isn't the case.

You were the one who said that you prefer the freedom of changing your name, and that was my reply to you.

Maybe I want to call myself Terrell on my WiiU profile, not Terrell(insert 5 random numbers here because someone already has that name and I can't have it)

So wait you can have 5 people with the same name in a game? I guess you don't care about originality and not getting others confused but I do.

The benefit to each individual user outweighs your need for convenience because you barely know the people you game with and can't tell them apart (which is irrelevant, since the Mii they assign to their profile still lets you tell them apart from the rest anyways)

Actually I do tell them apart. I just don't add anyone in my friend's list and I've met quite a few great friends online. I've placed my username on this site just to see if I could find a friend in here, and I have. If I don't then I'll remove them from the list after a few months.

And lastly, making friends online and being "dependent" on doing so online are 2 different things. If I want to make friends, the only thing I'm "dependent" on to do it is my 2 feet propelling me outside to meet people.

A lot of friends I have do not play online and those who do play, play different games than I do. We usually try to play a game but they're the type of gamer that plays a game for two weeks, they beat it and they're done with it, except COD of course. I'm trying to find people who usually stick to a game for much longer than 2 weeks. It's much easier just to pop the game in the console and find people in that specific game, than just taking two steps outside and find it. You seem to be confusing things, I'm not finding friends because I lack them, I'm trying to find friends I can play online with, for more than two weeks.

I don't like the fact that the nickname and the login are the same on PSN/XBL : you have to use different names on forums, on PSN, on XBL, etc. or use numbers or other modifiers to the nickname. Not so convenient (I keep forgetting who is who because of this in my friendlists). For that, at least, the system of friends codes seems interesting to me.

Not quite sure I understand what you're saying. Are you saying that you don't like the fact that on forums I can be called something different than my PSN/XBL username? isn't that the case with names on Wii/DS? You don't put numbers in your forum's username. You could always use the same username everywhere. My PSN and XBL is the same name. Nintendo doesn't even allow me to use my PSN/XBL name because it's too long and I tried using "killgore" which I then got a message saying that Nintendo may take my name away because it's not a proper one.

They've done this before with Rival lists and even recently with Communities.

Doesn't that contradict Nintendo's main point? They want protection of each individual. If it defeats the purpose, then why not just add usernames and be done with it?

Nintendo just needs to have a better parental control system where you can choose if your kid's username is displayed online or not (put a placeholder name if blocked). Allow or Block them from getting messages from users and unmute/mute people online, automatically.
 
Doesn't that contradict Nintendo's main point? They want protection of each individual. If it defeats the purpose, then why not just add usernames and be done with it?

Nintendo just needs to have a better parental control system where you can choose if your kid's username is displayed online or not (put a placeholder name if blocked). Allow or Block them from getting messages from users and unmute/mute people online, automatically.
Not really. With Rivals and Communities, you can't directly interact with anyone on those lists. Only with people on your Friends List.
l i a r ! :p
It's true.
I figure if it's important, it'll still be talked about/have a topic about it.
:P
 
To repeat what i said in the speculation thread, for the document stating that the Wii U will support 2 DRC, it's "just" a document, and rather old, from august. Representatives of Nintendo, like one from Canada, said also a while ago that the system will support multiple controller. Basically, it's not official and third-parties developers didn't witnessed such support through the development process of their projects, until the V4 dev kits included at least.
Yeah, I saw in the spec thread. I also saw your PM post with llerre in this thread.

Oh, I think I was asleep when you guys were doing that anyway. I rarely go back and read through the pages I wasn't there for. You guys are nuts.
:P
We are just easily excitable.
 
Not really. With Rivals and Communities, you can't directly interact with anyone on those lists. Only with people on your Friends List.

It's true.
I figure if it's important, it'll still be talked about/have a topic about it.
:P

Then you missed the two pages generated by my dear friend EloquentM talking about your underwear bad habits ! :p
 
He was going to post a thread about the controller on the 21st. And he has another thread prepared about another secret or something like that.

I mean past stuff.

Maybe I should have posted this in the Speculation thread...
 
Biggest news of the thread:

Two Upads can connect to the console.

Two pads >>>>>>>>>> 1 pad

4 pads while nice, is not as big a deal as just having 2 over one. So this pleases me greatly.

Boxes for my WiiU purchase are starting to get checked... just a few more to go.
 
Biggest news of the thread:

Two Upads can connect to the console.

Two pads >>>>>>>>>> 1 pad

4 pads while nice, is not as big a deal as just having 2 over one. So this pleases me greatly.

Boxes for my WiiU purchase are starting to get checked... just a few more to go.
You should temper that pleasure :) Two pads aren't news in this thread, it was reiterating a couple very small references in dev documentation that leaked last August, something which proves nothing except that Nintendo at one point wanted to make sure their dev kits were future-proof just in case.
 
You should temper that pleasure :) Two pads aren't news in this thread, it was reiterating a couple very small references in dev documentation that leaked last August, something which proves nothing except that Nintendo at one point wanted to make sure their dev kits were future-proof just in case.

I mean it is fine if Nintendo does not implement this feature. I will simply not buy a WiiU till it is $99 at the end of the gen. Equal pleasure will come from the savings. ;)
 
Then how do you add them?

Rivals were added after a match (you could choose to just add them and then invite them for other games).
Communities are basically an invite only type of thing (you need to have the community number to get in, you can see stats and play with people in the community).
 
Yeah, except even on visual inspection, the slide pads on the WiiU controller weren't AT ALL like the 3DS slider, and anyone who made such an assumption basically bought into the lines fed to you by the first person who trolled the slide pads on the controller.




Why? The only difference is that with a real username, I can't CHANGE it if I want to later. With a friend code, I can call myself whatever I want, even if someone else takes the name before I do.

If they implement the Steam system where you have one log in name/account name that never changes and then you have your profile name that you can change whenever you want, I'll be impressed. They need to get rid of a friend call altogether. Implement account name which cannot be altered and then profile name which can be changed.
 
Rivals were added after a match (you could choose to just add them and then invite them for other games).
Communities are basically an invite only type of thing (you need to have the community number to get in, you can see stats and play with people in the community).

Excuse my ignorance but wait, are "rivals" and "communities" a feature in some games? a wii channel? I haven't played with my wii for over a year now (that's what she said?). So Rivals shows you a list of people you've played with and add them to your friend's list? Again, sorry for the many questions.
 
Excuse my ignorance but wait, are "rivals" and "communities" a feature in some games? a wii channel? I haven't played with my wii for over a year now (that's what she said?). So Rivals shows you a list of people you've played with and add them to your friend's list? Again, sorry for the many questions.

Rivals were in a lot of DS games (MPH, Mario Kart, ect). But yes, after you played an online match you could add someone as a rival and then they could join future games the same as friends.
Communities are in MK7 and will likely be in other games and also a big part of the Wii U.
 
Comparison of the two layouts.

bvgFm.gif
Well, I made this gif.
3jVsd.gif



reminds me of the
Hq0pw.png

Wii Nunchuk
 
Rivals were in a lot of DS games (MPH, Mario Kart, ect). But yes, after you played an online match you could add someone as a rival and then they could join future games the same as friends.
Communities are in MK7 and will likely be in other games and also a big part of the Wii U.

Ahh I see, so you basically have two lists, friend's list and Rival list, very interesting. I guess that's another step in the right direction but personally I still prefer what every other online system does, but to each their own I guess. I'm assuming you can't send messages to your rival, which is unfortunate. Thanks again!
 
Well, I made this gif.
3jVsd.gif

Didn't see this before, but if they add grips at the bottom, that'd eliminate my biggest complaint from what I held at E3.

Even if the Upad is becoming less and less of a tablet as time goes forward, it seems the ergonomics are improving.

Now if only they could switch the placement of the ABXY and second analog stick...
 
I think concave is better, less slippery too

I honestly could not care less about this or octagonal vs smooth. I regularly switch 360 (concave, smooth) and CCpro (convex, octagonal) and I never notice the difference. In fact, I had to go look at both controllers right now to see which was which.
 
I honestly could not care less about this or octagonal vs smooth. I regularly switch 360 (concave, smooth) and CCpro (convex, octagonal) and I never notice the difference. In fact, I had to go look at both controllers right now to see which was which.

I definitely notice it. I much prefer the 360 analog sticks over the PS3 one, just because they're concave. It's nothing game breaking, just a personal preference. 3DS concave nub design is better than PSP's convex one too (IMO)
 
Concave > Convex.

Also, anyone defending any aspect of Nintendo's current online system needs to jump in a cold lake with their Wii in hand.

The Wii's online was horrid. We all know that.
However, the 3DS's is completely different and the Wii U's will be even more different from that.
 
Thanks god,Slide Sticks are horrible and I hate them on 3DS.

Good work Nintendo, you are doing almost everything amazingly right with WiiU so far.
 
brb have to come my pants

holy shit if true, sticks

sticks

edit:

so does this mean I should get hype for e3 after all?
 
I think concave is better, less slippery too

I agree, but these sticks have a grip ring so they won't be slippery anyway.

The cross-section looks something like this.

8ecTH.jpg


As you can see the grip ring pretty much gives it the same advantage as a concave cap. I've never had any issue with Wii sticks before.
 
Hopefully they have a decent way of demoing this controller in stores, because I have a lot of reservations about it. Screen seems unnecessary and adds a lot of bulk which could lead to comfort issues. Not to mention battery life concerns. And the stick placements seem odd.

Be intrigued to see what people have to say about extend play sessions (4+ hours) with it.
 
I agree, but these sticks have a grip ring so they won't be slippery anyway.

The cross-section looks something like this.

8ecTH.jpg


As you can see the grip ring pretty much gives it the same advantage as a concave cap. I've never had any issue with Wii sticks before.

Huh...I never noticed that until now, but you're right. I do think the Wii's ring is slightly shorter than what is in that picture (or it could be that mine has worn out) but yeah, it's much better than regular convex. Still though, I think concave is slightly better then, since the rin can wear out and disappear, kinda like the four dots in the 360's stick

 
Hmm. I just figured out who took the picture and he works in the same department as my friend. How could anybody be so stupid as to tweet something like this... I wonder if he'll lose his job. TBH, I'd get rid of him for sheer idiocy.
 
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