Red Crayon Aristocrat
Member
With Kamiya gone, I'd say stick a fork in them, they're done.
Kamiya is not back at Capcom. He is still independent and is working with them on Okami 2. He didn't reopen Clover , he set up CLOVERS Inc.1. They tried Sony, Sony refused.
2. Kamiya is back at Capcom and reopened Clover studios. I'm praying for a new Viewtiful Joe.
I don’t like to see studios get shut down. But clearly something has gone horribly wrong with how the studio is being managed. I hope most of them get out before the ship sinks.With Kamiya gone, I'd say stick a fork in them, they're done.
The people make the studio, not the other way around. If some of the devs move elsewhere (like Capcom or Clovers) and the party who was sinking the ship is left on that sinking ship, I’m not seeing the problem here.I don’t like to see studios get shut down. But clearly something has gone horribly wrong with how the studio is being managed. I hope most of them get out before the ship sinks.
Problem is that not everyone has the luxury to just up and leave a job. There will inevitably be casualties.The people make the studio, not the other way around. If some of the devs move elsewhere (like Capcom or Clovers) and the party who was sinking the ship is left on that sinking ship, I’m not seeing the problem here.
It reminds me of that story earlier this year in which there was a dev studio (forgot the name) where all of the devs left the studio in solidarity after their CEO made a really shady, greedy move.
I hope that more good smaller devs are sniffing out BS before it happens and they find ways to save themselves.
You’re right and I’m hoping that the rest of what’s left at Platinum, besides the responsible party, manages to make some connection back to their former co-workers.Problem is that not everyone has the luxury to just up and leave a job. There will inevitably be casualties.
That was Annapurna Interactive I believe. Difference there was the people that left did it in solidarity.
I hear it's getting announced yesterday.Half-Life 3 confirmed.
You guys are behind on the news and you are asking for Nintendo to acquire a hollow shell.
They haven't made a single good game in their entire history. Shut down and reconfigure into something better
I dunno. I was really disappointed by it. The whole kaiju mechanic thing was really unsatisfying. Bayo 3 felt like such a downgrade from the previous titles.Bayo 3 was great, not a bad way to go. I will always cherish their fantastic library.
I dunno. I was really disappointed by it. The whole kaiju mechanic thing was really unsatisfying. Bayo 3 felt like such a downgrade from the previous titles.
Astral Chain: Am I a joke to you?For what reason? None of the games they made for Nintendo have ever sold any copies
Gravity Rush 3 with platinum games = DreamThat is so sad. I hope Sony PS hire there developers for PS Japan Studio. Sony needs more Japanese game exclusives.
I find the dual IP ownership of Bayonetta so strange. If Sega wanted to make a Bayonetta game, do they have the right to do so?They didn't close only because Nintendo picked them up. Because they ran around offering their games and Bayonetta (Microsoft, Sony) and everyone except Nintendo, refused them (Nintendo ended up giving them funding, bought the rights to Bayonetta from them. Now part of the IP belongs to Sega and part to Nintendo, Platinum no longer owns it), they weren't interesting to anyone.
That's why they still work only thanks to Nintendo =)
I want Nintendo to buy it for the wrong reasons...You guys are behind on the news and you are asking for Nintendo to acquire a hollow shell.
Bayo 2 wasn't all that great either to be honest. Bayonetta 3 seemed like they wanted to just tear the whole thing down on purpose with all the bone headed moves they made with it.I dunno. I was really disappointed by it. The whole kaiju mechanic thing was really unsatisfying. Bayo 3 felt like such a downgrade from the previous titles.
Maybe start releasing games on PC and PS5.
You know what to do Phil.... Also scoop up Tomonobu Itagaki
Didn't you read the replies? There is no dual ownership. How can you guys not understand this?I find the dual IP ownership of Bayonetta so strange. If Sega wanted to make a Bayonetta game, do they have the right to do so?
Surprised Nintendo has never purchased them
It's truth, not a bait
The vast majority of their games are on "traditional" home consoles and PC.
Only the Nintendo funded games are Nintendo only.
Did their Pacific Rim-esc game fall through.
Cuz I totally even forgot about this game, ida thunk by now we would have a gameplay trailer atleast.
Nintendo paid the bills for that game. Gamers chose to skip it.
They've had a lot of cancelled projects over the years. A failed partnership with Microsoft, a failed partnership with Cygames, a failed partnership with Square Enix. Plenty of unannounced projects have been cancelled. The company has been poorly managed for a long time, it should be clear as day now. Atushi Inaba running the company into the ground. It's over. I was actually looking forward to those arcade games.I believe it's dead, Jim.
Also they announced 10 retro themed games, out of which only 1 actually released, so that's probably cancelled too.
NEO-CLASSICARCADE SERIES | PlatinumGames Inc. Official WebSite
The official website of PlatinumGames Inc., developer of NieR:Automata, the Bayonetta series, ASTRAL CHAIN and more! We develop games of a wide range of genres, from the Japanese fantastical combat of World of Demons to the free-form of shooting SOL CRESTA.www.platinumgames.com
Konami would still be able to hire any mercenary developer of action games - namely the Team Ninja - to develop a new Rising, they don't need this empty shell of what once was PlatinumGames.Wait, give me Metal Gear Revengeance 2 before dissolving
They surely had to scale down Bayonetta 3 to fit their gameplay design ambitions , but it was always meant to be released on the Switch, it was one of the first major announcements ,most likely greenlighted just before the hardware released.Guessing that Bayonetta 3 was supposed to release on Switch 2 hardware and when those plans fell through they had to pivot to Cereza and scale down Bayo3. Didn't care for Cereza and seems crazy asking $60, as if they sent it out to die.
Love their games and admire them for attempting to push the boundaries of what we expect from a game. Sad they couldn't make it work.
They are kinda overrated. The games never sell well either. The only game I really liked from them was MG Revengeance.Surprised Nintendo has never purchased them
Didn't care for Cereza
sucker punch? naaaahKonami would still be able to hire any mercenary developer of action games - namely the Team Ninja - to develop a new Rising, they don't need this empty shell of what once was PlatinumGames.
But what I'd love is for Konami to find another partner, the right partner, to see the original vision for what was once known as Metal Gear Solid: Rising through. The scripts are done, canon and fucking awesome, filling the gaps regarding Raiden's transformation from his MGS2 self into the badass we see in MGS4, in what I'd say would have been the darkest, most heart-wrenching MGS story to date.
I don't know who would be up to such task though, as that game would require a super talented developer both in the technology and gameplay fronts. Sucker Punch would be a great fit, but no way Sony would waste the time of one of its best studios on an IP they don't own and doesn't have over 10M lifetime sales potential.