Rumor: Xbox 3 = 6-core CPU, 2GB of DDR3 Main RAM, 2 AMD GPUs w/ Unknown VRAM, At CES

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lunchwithyuzo said:
Anyway, what is it with french press and system leaks? You'd think Nintendo/MS would have Ubi on a tighter leash? ;)
You think the Xbox 10th Anniversary and these rumors are a coincidence? Someone asked about a possible viral, you're already in one.
 
Para bailar La Bomba said:
Yeah, good luck streaming at 1080p...

So you think no games will exceed 9.4 GB next generation?

Btw, Sony is a member of DVD Format Licensing Corporation, has MS ever had a problem with paying royalties for a DVD license?

you do understand that the xbox 360 already streams 1080p content ?


The zune store has all 1080p stuff and has had it for quite awhile .


Don't forget too that with moe powerful hardware they can use more powerful compression. HEVC which is slated for 2013 is supposed to offer twice the efficiency of MPeg/h.264.

HEVC can also do 4K and 3D . So its not like there isn't options for MS to use
 
bangai-o said:
consoles are still in the Frieza saga?
That saga was way too long.
Took ages for Namek
(the industry as a whole)
to explode, but it looks we're finally getting there.
 
The Albatross said:
I don't believe that they'd reveal the next X-Box at anything other than E3 or a private event, not CES next to a bunch of smartphones.
CES reveal is possible if they're aiming to market the next Xbox as more of a mainstream all-in one entertainment product rather than a gamng console.
 
DeaconKnowledge said:
The market is completely transitioning away from Blu-Ray technology towards affordable streaming alternatives. Only reason Blu-Ray would be necessary is for storage purposes.

I don't think next-gen consoles will go digital only, so Blu-ray makes sense. It's already been used in a console before, it has an expandable storage capacity in case things regularly need more than 50 GB and it's cheaper than investing in something like holographic discs, etc.

Blu-ray is just plain easier for all these companies than going with an alternative. That way they don't piss off the retailers as well. I could see PS4/360^2 have all their games day and date on their digital platform as well the way PSVita is doing. That just seems to make sense.
 
The Albatross said:
I don't believe that they'd reveal the next X-Box at anything other than E3 or a private event, not CES next to a bunch of smartphones.
Microsoft's goal is Windows 8 integration with everything they do. They can't really say: "Yeah we'll integrate everything" and leave one of their most important product lines behind. When Windows 8 was announced to be coming to Xbox it was already a lock to be released close to the new OS.

Also I love how subtle Chris Seavor is:
If they don't have a Halo for their 'next gen' launch day, someone should be shot.
 
The Albatross said:
I don't believe that they'd reveal the next X-Box at anything other than E3 or a private event, not CES next to a bunch of smartphones.

Unless Microsoft wants to emphasize its future of 3 screens and a cloud strategy. I wouldn't be surprised, these days MS seems more integrated and as if they have a holistic strategy with Windows 8 across all three major device types (PC, console, mobile).

Edit: Beaten!
 
Dunlop said:
unless you live in Canada ; (

Most canadian's download limits are crimially small, our regulatory body is in the pocket of the major telco's. Instead of innovating in order to compete with Netflix and the like they make it so the average joe cannot even use it
I do live in Canada.


Dragon said:
I don't think next-gen consoles will go digital only, so Blu-ray makes sense. It's already been used in a console before, it has an expandable storage capacity in case things regularly need more than 50 GB and it's cheaper than investing in something like holographic discs, etc.

Blu-ray is just plain easier for all these companies than going with an alternative. That way they don't piss off the retailers as well. I could see PS4/360^2 have all their games day and date on their digital platform as well the way PSVita is doing. That just seems to make sense.
I'm not arguing that next-gen consoles will be digital only. What i'm arguing is that it will not be necessary for the next XBOX to include Blu-Ray technology for anything but the space provided.
 
If this rumour holds any truth, I am suspecting that this is just the dev kit, at least for the dual gpus part. They might be using some dual core chip like the 6990 because that's the fastest single card amd solution out right now, while they wait for the smaller and cooler customized version.
 
dr_rus said:
Sure it can. For a different price and in a different box. Wii U's R700-based GPU alone can be improved a lot by going with the latest DX11 28nm technology. 3 cores are what 360 had back in 2005 thus at current production technology they can easily go with 6 or even more if they choose PowerPC or ARM as their ISA. They can even go with x86 Atoms ffs and pack like 16 of them in one chip -- not that I think that will happen but from technical point of view it's possible.

Nintendo is clearly aiming at making a small quiet console which will be sold near it's production costs and will allow them to make money off hardware in less than a year. Plus it looks like they're trying to maintain binary compatibility with NGC/Wii on CPU level (which I think is very smart). This limits them in what they can put inside it. MS and SCE will go much further than Ninitendo because it makes little sense for them not to - a small Wii U-like upgrade won't be that different from their current offerings.
Lots of assumptions there. The Wii U GPU will most likely not be a R700 design. It's more likely a devkit only thing, like the PPC Macs for the 360 and the SLI GPUs in the PS3 devkits.

The Wii U will probably use full-fledged POWER7 cores, full-fledged in the sense that it's a proper out-of-order CPU designed for power (not in the sense of the business-oriented complex server POWER7 chips). Of course Microsoft could pick ARM or Atom cores, but those aren't powerful. Or they could pick Xenon, and keep a peculiar, not-really-that-powerful in-order design. POWER7 is much more powerful than what the 360 has, even when it's simplified. Microsoft's only choices here are POWER7, AMD Bulldozer or something new entirely. It can't be much better than what the Wii U has, though.

Binary compatibility with Wii can be achieved by making the Wii system board on a single 45nm chip, which would be tiny and use very little power. This is in fact the only way that Nintendo can ensure 100% BC while still using a POWER7 related architecture (which is already confirmed by IBM). I don't think it will be much of a problem for Nintendo.

Lastly, I think Sony and Microsoft won't go all out on the hardware like they did last time. They had too many hardware failures and way too many losses on hardware subsidizing. That's why I don't think the next Xbox will be hugely better than the Wii U.
 
specialguy said:
Well EDRAM people tend to be nuts so I hate to encourage it, but they can actually do a whole lot better than 24MB of EDRAM.

360=90nm=10mb

Assuming perfect scaling, in the same die area 360 dedicated to EDRAM:

65nm=20mb
40nm=40mb
28nm=80mb

I think you get the picture, thats alotta EDRAM.
well, i went with 24 because 1024*1024*24 = 25165824 and 1920*1080*12 = 24883200 but i'm sure nobody would complain about having MORE
 
specialguy said:
Except that only DDR3 is impossible to build a console with. It's not enough bandwidth.

So, if there's no mention of any other RAM that is proof the rumor is false.
Maybe, maybe not. Most likely, this is just the first devkit so things will probably improve anyway given how these things tend to go. Maybe we'll get more RAM, maybe faster RAM, maybe dedicated VRAM?
 
Big Ass Ramp said:
2GB of ram for a console will get better performance than your Pc with 2GB.

this.
people do not understand the difference between the two.

PC has multiple services running that eats up RAM, Console does not, thats why you can see amazing things with 512 of what we have now in current gen


Router said:
360 was unveiled on MTV.


2i0us11.jpg


I remember this, they had this huge unveiling via a 1 hour episode on MTV, had multiple interviews.

The dude from LOTR ( the main hobbit) was in it iirc
 
-Winnie- said:
It really doesn't seem like that people really need to have 1080p when watching a movie, and if they want it, Blu-ray players are fairly cheap already now. I reckon if they wanted to join the Blu-ray bandwagon, they would've released a BD drive for the 360 by now.

Yes, because introducing new data device mid-generation has such an amazing rate of success in the history of video game consoles.

MS were just biding their time to see what market penetration blu ray would achieve.
 
If the next xbox has Blu-Ray does that mean a guaranteed hard-drive as well? Or will BR tech be evolved enough at that point to not demand mandatory installs in some cases? How does that impact cost in the final console design - meaning the cost of a HDD in every box shipped as opposed to 4GB local storage similar to low end 360?
 
It's difficult to have an opinion at this point.
Depending on different elements this could be both a next gen beast and a simple upgrade to the 360 (2-3X the power).
The CPU is 6 cores, ok but considering that frequency isn't going higher than 3.2GHZ (the limit is 4GHZ), it all relies on the advancements made on the single core.
2GB of Ram is decent if there is at least an other 1-2GB of VRAM, if they're going with unified + embedded VRAM it's rather poor.
The GPU, again, it depends on what kind of cores they're using, even PS Vita has a quad-core GPU.
So it's early to comment, but it would be nice if the CES rumor is true.
 
The Shift said:
If the next xbox has Blu-Ray does that mean a guaranteed hard-drive as well? Or will BR tech be evolved enough at that point to not demand mandatory installs

BR will never be fast enough to compete with the speeds from a HD, I love the install to HD feature on the 360 and hope they do not remove it..I remember the days of my original 360 sounding louder than a Harley
 
Elios83 said:
It's difficult to have an opinion at this point.
Depending on different elements this could be both a next gen beast and a simple upgrade to the 360 (2-3X the power).
The CPU is 6 cores, ok but considering that frequency isn't going higher than 3.2GHZ (the limit is 4GHZ), it all relies on the advancements made on the single core.
2GB of Ram is decent if there is at least an other 1-2GB of VRAM, if they're going with unified + embedded VRAM it's rather poor.
The GPU, again, it depends on what kind of cores they're using, even PS Vita has a quad-core GPU.
So it's early to comment, but it would be nice if the CES rumor is true.
They would have to really try to make a console that's only two to three times the power of a 2005 piece of tech.
 
venne said:
They would have to really try to make a console that's only two to three times the power of a 2005 piece of tech.

Think about how it would be hard to make a console which is 1.5-2X a 2005 tech like the WiiU :P
 
The Shift said:
If the next xbox has Blu-Ray does that mean a guaranteed hard-drive as well? Or will BR tech be evolved enough at that point to not demand mandatory installs in some cases? How does that impact cost in the final console design - meaning the cost of a HDD in every box shipped as opposed to 4GB local storage similar to low end 360?

You don't think that technological progress stopped with the PS3 BD drive, do you?
 
The Shift said:
If the next xbox has Blu-Ray does that mean a guaranteed hard-drive as well? Or will BR tech be evolved enough at that point to not demand mandatory installs in some cases? How does that impact cost in the final console design - meaning the cost of a HDD in every box shipped as opposed to 4GB local storage similar to low end 360?

HDD is a given. There's no room for a 4gb-arcade model anymore.
 
DisenLedZep said:
6 core CPU and double AMD card?

500 - 800u$, and I'm being generous here... they would sell this at a huge loss.

Cool rumor though.

Yeah because its obviously going to pack a six core power7 and 2 amd 7990.
 
Elios83 said:
It's difficult to have an opinion at this point.
Depending on different elements this could be both a next gen beast and a simple upgrade to the 360 (2-3X the power).
The CPU is 6 cores, ok but considering that frequency isn't going higher than 3.2GHZ (the limit is 4GHZ), it all relies on the advancements made on the single core.
2GB of Ram is decent if there is at least an other 1-2GB of VRAM, if they're going with unified + embedded VRAM it's rather poor.
The GPU, again, it depends on what kind of cores they're using, even PS Vita has a quad-core GPU.
So it's early to comment, but it would be nice if the CES rumor is true.
But then again it doesn't. It's a single chip. It's actually less than a single chip because in all likelihood the CPU and some other stuff (networking, memory) will be on the same piece of silicon as well.

Nothing like multi-GPU as it has been known in the PC realm. Nothing at all.

I hate PowerVR so much for this. When they say something is "quadcore", all it means that this particular implementation is four times as wide as the basic version. It's still an abuse of terms. It's akin to calling a Radeon 9800 a "dual-core version" of the Radeon 9600. But it's not and never has been.
 
Oh, GAF. Samaritan graphics? more powerful than a current high end Gaming PC? BF3 PC owned? 2GB a bottleneck for a hexacore CPU? (WTF)

This rumor doesn't tell us much at all. An AMD hexacore CPU gets bested by an i3. In the worst case scenario, this hexacore CPU will be just xenon x2, in which case this CPU vs good C2D will be a close call. And 2GB of main RAM + 1-2GB of VRAM seems like a fitting setup for a true next gen system.
 
DisenLedZep said:
6 core CPU and double AMD card?

500 - 800u$, and I'm being generous here... they would sell this at a huge loss.

Cool rumor though.
Like someone said earlier the dual GPUs have to be for the dev kits. The final system will probably be either a dual core GPU or some new GPU that matches the two rumored ones in power.

Either that or each system comes with its own mini fusion reactor.
 
Zoe said:
You don't think that technological progress stopped with the PS3 BD drive, do you?

I don't know the future technological projections of Blu-Ray, probably why I posed the question in the first place. I probably could do some GoogleFu but thought someone in this thread might be informed. Apologies for that.
 
The Shift said:
If the next xbox has Blu-Ray does that mean a guaranteed hard-drive as well? Or will BR tech be evolved enough at that point to not demand mandatory installs in some cases? How does that impact cost in the final console design - meaning the cost of a HDD in every box shipped as opposed to 4GB local storage similar to low end 360?

Current drives read at 12x, which is ~54MBps.
 
Lonely1 said:
Oh, GAF. Samaritan graphics? more powerful than a current high end Gaming PC? BF3 PC owned? 2GB a bottleneck for a hexacore CPU? (WTF)

This rumor doesn't tell us much at all. An AMD hexacore CPU gets bested by an i3. In the worst case scenario, this hexacore CPU will be just xenon x2, in which case this CPU vs good C2D will be close call. And 2GB of main RAM + 1-2GB of VRAM seems like a fitting setup for a true next gen system.
I don't believe this rumor. But I believe the next xbox/PS will be able to run Unreal 4. There's no way Epic would be making that engine without talking to sony and ms.

I think there will be 2-4 gigs of system ram and 1-2 gigs of ram for the gpu.
 
Wouldn't using dual GPU's mean that the VRAM would need to be split between the GPU's, ala dual GPU cards today?

If so, I can't imagine anything less than 2GB of VRAM would be feasible. That would give each GPU access to a 1GB block of memory, which I think is the bare minimum they'd want to go with these days.

That'd bring the memory count in the box up to a more respectable 4GB total. That is unless they decide to assign each GPU 750MB or so of memory from the main pool, leaving just 512MB for main program/OS memory. That'd still work (barely), but I can see that being a bottleneck in just a few years.
 
Rolf NB said:
But then again it doesn't. It's a single chip. It's actually less than a single chip because in all likelihood the CPU and some other stuff (networking, memory) will be on the same piece of silicon as well.

Nothing like multi-GPU as it has been known in the PC realm. Nothing at all.

I hate PowerVR so much for this. When they say something is "quadcore", all it means that this particular implementation is four times as wide as the basic version. It's still an abuse of terms. It's akin to calling a Radeon 9800 a "dual-core version" of the Radeon 9600. But it's not and never has been.

It's not like that because when you define what your single core is if you integrate more of them in a single chip it IS a multicore solution because it'a parallel system, it has to be programmed like a parallel system and the performance will be different for certain tasks compared with a bigger single core solution with the same die area.
Talking about consoles make no mistake, the multiGPU thing is to be intended in the PowerVR way, more basic cores on the same die, there's no way that a console has two GPUs in two separated chips connected with a dedicated wide bus, that would make costs jump much higher than the performance gain you'd get.
 
Dipswitch said:
Wouldn't using dual GPU's mean that the VRAM would need to be split between the GPU's, ala dual GPU cards today?

If so, I can't imagine anything less than 2GB of VRAM would be feasible. That would give each GPU access to a 1GB block of memory, which I think is the bare minimum they'd want to go with these days.

Well, current dual GPU solutions can only use the amount of RAM located in a single GPU.

charsace said:
I don't believe this rumor. But I believe the next xbox/PS will be able to run Unreal 4. There's no way Epic would be making that engine without talking to sony and ms.

I think there will be 2-4 gigs of system ram and 1-2 gigs of ram for the gpu.

Well, if Epic wants to sell Engines licenses, it better. It will probably run on the iPhone 6 too.
 
If it isn't unified, they don't necessarily need more than 2GB of system RAM due to consoles not having to run a full OS and having much lower overhead as a result.
 
JaseC said:
Current drives read at 12x, which is ~54MBps.

Thanks for the reply. As mentioned by another poster above - having multiple games installed is a very nice feature on the 360. With that in mind, what size HDD would this next xbox ship with considering transferring over XBLA games, Games on Demand and dlc content. At least 500-750GB? Maybe 1TB as minimum? Just interested in the costings variations of this particular part for now.
 
I think the best thing about the next-gen will be the amazing engines available when it launches such as frostbite 2.
Hopefully the first year of games won't be shitty versions of what we have now and hopefully re-dux of current games unable to perform fully on current consoles such as BF3 and witcher 2.
That's why I think frostbite2 and BF3 on PC are a decent approximation of what we'll get.
 
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