Calling
Topher
an anti Sony fanboy is so out of this world stupid that I spit out the watermelon I was eating. I mean....I don't know if it's possible to be more off base. I know he's not now, but I remember years ago thinking he was a Sony fan boy lmao. That was before I realized that he's just a fucking good ole gaming wizard who just kinda likes everything.
So off base lol
Some of the worst anti-Sony haters and desilusional gaming flatearthers, those who keep claiming PS haz no gamez even just after somebody remind them recent a few great/successful releases, or that keep claiming 'PS is doomed because they are a failing with X area' after having shown oficial, objective data that shows Sony is growing and doing a record performance in that X area and most of the other ones, are former Sony fans.
Some of them think that they continue being fans.
She founded this studio then decided to retire early. coincidentally right before their first game launches. Yeah seems likely.
She left in May and being optimistic it will be a very late 2026 game, but I think it's more realistic to expect it for 2027.
And well, it isn't the first time she leaves a team she created after being a few years there. Notice the pattern:
After working as programmer at SOE during a couple years, she started to lead teams as producer at EA to making Sims Online, was there for a couple years. She left and became producer of a company which got $100M in VC. Afer being there a couple years, she moved to Ubisoft.
As producer she created and leaded a AAA team (the Assassin's Creed one) at Ubisoft Montreal. Was there for 4 or 5 years, then she moved to create and lead Ubisoft Toronto, where created and leaded multiple AAA teams who worked in many of the popular IPs, and later also got a position whose name I don't remember but was basically in charge of overviewing and guiding the new IPs created in the times of The Division, For Honor, Child of Light, Valiant Hearts, The Crew, etc.
After 5 years in Ubisoft Toronto, she left to become SVP of EA and create and lead Motive while supporting Popcap Vancouver and the Star Wars games. She left, took half a year of vacations and got hired as VP of Google, being in charge of their first party games. She was there publishing a few 2nd party games and building a new team until Google decided to shut down Stadia.
So after being there for a couple years, three months later had a new studio set up and publishing deal signed with Sony. 4 years and a half later, she's out.