Sad, frustrating and potentially super depressing gaming news today

Bethesda being open that they aren't going to show the game doesn't mean that it isn't in trouble. I agree that it would have been more trouble had they said they would and then didn't.

Again, Microsoft is down in year 3 of its product life cycle. Can you tell me another time in gaming this was the case? Excluding the Wii U, we'd probably have to go back as far as the Gamecube and Xbox to see such a precipitous decline. If you're not desperate in this situation, I'm not sure their paying attention.

Sony could not release a single game for the next two years and they'd probably be fine. The PS5 is selling on its own.

After the fact, yeah? You'd want to distance yourself, but you would have expected this to be a pretty large hit. It had almost 3x the budget of Uncharted and performed worse... absolute disaster.

A hiring freeze only happens when you are budget-constrained. Generally in development during sprints, you'll find yourself behind and in need of additional hands to catch up whether they be FTEs or contractors. If you aren't getting that and you're still releasing your game, that means you're accepting bugginess/reduced scope of project. In other words, it's never a good thing.

More conjecture doesn't negate the previous conjecture. If you want to speculate that a game might be in trouble based off your own conjecture, that's fine, but don't say it so matter of fact like.
 
Their eyes were bigger than their stomachs. They thought they would buy studios, put out some hit games, increase the values of said studios, and sell those studios off at a massive profit.

They have no core culture or management philosophy. With the value of studios coming back down to earth and the revenues shrinking while costs increase... Embracer has no choice but to embrace the new reality of their situation.

Everyone thought they got a STEAL when they bought Tomb Raider, Crystal Dynamics, and Eidos for 300 million dollars as if these studios weren't bid out to multiple buyers...

When games cost 100-200 million dollars and they still don't sell... that 300 million can quickly turn into 700 million or a billion over the course of 5-6 years.

Wait for the eventual cancellation of Perfect Dark and Tomb Raider, the closure of both studios and the firesale of IP.
Good point….. for the sake of perfect dark…and crystal dynamics…. I think MS needs to step in and buy crystal dynamics. Seems like the best outcome. They get to continue to exist and the new perfect dark will actually see the light of day at retail. They also end up with tomb raider, which ain't half bad to own as an IP. They may aswell grab eidos for deus ex too.



Sucks for free radical. They fell off the grid after timesplitters 3. They were a majorly talented dev but never followed up with anything after TS3. They should have just remained with rare. Look how it has all played out for them.
 
More conjecture doesn't negate the previous conjecture. If you want to speculate that a game might be in trouble based off your own conjecture, that's fine, but don't say it so matter of fact like.

Of course, it is conjecture, this is a forum. Nothing has been announced for the game officially nor are there leaks, but based on the information we know, I think it's pretty obvious the state the game is in and if I was wrong, I'm pretty sure Microsoft would have included these games in their showcase, since they are desperate to prove their pipeline is in better shape than past years.

For what it's worth, I think Sony's pipeline is in bad shape too and that is pretty obvious as well. I just think those two things being true doesn't benefit Microsoft.
 
Unless there is a global ban on videogames i dont see how video game news can be frustrating and super depressing
Talk about a sh***y title for a few clicks
 
My point is that this year doesn't account for "stable releases"

Microsoft didn't have a single 90+ AAA game for the year.

Also, 2:1 is a pipe dream moving forward.
You don't need a 90+ game to have a good year. As long as you can keep a stable releases of 80+ that would be a good year, having a 90+ game would be a great year. Sony has been alternating between good and great for a while now, Microsoft has occasionally had great, some good, and quite a number of 'nothing'. That is a major problem for them, hopefully one that has been addressed.

Most analysis peg 2:1 as being roughly what the consoles are at the moment. This might go up and down a bit as the console generation goes on, but I don't see mad swings either way at this point. Ampere had them at 18.5 million sold 9 months ago. That leaked Xbox number was 21 million 4 months ago, so 24 million now seems like a good bet. PS5 was 40 million sold just over 3 months ago, so 44 million seems in the ballpark.
 
Fuck Embracer.What a piece of shit company. I'm depressed and fear the closure of all the devs under their umbrella.They clearly have no clue what to do with all these studios without those saudi big bucks they missed on.
 
You don't need a 90+ game to have a good year. As long as you can keep a stable releases of 80+ that would be a good year, having a 90+ game would be a great year. Sony has been alternating between good and great for a while now, Microsoft has occasionally had great, some good, and quite a number of 'nothing'. That is a major problem for them, hopefully one that has been addressed.

Most analysis peg 2:1 as being roughly what the consoles are at the moment. This might go up and down a bit as the console generation goes on, but I don't see mad swings either way at this point. Ampere had them at 18.5 million sold 9 months ago. That leaked Xbox number was 21 million 4 months ago, so 24 million now seems like a good bet. PS5 was 40 million sold just over 3 months ago, so 44 million seems in the ballpark.

90s sell systems not 80s.

They were 2:1 largely because ps5s weren't available.

They won't be 2:1 for 2023 and certainly won't be moving forward.
 
90s sell systems not 80s.

They were 2:1 largely because ps5s weren't available.

They won't be 2:1 for 2023 and certainly won't be moving forward.
Some of the best selling PS4 games were in the 80s. Spider-Man, Zero Dawn, and Ghost of Tsushima to name some examples. 90s games certainly help, but they are hardly a requirement. I'd say easily marketable 'blockbuster' type games help drive the conversation about a console forward, even though the best selling and most popular games is stuff like CoD and Fortnite. Microsoft can certainly do better on the blockbuster side of things.

Xbox had stock shortages as well. You are free to believe that the gap will widen if you wish. I see no reason why the Series consoles will sell substantially worse then the One consoles. Especially since CoD marketing is going to move entirety to Xbox.
 
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Please don't tell me they're cancelling Prey 2 again :lollipop_pensive:
The devs have decided to take the game in a totally new direction hoping no one will notice…
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Some of the best selling PS4 games were in the 80s. Spider-Man, Zero Dawn, and Ghost of Tsushima to name some examples. 90s games certainly help, but they are hardly a requirement. I'd say easily marketable 'blockbuster' type games help drive the conversation about a console forward, even though the best selling and most popular games is stuff like CoD and Fortnite. Microsoft can certainly do better on the blockbuster side of things.

Xbox had stock shortages as well. You are free to believe that the gap will widen if you wish. I see no reason why the Series consoles will sell substantially worse then the One consoles. Especially since CoD marketing is going to move entirety to Xbox.

Many of those games were heavily bundled with PS4s.

There is a reason Horizon Forbidden West performed so much worse than Elden Ring. It's not to say that 80s can't sell, but they aren't system sellers.

Spider-Man might be an exception, but it's also because it is one of the biggest licensed IP in the world and was a very high 80.

Games like CoD and Fortnite don't sell systems either.

The Xbox had shortages as well, but both systems were largely sold out which kept the ratio similar. When those shortages ended, PS5 created distance and it is continuing to do so.

Will save this post though so we can revisit.
 
I'm not familiar with how Embracer acquired the studios but I'd think they offered and the studio accepted. It's not like they stole the best business ever and drove it to the ground. I've always thought that when being purchased studios just got a life extension because if they were doing that well they wouldn't have sold themselves.

It's a shame but business is ruthless and consumers don't really care. We just saw Capcom's performance and it was surprising to me how remakes sold almost as many copies as new titles but they probably require a smaller investment. If you care vote with your wallet.
 
Jim Ryan ate too many chilli dogs at once. Ruptured his colon while trying to give birth to a giant two-flush megashit afterwards.

Oh wait, wrong news...
 
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