FunkMiller
Gold Member
Yeah, folks on the board need to stop equating workers fighting for their rights against giant corporations as something political or being woke.
Yesh... good luck with that
Yeah, folks on the board need to stop equating workers fighting for their rights against giant corporations as something political or being woke.
Oh no, my amazing video game performances. Whatever will I do?
*keeps playing Armored Core 6
How is it tonedeLeave to actors to be over dramatic.
This part though is a bit tone deaf.
Because Acting and VA compensation models were generally based on those residuals. That's more acute in TV/Movies of course.I love how people like you ignore those problems when affect to invisible jobs, but come here to be the white knight with those more visible jobs.
So my question to you. Why a VA should get royalties from a game years after they recorded it, but the programmers who made the game don't?. would you accept for example to pay $300 per game to sustain the huge compensations in royalties for every programmer/audio/designer participated in the game?
Modernization that completely fucked Hollywood's profit margins and lead them to nickel and dime the performers and writers that are integral at making the product?Why should Hollywood be immune to modernization that affects most industries? Did actors support 'fellow workers' when blue collar jobs were phased out for green energy initiatives? These are not people fighting for their jobs, these are people failing to adapt to the fact that the entertainment industry is slowly dying. Where were actors when social media was collecting information from their users and subsequently monetizing it? This is about self preservation, plain and simple.
Because here they have a shot at getting a solid deal before the industry goes all in on subscription models.The big issue for me is that the Writers strike and the Actors strike have been going for months now with little movement towards resolution. Adding another front to a war they apparently are already losing doesn't seem like a sound strategy to me!
I'd also add that pulling games into a dispute that has a great deal to do with the shift from linear tv/theatrical showings of movies to streaming services as the primary target of production and distribution is not a change that's reflected in gaming. Sure streaming services are new, but the "old" paradigm of units sold hasn't fallen off the way that linear TV has as a major economic pillar.
Because here they have a shot at getting a solid deal before the industry goes all in on subscription models.
Unlike the film and tv industries, the video game industry still relies on consumers buying games (both physical and digital).
No need to use wildfire imagery so soon after the Maui disaster where they are still looking for victims.How is it tonede
I love how people like you ignore those problems when affect to invisible jobs, but come here to be the white knight with those more visible jobs.
So my question to you. Why a VA should get royalties from a game years after they recorded it, but the programmers who made the game don't?. would you accept for example to pay $300 per game to sustain the huge compensations in royalties for every programmer/audio/designer participated in the game?
Oh damn, good point.No need to use wildfire imagery so soon after the Maui disaster where they are still looking for victims.
I'm actually for AI voices but yeah why are people so aggressive against those fighting for their jobs.People fighting for their jobs and to avoid being replaced by AI just for companies to make some more free money.
Neogaf: "lol fuck off".
Never change nerds.
IMO writing isn't even that important. Most media has lousy writing. And for gaming, most games dont even rely on a story, or the story is so thin nobody cares. People just want to jump in shoot people or score goals. Just find a website that publicly shows hollywood scripts. Find your fav tv show or movie and read the lines. Its actually pretty mundane. You'll probably doze off.This seems like a terrible idea. Video games are by far the most primed already to utilise ai for tons of stuff. They are already well know for having poor writing, and usually (but not always) subpar performances.
people can argue ai writing isn’t great. But I’m pretty certain it could write a better script than something like forspoken. And outside of main story quest lines, side quests written by humans are almost universally absolutely terrible and feel like they were lazily written by unimaginative interns. An ai could 1000% write better side quests than the talent and time allocated for humans to write them, with very few exceptions.
All this will achieve will be to force the hand of many studios to more quickly and more thoroughly adopt existing ai driven workflows and to speed up the development of related tools.
China would have long been a giant market for ambitious AAA games, there is one problem, it's a communist regime that censors everything. If China were a normal liberal country by now a huge part of the games released for PS/Xbox would have been from there and they would probably have their own domestic console.I feel this will be irrelevent once China starts making AAA games with AI voice acting, then western studios will struggle to compete due to cost and legislation.
Yea I don't really believe you. Why do people read books if they aren't performed by the almighty Calculon ACTORS?Thats not writers credit. Thats actors and directors credit.
A lot of the shitty dialogue in games are due to shit voice actors. The content is likely not much different than a tv show or movie. After AI is given a few years to improve, use it for cheap and funnel that money to better voice actors.
Big difference is that books are 100s of pages of pure text and when it comes to fiction it can vary wildly what you get. But tv, movies and gaming are pretty predictable, the dialogue is awful, and the voice actors usually arent good either (although much better than the 90s and 2000s). what makes awesome tv, and movies and gaming cntent is often the actor doing it. Books have no narrators except your own mind.Yea I don't really believe you. Why do people read books if they aren't performed by the almighty Calculon ACTORS?
Now I dont want to get into the dynamics of hollywood vs gaming and what constitutes the essential roles, the topic is more about the industries being in peril due to economic and political turmoil. People are fighting to keep their jobs amidst a technological upheaval or a restructuring of infrastructure because of ideological motives. On the consumer end, the disenfranchisement is rampant and what used to be a form of escapism is now an vessel for pandering, insulting, and propagandizing. Nobody is in the mood for that shit when our paychecks are shrinking compared to cost of living, etc.
Ask why we should worship these distressed performers who are under this hilariously dramatic assault by self aware AI. It's not like anyone else matters and other industries havent suffered massive layoffs shutdowns outsourcing and you name it, over the past few decades. Nobody cares about them. Learn to code! All they while they have thrived in their lucrative lifestyles.
I'm not speaking in hyperbole. In the grand scheme of things/the larger picture, not everyone wants all of those things, but the conglomeration of everyone in the consumer market for games comes to all those things being what's ultimately demanded - this is for the caliber of games, I'm talking about. Let's be honest. That's what is most likely to sell the high numbers and to get the status. How it's always been and will always be.You need to get a larger perspective ProtoByte.
You can't begin to lose your cool and then complain that other people are being irrational.
Stop speaking in hyperbole and realize that there are different pockets of communities with different opinions.
Not everyone wants all of these things you pointed out. Some want 1 or 2.
Armored core 6 would be fine if all the dialogue was text based only lolArmored Core 6 is 100% an old school radio drama, an entire narrative propped up by radio artists.
There is no more direct line to AFTRA's ancient history than a product like AC6. The entire thing is the importance of human voice performances (the union's medium) equally sat beside shooting and punching faceless robots (the video game industry distilled into it's truest form)
So they really have a point. AI performances in AC6 would be a hellish product. The prime example.
Behave, behave.Aww look somebody injecting politics into something that has nothing to do with the fucking government or personal beliefs.
It makes me sad to see so many gamers being so arrogant, entitled, and disrespectful to everyone involved in making games.
Just an overall comment
It's similar to when an animated movie advertises the voice cast who showed up for two three hour sessions, but not the animators who worked for years.
On another note, I don't think people have truly processed that linear media, generally (TV, movies) is dying. It's happening slowly now, but later it will happen all at once, and the idea of acting as a large, prominent industry (which it has only been for about 90 years) will be a relic.
IMO writing isn't even that important. Most media has lousy writing. And for gaming, most games dont even rely on a story, or the story is so thin nobody cares. People just want to jump in shoot people or score goals. Just find a website that publicly shows hollywood scripts. Find your fav tv show or movie and read the lines. Its actually pretty mundane. You'll probably doze off.
But what makes dialogue, one liners and academy award winning scenes is more likely going to be due to the actor performing the scene or line. I love Married with Children and have read some online scripts. Absolutely 100% UNFUNNY. Have me do that scene and it'll be unfunny. But get Ed Oneill and Amanda Bearse bickering at each other and it's funny shit. Thats not writers credit. Thats actors and directors credit.
A lot of the shitty dialogue in games are due to shit voice actors. The content is likely not much different than a tv show or movie. After AI is given a few years to improve, use it for cheap and funnel that money to better voice actors.
Big difference is that books are 100s of pages of pure text and when it comes to fiction it can vary wildly what you get. But tv, movies and gaming are pretty predictable, the dialogue is awful, and the voice actors usually arent good either (although much better than the 90s and 2000s). what makes awesome tv, and movies and gaming cntent is often the actor doing it. Books have no narrators except your own mind.
If the overall writing/VO work isn't great to begin with (there is no way anyone can say gaming content is anything close to award winning content), then I dont see why companies trying out AI isn't worth doing. If it sucks, then nobody has anything to worry about. Right now, it's not even great. Some things are clever like cool images and the OT thread about cover songs, but the quality is shaky and anyone can already see issues (like all the pics where AI cant figure out that humans have 4 fingers and a thumb - and not 6 fingers or 5 fingers and no thumb.
Its really no different than any other job. Prove you're pretty good and you keep your job. Cant keep up with a program churning out bits and bytes and the employee loses.
It's not a dire situation because if tech was so rampant taking over everything in life, nobody would have a job except for IT guys making it and VPs running the company. Totally untrue. It's simply a reshuffling of roles. Its happened across time. Even going back to ancient Roman times there were probably blacksmiths selling shitty copper swords. Someone invents higher quality iron swords and suddenly anyone making copper shit just had their business model and job go down the drain. Thats just the way life and human progress work. Things advance. Anyone trying to hold onto their grassroots "I wanna keep my job with job security and higher pay doing it my way forever" is going to be a tough slog to do forever.
So true.It also comes down to the voice director, no matter the medium. A bad one will neglect to emphasize context among other important things, and you'll get be left with a bunch of voices talking at, instead of responding.
Ideally yes, but if there's a cheaper option that results in lesser yet still "acceptable" quality, that is also more likely to supercede the rival/existing model. (See: hall effect vs. potentiometer analogue sticks) All it takes is for AI to reach basic competency.
Even on the off-topic side the reactions are...interesting. People want AI replacement for the entire film industry just to spite Marvel, DC, and Star Wars.
Edit: Or they'll blindly stand against it all because a Purple website stands with it.
Spite-style decision making.
Yeah what you don't realize is that you yourself wrote that there were tons of you, now in your new job it's only 4 people, that means more and more people are getting unemployed and that's not good.Comes down to what the final net effect is. Not every production has to be fully staffed or have the same or bigger number of employees than before.
And with media, the big thing lately is AI taking over for dirt cheap and fast. Maybe it'll work maybe it wont. It's really no different than any other automation except this time it's aimed at artsy people, not assembly line workers or payables clerks. If AI stinks, the content will be junk and companies wont use it anymore. If the content is good at good value/costing it'll be kept. One thing too is that automation doesn't strike, talk back, not show up for work too. All additional perks of automation. The biggest drawback is starting cost, ramp up, and the big unknown if it'll work out. If it sucks, it might just end up a big waste of time.
My first job out of university (late 90s) I was an anlayst. There tons of us and the customer service team was giant. At that time everyone knew how to us a PC, but it was still kinda dodgy, Unix screens, not everyone had a cellphone yet etc... It was a lot of ragtag analysis our team did doing the best we could with Excel 97 and whatever shitty reports that green screen unix program we used did. The customer service/order team were almost an entire floor of people on the phone, processing fax orders, paper pushing etc....
Fast forward to now and the company I work at is bigger than that one. Our customer service/order team is 4 people and everything is automated best as possible. Its so little manual work, they work from home most of the time. No need for faxes, print outs etc.... And for my role, I still got to do reports for manual analysis, but we get automated dashboards and Power BI shit that does a lot of the stuff for us by the time we log in every morning. If youre a decent worker you'll be kept and paid well. If you arent a great worker, you'll be cut.
But one thing's for sure, congrats to all the hardworking IT guys who set up and implement all these new ERP programs and dashboards for everyone to use. Worth every dime. When there's an issue or someone needs training, that team is always there to fix things. No talking back. No striking. No ultimatums like if they dont get their way they'll let the systems rot.
Not everyone can read, or read well. Also, reading text on screens is hard for some people.Armored core 6 would be fine if all the dialogue was text based only lol
Yeah, seems very toxic to be so hyper aggressive towards people who don't want to be f'd over... It's a weird take.It makes me sad to see so many gamers being so arrogant, entitled, and disrespectful to everyone involved in making games.
Just an overall comment
I call cap, If Armored Core 6 came out with 0 VA you'd question it, it'd be so out of place for a modern game, especially since you wouldn't want the gameplay to stop just for you to read a wall of text explaining context. OR rather you running around shooting people for no reason because you missed a text blurb mid combat.Armored core 6 would be fine if all the dialogue was text based only lol
Not everyone can read, or read well. Also, reading text on screens is hard for some people.
Problem was that the franchise was designed around that, once they introduced it it's hard to go back. Look at Zelda, no 3d Zelda will ever go back to 0 VA from here on out, that's the nature of evolution.Wasn't Pokemon franchise not having VA for centuries and selling like no other game?
You can't get both ways.
Problem was that the franchise was designed around that, once they introduced it it's hard to go back. Look at Zelda, no 3d Zelda will ever go back to 0 VA from here on out, that's the nature of evolution.
Now, the irony is that you could argue that Ai could be, but evolution is not meant to be detrimental to peoples livelyhood, that's not an evolution, it's a devolution.
Show my any game that had VA and chose to go none VA route and it went better (IF they stayed in the same perspective 3d to 3d and 2d to 2d)Don't make much sense your point. There is no nature of evolution, just some design choises. New IPs can start their journey being 'designed around' not having VA.
In fact, not every game need to have VA because this can increase the production cost, most of the companies aren't like Microsoft/Sony/Activision in question of money bugde.
The point here is, some companies get pass over some choises, while others don't. Nintendo games are famouns for not having VA, neither others language subs or acessibility options. This would require a lot of change in their games core design.
Show my any game that had VA and chose to go none VA route and it went better (IF they stayed in the same perspective 3d to 3d and 2d to 2d)
Aha, and when was the last Starfox game released again?Star Fox.
Aha, and when was the last Starfox game released again?
Dude, the last Fox game was 2017, it was a cancelled nes game that they restored, its not a new game, aka it's not the evolution of the Starfox game, this is an old game restored, you haven't answered the question. I am sorry for asking that last question (Aha, and when was the last Starfox game released again?) that was dumb of me I agree! But you yourself never answered my quesiton. Starfox 2 is not a new game. And according to sales it did not do that well, otherwise we'd have a sequel but we aren't so...You asked an example. Don't change the subject.
Not true at all.Yeah what you don't realize is that you yourself wrote that there were tons of you, now in your new job it's only 4 people, that means more and more people are getting unemployed and that's not good.
Not true at all.
Over time, every company I've worked at has increased head count. It's just that it's in different roles and departments. Out with the old, in with the new.
Also, that department of 4 people in my current company isnt the department I work in. I work in finance. Our department has literally doubled in size the past 10 years. But that CSR kind of department has shrunk. Sales, marketing and demand planning have increased as well.
I think the only department that has gotten smaller is CSR/orders.
And where did I say the finance department has been downsized like CSR?This is a quote from yourself buddy "
My first job out of university (late 90s) I was an anlayst. There tons of us and the customer service team was giant. At that time everyone knew how to us a PC, but it was still kinda dodgy, Unix screens, not everyone had a cellphone yet etc... It was a lot of ragtag analysis our team did doing the best we could with Excel 97 and whatever shitty reports that green screen unix program we used did. The customer service/order team were almost an entire floor of people on the phone, processing fax orders, paper pushing etc....
Fast forward to now and the company I work at is bigger than that one. Our customer service/order team is 4 people and everything is automated best as possible. Its so little manual work, they work from home most of the time. No need for faxes, print outs etc.... And for my role, I still got to do reports for manual analysis, but we get automated dashboards and Power BI shit that does a lot of the stuff for us by the time we log in every morning. If youre a decent worker you'll be kept and paid well. If you arent a great worker, you'll be cut." So even you admit that LESS people get the job no, it's not good, considering we are more people today than in the late 90s.
And the next step in communication is AI.I call cap, If Armored Core 6 came out with 0 VA you'd question it, it'd be so out of place for a modern game, especially since you wouldn't want the gameplay to stop just for you to read a wall of text explaining context. OR rather you running around shooting people for no reason because you missed a text blurb mid combat.
Edit: Also yeah F everyone with dyslexia.
Yeah, what an effort I make when I get home, and the game I have been waiting for months, has just released.One thing I can say that I admire about the Ancient Romans, their disdain for actors.
Yeah its not like we devote money and more importantly our time to their products.... How entitled we are... Give me a break. Nobody is entitled to a profit for unsolicited passion products or poor products in general.
It's already samey. And AI hasnt even contributed anything yet. Sequelitis at the hands of human creators. So it cant get any worse. Give AI a try and see where it goes. If AI sucks, then companies will junk it and gamers will avoid it. And if game makers are still afraid, then just prove to gamers and bosses their work is much better than AI and there will be nothing to worry about. I dont think plumbers or doctors or guys who clean swimming pools care about AI, so why do creatives worry?Craziest part is that they will complain only when all games become samey as the algorithm will calculate that this is whats best for mankind, or even worse, seems that they believe that once AI is strong enough to make full games that they can make their own games and that people will want to buy it when they themselves can create a game, aka making millions and millions of people unemployed and create a massive hassle on the economy... How can people be against others wanting more rights is baffling...
Are they gonna demand the same woke concessions that SAG are currently demanding from the Film studios?
If so they can fuck off.
Yeah, seems very toxic to be so hyper aggressive towards people who don't want to be f'd over... It's a weird take.
I may be wrong but I heard they wanted mandatory race and gender identity "Quotas" before they will agree to work on any project.What ‘woke’ concessions are SAG demanding from the film studios?
I may be wrong but I heard they wanted mandatory race and gender identity "Quotas" before they will agree to work on any project.
Major Actors have had similar quotas in there contracts for years now but from what I hear it sounds like they want those same policies mandatory for all SAG actors.
Listen having representation here or there to remind people that certain individuals "belong" to our collective isnt nessessarily always bad but if its mandatory thats a whole other issue and policies like that have no place in artistic mediums.
SAG-AFTRA’s demands are increased minimum pay rates, increased streaming residuals (neither of which have kept up with inflation), and improved working conditions. Royalty payments, which are contingent on the number of a show’s reruns, are no longer reliable. Streaming, which has shifted to shorter seasons over longer periods of time, has made less work available to actors. And union members want guarantees from studio and production companies about how, exactly, artificial intelligence will be used—they want to protect their likenesses and make sure they are well compensated when any of their work is used to train AI.
You're wrong.
https://time.com/6294212/sag-aftra-actors-strike/
Where did you hear that shit about mandatory quotas?
Yeah, what an effort I make when I get home, and the game I have been waiting for months, has just released.
I guess the time I put into playing the game gives me the right to shit on the developers, demand them to crunch or to lose their jobs. I just want to get a bit more excitement at any of their cost.
Din’t call me entitled
<\sarcasm>