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Sales down, number of gamers up in Japan (2003 vs 2002)

Of course, we've already heard that 2004 vs 2003 YTD is up by some percentage thus negating some of this data and it's conclusions

http://www.gamespot.com/news/2004/07/26/news_6103414.html

CESA's annual report shows that publishers are selling fewer games, but their development is more efficient and costs are down.
...
While Japanese publishers may not be selling as many games as they used to, they are saving money by making their research and development more efficient. A game for the PlayStation 2, which had the highest R&D expenses, according to a sample of 37 companies, cost an average of 39 million yen ($355,000) to make in 2003. In 2002, that number was 59 million yen ($537,000), meaning that companies have been able to cut development costs by about 33 percent. Games for the original PlayStation had the lowest R&D expenses, costing an average of 5 million yen ($45,000) in development in 2003. It cost almost triple that in 2002, at an average of 14 million yen ($127,000) per game. CESA estimates that game design cost is inversely proportional to the amount of time since a console's launch, due to improvements in development tools and developers' skills.
 

bloke

Member
That article forgot to mention average game development costs for other platforms, according to CESA

platform 2003 (2002)
PS2 39 mil. yen (59 mil. yen)
GC 38 mil. yen (72 mil. yen)
GBA 32 mil. yen (25 mil. yen)
XB 22 mil. yen (35 mil. yen)
PS 5 mil. yen (14 mil. yen)
 
nubbe said:
It would be interesting to know how they calculated the costs of development…

Not sure what you're geting at. The ONLY way to know would be to do a survey of publisher/developers.
 

brandonnn

BEAUTY&SEXY
dog$ said:
Animation3.gif

Best. avatar. ever.

Sorry, back to the topic at hand.
 

heidern

Junior Member
Erm, far from showing major efficiency gains in development cost, doesn't this just suggest the amount of money being invested into development is going down? Just another signpost on the road of market decline?
 

heidern

Junior Member
AniHawk said:
Bigger carts, newer chips? Only thing I can think of.

These are research and development costs, not manufacturing costs. GBA costs probably went up because more higher quality(technically) games have been greenlighted.
 
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