No.Alinea
No, it's not going to cover the porting costs."Yeah, this one will be ported to PC just as Returnal was, eventually.
I doubt it will sell all that much on PC, but considering this is a Unreal 5 game the porting costs will be tiny. Even if the game only sells 100k on PC that will cover porting costs for a project like this.No, it's not going to cover the porting costs."
Returnal likely sold less than 100k copies on Steam, if you take out the %30 owed to Valve that amount is basically peanuts and probably not worth it.Yeah, this one will be ported to PC just as Returnal was, eventually.
It should actually sell somewhat better, because the PS5 install base is now 10 times larger and there haven't been any major blockbuster releases lately that would have overshadowed the release.My guess is this will sell about the same as Returnal did, which makes sense given that it pitches to the same audience.

Unlike Yotei Saros didn´t set the charts on fire so we know it didn´t sell a lot anyway.Reminder that Alinea underestimated Yotei too.
My guess is this will sell about the same as Returnal did, which makes sense given that it pitches to the same audience.
Returnal likely sold less than 100k copies on Steam, if you take out the %30 owed to Valve that amount is basically peanuts and probably not worth it.
Mod Edit: Alinea Analytics is not a trust worthy source. Locked
- I collect VHS tapes
- Replies: 34
- Forum: Gaming Discussion
No alinea sources
We're talking about a niche release even by the standards of the genre (roguelike sold at $70).It should actually sell somewhat better, because the PS5 install base is now 10 times larger and there haven't been any major blockbuster releases lately that would have overshadowed the release.
It's not your fault, years of secrecy by publishers and platforms have created an information vacuum that is being filled by bad armchair analysts and YouTubers.In my defense I am seeing websites and other forums reporting these news so I thought it was fine. Good to know! Thanks
And we know this how? April charts only had a small fraction of the game's week 1 sales.Unlike Yotei Saros didn´t set the charts on fire so we know it didn´t sell a lot anyway.
Returnal had not much competition when it released and a lot of players who bought it out of curiosity probably weren´t too fond of the game design. I expect Saros to sell a lot less than Returnal.
By looking at the charts. The game dropped like a rock the second week.And we know this how? April charts only had a small fraction of the game's week 1 sales.
Returnal reached a million copies and was deemed profitable enough to do Saros. Now Saros released with assured asset reuse from Returnal (meaning it likely cost the same or less) and will likely hit a million in its lifetime. The game is doing fine for a niche title that's launching in a very very competitive year.
I personally plan on buying it when it gets on sale as I have way too much of a backlog to play.
Even websites like GameSpot and PushSquare are reporting the news
Possible, who knows?By looking at the charts. The game dropped like a rock the second week.
We are in a very quiet period of the year. The overall numbers aren´t high.Possible, who knows?
Just keep in mind that charts are determined by other titles' performances as well as it's all relative position. It's entirely possible for a Saros to sell much less than a Crimson Desert, but still make its needed numbers.