I'm sorry if this topic has already been discussed. However I have been unable to find any thread dealing with this question.
Fire Emblem for GBA is dependent on an autosave after every move. If you lose a man in battle or see in the middle of a battle that you will, you cannot just restart your from the previous turn. Once the battle has begun, it must end. This works very well on a GBA cart were saving takes very little time. However, it seems it takes far more time to save data on GC. Is this due to the time it takes to access the memory card, and if so, does this mean that the memory card will merely be accessed continously during gameplay? Or is there no way to minimize save time to keep this autosave feature in the GC FE and, if so, how will IS alter the gameplay due to this obstacle?
Fire Emblem for GBA is dependent on an autosave after every move. If you lose a man in battle or see in the middle of a battle that you will, you cannot just restart your from the previous turn. Once the battle has begun, it must end. This works very well on a GBA cart were saving takes very little time. However, it seems it takes far more time to save data on GC. Is this due to the time it takes to access the memory card, and if so, does this mean that the memory card will merely be accessed continously during gameplay? Or is there no way to minimize save time to keep this autosave feature in the GC FE and, if so, how will IS alter the gameplay due to this obstacle?