What she says makes total sense. It's easy to notice she's very experienced in game production and has common sense.
But she's assuming that all the doomer rumors about Bungie are right, which pretty likely at least a portion of them are lies and a portion of other ones are half truths from some angry fired incompetent person, or some junior tester or something like that, that talks and complains a lot but doesn't really have an idea of how things are going in the studio.
Obviously teams have issues from time to time, better and worse times, people that leaves and people that joins over time, that's normal stuff and doesn't mean that the studio is in trouble. Pretty likely they'll properly address the issues they may really have. Some of them on time for launch, other ones may need some extra time.
The game might get delayed, something super common in the industry, and that may already happened in this game in particular. Being a GaaS, it's also highly likely that may release with a maybe too barebones, not full featured Minimum Viable Product and then to start to build on top, expanding it and iterating it taking into consideration -in addition to obviously devteam ideas- player feeback and suggestions plus player tracked data via metrics and statistics.
It may have a rocky, rough, not stellar record breaking release, but then improving and building on top they may highly improve it and be very successful considering the context of the niche they are targeting (they are leaving out by design the PvE only players, the solo PvP players and also betting in the survival -you lose everything you were carrying- extraction formula that may be frustrating for many).
Sony still want to release marathon because once it fails they can take over bungie and get ride of it's executives
Sony already took over Bungie back in mid 2022 when they completed the acquisition of the 100% of Bungie.
Since then Bungie is a fully owned SIE subsidiary, that reports to the SIE head of first party games (now CEO of SIE Studio Business Group) Hermen Hulst, who since the acquisition has been part of the Bungie board of directors, like SIE's SVP of marketing.
Since then SIE got rid of the Bungie executives they considered appropiate and will continue doing so when they think makes sense. There is absolutely nothing stopping them from doing so. If they don't kick more executives it is because they think isn't needed.
Let Bungie die.
They are "Bungie" in anme only.
All those that made them great have long moved on.
They won't die, every year Destiny 2 is one of the top 10 top grossing games in PC and works very well in console too.
And despite the criticism from some people, Marathon had great numbers in the trailers they shared and in the amount of people trying to apply for the closed alpha, showing there's a great interest on this game. It may release with some issues, most of which will eventually be fixed, but very likely will be very successful.