However miniscule it is Pat still ultimately helped. Sure, the larger failings of the game aren't on him but putting money into something and it being bad is still a shitty feeling all around.
Woolie's analogy was probably the closest where it's sort of akin to voting in an election. You vote for a guy and he does shitty things in office and you regret voting for him, in this case it's backing a game versus voting someone into office. It's obviously not on the same scale, of course, but it's probably the closest thing to it.
It's just that in the case of Mighty No. 9 everything around it was handled poorly and the game isn't even very good and there wasn't exactly much for backers to look forward to during the development of the game itself. The documentary is just NOW coming out versus like Broken Age where you got documentary episodes every few months going over how development is generally progressing and what pitfalls they are encountering. (like them talking about budget concerns were raised fairly early into the documentary)
Not to mention things present in the final product like the fact the DRM-free version which is what most people played first because it didn't unlock on Steam at midnight saves to the program files directory meaning it needs to be run as an administrator or it doesn't save anything. Bricking Wii Us. Poor performance on every platform except PC.