NomenNescio
Member
We got PISSER on the Sony side with the 5 Pro, pumping 100 plus FPS with fake 4K, low ray tracing and additional effects on previously released games. The future playstation 6 will be able to run these games at even higher FPS and potentially fake 8K, the PS7 even higher with fake 16K (internal 720p resolution), and so on so on, thanks to the uncapped frame rate and other scalable features.
Yet we have very prominent releases that because they weren't build with console scalability in mind, and their devs don't care about patching them, they remain stuck in shitty technical specs. Bloodborne, the Arkham Trilogy, MGS V, RDR2. Honestly this is such a bummer, I hope this gen marks the end of that trend and every dev think about scalability on consoles from now on. Uncapped frame rate option and a Fidelity Mode go a long way.
I went and try to build a PC the other day and it was such a mess. Every graphics card has like 50 different brands and configurations, and let's not even talk about the other components. I just wanted a phucking 4090 to obliterate everything, there was an EVGA one, a GEFORCE one, a MSI one, an I-don't-even-know-this-brand one, different numbers and specs on each one of those, what a mess.
Give me a simple console that pumps everything with each subsequent hardware release. Nothing fancy.
Yet we have very prominent releases that because they weren't build with console scalability in mind, and their devs don't care about patching them, they remain stuck in shitty technical specs. Bloodborne, the Arkham Trilogy, MGS V, RDR2. Honestly this is such a bummer, I hope this gen marks the end of that trend and every dev think about scalability on consoles from now on. Uncapped frame rate option and a Fidelity Mode go a long way.
I went and try to build a PC the other day and it was such a mess. Every graphics card has like 50 different brands and configurations, and let's not even talk about the other components. I just wanted a phucking 4090 to obliterate everything, there was an EVGA one, a GEFORCE one, a MSI one, an I-don't-even-know-this-brand one, different numbers and specs on each one of those, what a mess.
Give me a simple console that pumps everything with each subsequent hardware release. Nothing fancy.