Yeah, right, and Windows, or Explorer back in the day, isn't one either. People really have a hard time understanding what a monoploly is just because this one isn't doing evil greedy shit to either their competition or their customers.It still isn't a monopoly...
Except they didnt really start first. Xbox live marketplace and steam are siblings, barely two years appart. Xbox was first to open up to third parties for buying digital games.Like Phil would say... steam won the engagement and backlog fight by starting it first.
I don't even think it has to be day one releases.They should go 100% in or 100% out.
100% in, every single game day one on pc so i don't need to buy any sony box at all and i can play their stuff in the best way possible and with a better controller without waiting 1-2 years.
If Steam was used by large corporations or the government, there likely would have been anti-trust action taken against Valve already. I think it flies under the radar because it sells games directly to consumers.Yeah, right, and Windows, or Explorer back in the day, isn't one either. People really have a hard time understanding what a monoploly is just because this one isn't doing evil greedy shit to either their competition or their customers.
I don't even think it has to be day one releases.
100% guaranteed PC releases with a six month console exclusivity would be fine. It might even work out better for Sony because you might get some people double-dipping, depending on the game.
As for the controller, I'd argue that the Dualsense (or whatever they call the PS5 controller now) is the best option, it's just unfortunate that a lot of the best features aren't aren't often supported on PC and when they are, it requires the controller to be connected to the PC.
If Steam was used by large corporations or the government, there likely would have been anti-trust action taken against Valve already. I think it flies under the radar because it sells games directly to consumers.
Also, there probably haven't been that many complaints like there were with Windows and Explorer back in the day, but Steam definitely qualifies as a monopoly at this point, especially given companies that have historically had anti-trust action taken against them.
They are, by very definition, not monopolies.Yeah, right, and Windows, or Explorer back in the day, isn't one either. People really have a hard time understanding what a monoploly is just because this one isn't doing evil greedy shit to either their competition or their customers.
...and instead allow releases on each other's platforms, Epic Games and Nintendo?
And perhaps Nintendo could open their own storefront if they decide to release games on PC.
I could see a Sony or Microsoft exec questioning why. It's honestly just supplemental income. PC and console game is still two different things. Even with the Steam Machine (I think it will still be niche) and that bridging the gap, they are different consumer bases. Releasing a game on PC/Steam won't hurt your console market. Sony/Microsoft still make very little money on hardware and the sales come from software. Money is money. Does it really matter where your software sales are coming from? I think the timed release is the way to go. It preserves their core business but gives them a chance for secondary sales. It's like the movie industry putting a movie in the theaters and then releasing it on digital/physical 3 months later.
Fanboys work in mysterious ways.Pc is the ultimate experience, by far. Why would we want this?
Easily the majority of PS revenue now is Sony's cut of third party GAAS games and PS+. If they continue to put their first party games on Steam, let alone PC, that will eventually be threatened by Steam Machines and Magnus since you get MP for free.
I could see a Sony or Microsoft exec questioning why. It's honestly just supplemental income. PC and console game is still two different things. Even with the Steam Machine (I think it will still be niche) and that bridging the gap, they are different consumer bases. Releasing a game on PC/Steam won't hurt your console market. Sony/Microsoft still make very little money on hardware and the sales come from software. Money is money. Does it really matter where your software sales are coming from? I think the timed release is the way to go. It preserves their core business but gives them a chance for secondary sales. It's like the movie industry putting a movie in the theaters and then releasing it on digital/physical 3 months later.
To not be able to comprehend a situation where someone would not want everyone to have access to every game is just naivete.Fanboys work in mysterious ways.
To not be able to comprehend a situation where someone would not want everyone to have access to every game is just naivete.
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In your world there is no need for Batman. In my world, I am Batman.
The above is actually bullshit. I'll give you the real honest reason. Ready? Okay, so one time when I was a kid I was very excited about starting a new job. This was a pretty high profile job and ended up being something that would really give me a headstart on my future. I was (stupidly) talking openly about it and one of my friends overheard and his mom asked me about it. I told her and off she went. Next day I found out that my friend would be working the job with me too. The friend's mom had called to the job and offered additional services and now we were both working the job starting the same day.
THAT is the reason PC can't have anymore Playstation games.