I would have to say the original Clocktower on the PSX. Now granted, I havn't played this game in a damn long time, but I don't remember a game bringing out more "fear" in me than it did. Its methods were different than say RE or SH as it created this undying aura of suspense and paranoia, instea dof flat out tyring to scare you.
I mean, you would be in this room, the scary ass music kicks and you know you only have a few seconds to pick a suitable hiding place before The killer entered the room looking for you. So now your hearts pounding as the killer is ransacking the room looking, if he finds you, you can only run since you're unarmed and try to use things like chairs and trash cans to act as a barrier while you escape. The gameplay only adds to the suspense and the anexiety created by the atmosphere as the point/click controls don't give you full control of the character.
I mean, you would be in this room, the scary ass music kicks and you know you only have a few seconds to pick a suitable hiding place before The killer entered the room looking for you. So now your hearts pounding as the killer is ransacking the room looking, if he finds you, you can only run since you're unarmed and try to use things like chairs and trash cans to act as a barrier while you escape. The gameplay only adds to the suspense and the anexiety created by the atmosphere as the point/click controls don't give you full control of the character.