Schreier: Electronic Arts is laying off between 300 and 400 staff, including around 100 at Respawn, and canceling a Titanfall extraction shooter

The fact that a Titanfall extraction shooter left the brainstorm session and had actual development put into it shows how creatively bankrupt these AAA studios are. They are so lost.
Show how bankrupt you are that you keep parroting this nonsense.

If they announced a Titanfall 3 single player only campaign would you say the same?
 
The fact that a Titanfall extraction shooter left the brainstorm session and had actual development put into it shows how creatively bankrupt these AAA studios are. They are so lost.

Titanfall was never coming back as another 4 hour single player campaign with an optional multiplayer component. Those days are long gone.
 
300-400 staff members are equivalent to 10-13 new studios, assuming these developers are good at their jobs and lessons can be learned from Clair Obscur.
 
Shame about the people loosing their jobs, hopefully they manage to land on their feet, but it's looking bad in the gaming industry right now.

On a personal level though, seeing Titanfall finally return only to be another extraction shooter would have been really disappointing, so I can't say I'm sad about the project getting cancelled.
 
Show how bankrupt you are that you keep parroting this nonsense.

If they announced a Titanfall 3 single player only campaign would you say the same?
Parroting what nonsense? The idea that AAA devs are trend chasing and it's not working out? Tell me the last time trend chasing has worked out for EA at all. That's why I said they're creatively bankrupt and it never should've even left brainstorm sessions.
 
If EA had not sent Titanfall 2 to die by releasing it between CoD and Battlefield 1, and held it until February of the following year, the game would have been a smash hit. I'll die on that hill.
 
Parroting what nonsense? The idea that AAA devs are trend chasing and it's not working out? Tell me the last time trend chasing has worked out for EA at all. That's why I said they're creatively bankrupt and it never should've even left brainstorm sessions.
Whats "trend chasing" actually mean?

Extraction shooters are not mainstream nor a trend.

Making a Counter Strike or Fornite clone would be trend chasing.

Or are you suggesting any studio that tries make a game within an established genre is creatively bankrupt?
 
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It does feel like the layoffs have slowed down a lot lately, though... probably in part because everyone's already been laid off.

I wonder what the chances are that somebody who was laid off in the last year got a job at respawn to get laid off again

Games industry is a goddamn mess. Every dad who ever called their kid a retard for wanting to make games as a career was right all along.
 
Parroting what nonsense? The idea that AAA devs are trend chasing and it's not working out? Tell me the last time trend chasing has worked out for EA at all. That's why I said they're creatively bankrupt and it never should've even left brainstorm sessions.
Yep, clear that execs paid a bunch of agencies who have no experience of the industry to do a bunch of trend and data analysis and predict the industry's next Battle Royale moment. The results clearly came back with 'it's extraction shooters'. So Rainbow Six and The Division tried it and couldn't make it happen, EA ran it through pre-production and thought better of it and Bungie bet the farm.
 
"canceling a titanfall extraction shooter"
Donald Glover Reaction GIF


Sorry for those who lost their jobs.
 
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I wonder what the chances are that somebody who was laid off in the last year got a job at respawn to get laid off again

Games industry is a goddamn mess. Every dad who ever called their kid a retard for wanting to make games as a career was right all along.

I mean... the chances are not bad. A lot of people have been laid off multiple times within a year. It's completely stupid right now.

I don't think games is a bad place to work, genuinely - this is a really bad time, but it'll adjust. I do think we're seeing a changing of the guard where some of the bigger, established studios are becoming increasingly irrelevant and smaller studios are starting to become more prominent. That'll take time to solidify, but I think things are getting better. Though headlines like this certainly don't make anyone feel super great.
 
I wonder if they saw how the world reacted to Marathon and then thought "you know what? Let's not" and pulled the plug.
 
Yep, clear that execs paid a bunch of agencies who have no experience of the industry to do a bunch of trend and data analysis and predict the industry's next Battle Royale moment. The results clearly came back with 'it's extraction shooters'.
Had this not affected a lot of people, it would've been genuinely hilarious.

Chase a trend by copying the popular thing: failure.

Try to predict what the new popular thing will be, but getting it wrong: failure.

It's like, no matter what they try, they are doomed to walk into that upturned rake.
 
Yep, clear that execs paid a bunch of agencies who have no experience of the industry to do a bunch of trend and data analysis and predict the industry's next Battle Royale moment. The results clearly came back with 'it's extraction shooters'. So Rainbow Six and The Division tried it and couldn't make it happen, EA ran it through pre-production and thought better of it and Bungie bet the farm.
The Division practically invented the genre.
 
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Titanfall was never coming back as another 4 hour single player campaign with an optional multiplayer component. Those days are long gone.
It could have come back as a 15 hour SP campaign with MP components. Jedi series SP is selling well enough.
 
I wonder if they saw how the world reacted to Marathon and then thought "you know what? Let's not" and pulled the plug.
there's like 500 of these shits about to drop and people are starting to realize that the genre is not as big as they thought it would be.
 
Hard to care when your bright idea for another Titanfall is to trend-chase extraction shooters some more.

Literally EA has absolutely nothing I care about at this point, they're the most boring ass publisher.
 
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Because T2 did so well (as much as i loved that game).
It didn't necessarily have to be same as T2, but a solid SP campaign plus a more involved MP Battle passes and such might have had a chance.

Extraction Shooter was a dumb move in the first place in same way that Marathon is attempting.
 
It didn't necessarily have to be same as T2, but a solid SP campaign plus a more involved MP Battle passes and such might have had a chance.

Extraction Shooter was a dumb move in the first place in same way that Marathon is attempting.
More Titanfall 2 campaign would do for me, that game was like the Mario of FPS. Shame it solid like shit for various reasons.
 
I'm more surprised that Respawn is (co)developing a Star Wars XCOM clone than with the fact that they were ordered to chase the extraction shooter trend. Hopefully they'll release Zero Company before EA shuts them down completely.
 
I'm more surprised that Respawn is (co)developing a Star Wars XCOM clone than with the fact that they were ordered to chase the extraction shooter trend. Hopefully they'll release Zero Company before EA shuts them down completely.
What makes you think Respawn is getting shut down?

I'll have what you are smoking please.
 
In theory, that's three studios that could make a game as good as Clair Obscur and show EA how it's really done.
 
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This is just the first of many. FedEx, whirlpool and USPS are laying off also. The fall is "on". Hopefully this is just momentary disruption.

But when was the last time, everything went "our way"?
 
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Parroting what nonsense? The idea that AAA devs are trend chasing and it's not working out? Tell me the last time trend chasing has worked out for EA at all.

Well, the last time was 2019, when the EA had the AAA devs behind Titanfall chase the trend of Battle Royales to make Apex Legends.
 
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Maybe one day those people who let go create their own studio and make a great game like Clair Obscur: Expedition 33.

I still can't believe ex devs from Ubisoft made amazing game like Clair Obscur.

Maybe when devs working on AA game instead of being force to make crazy high budget AAA game they bring better result?
 
Legit surprised the industry hasn't had a massive crash with these frequent forced talent exoduses.
 
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