Screw being open minded. If you dont like VF4 Evo, you aren't a fighting game fan.

The matches between two decent players just move so well. Its not about combo strings, or memorizing the best moves, its about KNOWING your character and improvising where needed. That's badass.

Oh, an Aoi is the awesome forever and ever. Even with the status of the Mighty Shun Di.
 
I liked 4 and I liked Evo...but the series are frustating for me. My brother is a talented Akira player and there isn't anything I can't do against him. Anything. I always get owned. it's not a matter of practising...because I would need years to reach his level with my Sarah...
I enjoy much more playing street fighter games where the things are the opposite...and in 3D games SC and Tekken are better for me...

I guess I don't like to lose.
 
Yeah, it is pretty fun. I was majorly disappointed that the AI mode got removed though. I loved AI mode in VF4. I actually spent more time tweaking this than playing the game. Kept on getting new moves and recording my matches just to have my PAI AI fighter be the best! Of course I had the coolest name ever for my Pai character: PAIDAHOE

It works two ways!

1) PAI DA HOE

2) PAID A HOE

I'm so damn witty.

The world tour mode is pretty cool. So is the remix of the original VF on the disc. I just loved the AI mode though.
 
I totally agree. But I don't have anyone to play with. I brought it over and tried to get my friends into it...they couldn't have possibly bitched more about the game. They couldn't do anything, and I guess they wanted to be superstars in 5 minutes. But I had a blast, one of the few times where I won every fighting game match without any problems at all. That's the thing to love about Virtua Fighter, a newbie will never beat someone who has been playing more. They still won't play it with me, even after I explained that it takes practice.

Lion, Aoi, and Jacky are my characters. Lion is the one I've had the most practice with, and is just my favorite to use in general. But I learned the basics on Jacky, and Aoi is the side character that I try to learn sometimes. Of course Lion's cocky comments at the end of the match didn't help all the frustration my friends were having. :lol
 
AI MODE! ROX! Better be in VF5 home port. I love training my AI character into an ultimate warrior!

I probably like it so much because I'm so bad at the game. It's like a crappy baseball player who is a good manager. I can't play the game worth a damn but I can train someone else to fight well!
 
We had some strong Aoi vs Lei Fei matches last night. I think I levelled up my Lei Fei skills a tad.

VF4E is by far and away the best 3D fighter ever made, and this is coming from a VF2 fanboy.
 
Grizzlyjin said:
I guess they wanted to be superstars in 5 minutes.


Sega has got them covered:

sega-superstars-20041011094115470.jpg
 
That'd be awesome if the game included a SPoD attachment that would launch out of the EyeToy and fling the kid through a wall. Seeing Akira kicked in the belly by some fruity teen HURTS THE SENSIBILITIES. Why not Jerky instead, Sega?
 
Someone said it best... I would have enjoyed this game a whole lot more had it been more popular within my crowd.

Regardless... AWESOME game. I can only agree with the thread title.
 
Anyone who isn't in a wheelchair would be able to beat up Akira in Sega Superstars. It's probably the easiest game of the lot.
 
You can pretty much counter on command with Aoi which makes all LF's mid strings useless. I'm having to rely on low-starting combos and evade moves.
 
Count me in as a VF/EVO fangirl! I likely wouldn't do very well against real players but my Jacky and I can do alright for chump-play. :)
 
I own and Love VF4 Evo, but since I played DOA:U I often find myself waking up in the middle of the night, drenched in sweat, craving an online mode for VF4 that combines Evo's Quest Mode (Character personalization) with DOA:U's Virtual Arcade.

Dear god, there is no justice in the world!
 
VF4 Evo rocks. If it hadn't been for SF3:3S, it would easily be the best fighting game ever, and even that is negotiable.

SF3 has more competition and it is playable online, which is a huge plus. On the downside, it has a few really useless characters.

I play Aoi almost exclusively. I dabble with Akira and others, but in a serious fight, I only know Aoi well enough to stand a chance.
 
God, I'm continually amazed at how deep this game is.

also, Akira isn't impossible to overcome. If you use someone moderately fast (say, Lau or Jacky), you'll be able to stagger him as long as you continually change up where you're hitting him.
 
"I CAN'T FUCKING FIND THIS GAME FOR SALE ANYWHERE, NEW OR USED. RHGHGHGHHG"

Muahaha! I found the last new copy on sunday, hidden below the gamecube games at EB, on the ground level shelf :D:D:D


PS: while it probably isn't the *last* new copy, it probably is one of the last few, this game is indeed hard to come by, even EB online only has pre-owned.

PPS: the game is kicking my ass :
 
best fighter ever. 3d anyways, i don't really play any 2d fighters. i started up another brad character awhile ago, i think i was at warrior when i stopped. but i already had another brad, goh, akira, shun, and lion at champion. vf4 is one of the games i can come back to over and over again and never really get sick of.
 
Yup, I agree with the title. It's easy for me to say that because I have slaughtered anybody who challenged me. I have some decent skills with Lei Fei, but after seeing some people play, I know I could use more practice. The great thing about Lei is that it is damn near impossible to know where his attacks are coming from.
 
Hmm, allow me to do a bit of hating, because it wouldn't be GAF without it.

I think this is pretty nonsense. The majority of VF fans aren't skilled enough to appreciate the game's depth. In order for you to gain that skill, you would have to have played the game pretty intensively against a wide variety of human competition. Not everyone has access to that kind of competition, and the computer AI, no matter how tough you think it is, can only teach you the very basics of the game. In addition, I doubt that most people are willing to devote a significant amount of time and effort to a single video game. I firmly believe that most of the praises stem from hearsay. Sure you can like it, but like it for reasons based on your own playing experiences.

I'm not going to pretend I like VF just because other people say it's deep. I never bothered to learn how to play this game properly, so I don't really care for it.

I am a fighting game fan and I don't like VF.
 
fobtastic said:
Hmm, allow me to do a bit of hating, because it wouldn't be GAF without it.

I think this is pretty nonsense. The majority of VF fans aren't skilled enough to appreciate the game's depth. In order for you to gain that skill, you would have to have played the game pretty intensively against a wide variety of human competition. Not everyone has access to that kind of competition, and the computer AI, no matter how tough you think it is, can only teach you the very basics of the game. In addition, I doubt that most people are willing to devote a significant amount of time and effort to a single video game. I firmly believe that most of the praises stem from hearsay. Sure you can like it, but like it for reasons based on your own playing experiences.

I'm not going to pretend I like VF just because other people say it's deep. I never bothered to learn how to play this game properly, so I don't really care for it.

I am a fighting game fan and I don't like VF.
The AI learns based on how you play and it changes the way it plays. You can change tactics, and try it against the AI which essentially remembers your old tactics. Also you are complaining about the game's depth, yet you didn't both to learn how to play the game. Come on now. Also, you say that you find it impossible for people to devote a significate amount of time and effort to a single video game.
VF4 playtime = 200 hours.
KOTOR playtime = 180 hours.
Ever heard of an MMORPG?
Let me guess, you like button mashers don't you?
 
my only complaint about vf4 is lack of accessability...especially when playing against people...there aren't really any people near me that are good at the game, and few of my friends are willing to put the effort and time into it.
 
Oh please, VF4: Evo is the Ico of fighting games. Everyone decries that it's great, but in the end it's just a mildly entertaining piece of drek.
 
Ironclad_Ninja said:
The AI learns based on how you play and it changes the way it plays. You can change tactics, and try it against the AI which essentially remembers your old tactics. Also you are complaining about the game's depth, yet you didn't both to learn how to play the game. Come on now. Also, you say that you find it impossible for people to devote a significate amount of time and effort to a single video game.
VF4 playtime = 200 hours.
KOTOR playtime = 180 hours.

Wow, you completely missed the point of my post. Reread it. I never complained about the game's depth. I also never said that it was impossible for people to devote a significant amount of time and effort to a single video game. If you believe otherwise, go ahead and quote specific lines.

Just because the AI "learns" the way you play, it doesn't mean it replicates human behaviour. Like I said, the AI will only teach you the basics. Advanced strategies typically deal with human psychology.

I guess I neglected to mention that what also counts is how you spend your time and effort. Proficiency obviously matters. Perhaps, however, quantity only really matters when you have a solid foundation to build upon. For the record, I had over 2000 hours officially logged onto another fighting game's console version and I have no idea how much time I spent playing it at the arcades.

My problem is not with VF. My problem is with posers.
 
fobtastic said:
Wow, you completely missed the point of my post. Reread it. I never complained about the game's depth. I also never said that it was impossible for people to devote a significant amount of time and effort to a single video game. If you believe otherwise, go ahead and quote specific lines.

Just because the AI "learns" the way you play, it doesn't mean it replicates human behaviour. Like I said, the AI will only teach you the basics. Advanced strategies typically deal with human psychology.

I guess I neglected to mention that what also counts is how you spend your time and effort. Proficiency obviously matters. Perhaps, however, quantity only really matters when you have a solid foundation to build upon. For the record, I had over 2000 hours officially logged onto another fighting game's console version and I have no idea how much time I spent playing it at the arcades.

My problem is not with VF. My problem is with posers.
Elaborate please on what you think is human behaviour.
 
yoshifumi said:
my only complaint about vf4 is lack of accessability...especially when playing against people...there aren't really any people near me that are good at the game, and few of my friends are willing to put the effort and time into it.

Bingo. With the lack of pre-canned strings and easy power moves came a steep learning curve that left most North American players with a bad impression. Ain't that a shame.
 
MrAngryFace said:
I got mine at eb used a few months ago. You want evo tho, not standard.

What? I can no longer respect you. You should have been there ready with money so fast that nobody in the entire gigaverse could have possibly, conceivably, in any way, shape or form traded in a used copy yet.
 
Ironclad_Ninja said:
Elaborate please on what you think is human behaviour.

Geez, now we're really digressing. To humour you, I'm going to assume you're not actually asking for a definition of human behaviour, and I'm going to talk about the psychology involved in fighting games.

It's basically about making the odds in guessing games work in your favour. You do this by learning how your opponent naturally reacts to specific situations and learning how to condition your opponent to react in specific ways. Looking at the big picture, the more competition you play against, the more capable you become at anticipating your opponents. I'd rather not go into a strategic theory discussion, but the point of this is that you're trying to exploit thinking modes that are obviously influenced by emotions. AI won't help you with this.

I can't believe I'm trying to justify human competition over AI.
 
I've been to a few VF gatherings and played people who really know the game, so I'm pretty sure that I can judge the game's depth. And it's incredibly deep. No other fighting game has anywhere near as many possibilities in any given situation. End of discussion.

If you want that is another question.
 
I love VF and have been playing since the begginning, too bad I get owned by good players over and over again.

-Exis
 
Sho Nuff said:
BUT WHERE CAN I BUY IT!?

I saw it at Best Buy this weekend. They had it in those racks at the checkout line where they want to lure you into an impulse buy.

VF4 is an awesome game for a lot of reasons, but I like it because it completely fucking smokes any other fighter when it comes to the quality of CPU opponents. Namco can't do challenging, interesting AI worth shit. VF4 had a shitload of CPU fighters that actually had interesting styles and broad differentiation of skills. The best fighting game ever for shut-in, lifeless losers like me.

DFS.
 
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