Section of a game that felt impossible and made you quit playing a game entirely?

xwez

Banned
I'm playing through Little Nightmares right now and this mother fucking jump you have to make, in the guest area, has brought my progress to a screeching halt. Have tried probably 50+ times, and I can't get past it. I'm about to throw in the towel and quit playing the game altogether. I'm thinking I need to just step away, and try tomorrow, which has worked in the past (Dead space asteroid section anyone), but if I don't get it in a dozen or so tries tomorrow, I'm done.

Only other time I've done this is the boss fight against Radec in Kill one 2, where I say "fuck this shit" and walk away to never play the game ever again.
 
Some of the dumb filler puzzles in Mass Effect andromeda, those stupid ones where you have to match the red things. Hated them and quit the game as a result. Never went back.
 
I borrowed the first Shadow of Mordor game from a friend, got to the forced stealth section, failed a few times and said decided I was done. I was enjoying the game up until then, and even invested in some stealth perks, but there was NO reason to force a genre switch like that. I can't stand that sort of thing.
 
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The last battle with
Ultimecia when she chooses only 3 from your party and she always chose the weakest ones. I didnt want to spend another 30hrs just levelling them up
in FFVIII made me quit the game completely. And its to date the Final Fantasy I havent finished.
 
Last level of Driver. Nothing else that I've seen has come anywhere near that bullshit mountain. Didn't just end the game for me, it ended the entire series. Never touched any of the sequels.
 
As a kid... Prince of Persia: Sands of Time, I must have been 9 or 10.

That bit at the end with the room with a million doors. If you went through the wrong one, you just came out of another one on the same floor... I quit, never finished it.

Many years later I got the remaster (or whatever it was) for PS3, googled that section and it turns out you had to listen to the sound of running water.

So it basically took me from 2003 to 2011 to end up finishing that game and see the ending!
 
Recently, Shantae: Half Genie Hero. The vertical level with the worm chasing you.

Edit: it didn't "feel impossible", just too annoying and not worth of doing it all over and over again.
 
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Ni No Kuni, The White Witch boss at the end of the game. I hadn't spent time grinding up levels before reaching the fight so I may as well have headbutted a brick wall repeatedly. Ended up raging and shelving it.
 
Last boss in Grandia. Hard dungeon build up requiring me to consume pretty much all of my items just to get to it and have nothing for the boss, then it has a save just before and multiple phases on top. I never went past a couple and I couldn't bother making it back out of the dungeon in reverse to restrock or grind up, lol, the good old JRPG days with random battles and no auto health regen inbetween :(
 
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Last level of Driver. Nothing else that I've seen has come anywhere near that bullshit mountain. Didn't just end the game for me, it ended the entire series. Never touched any of the sequels.
Really? I mean it was difficult but I didn't have a problem beating it when I was a kid. Took a few tries but it wasn't some Dark Souls level driving experience lol. I'd say the hardest part of the game is the beginning section in the garage.
 
Last boss in Grandia. Hard dungeon build up requiring me to consume pretty much all of my items just to get to it and have nothing for the boss, then it has a save just before and multiple phases on top. I never went past a couple and I couldn't bother making it back out of the dungeon in reverse to restrock or grind up, lol, the good old JRPG days with random battles and no auto health regen inbetween :(
Actually enemies were visible iirc but yeah you often couldn't avoid them, haha...
 
I quit metal gear rising in the president. I'm sorry but I just couldn't see the color of the attacks between all the fire and lava!
 
Guacamelee... there is this one Room with "endlessly" spawning time bomb enemies and a spiked pillar in the middle. Dozens of tries and the realization that games should be fun, so I don't play that game anymore.
 
Duck Tales Remastered last lava sequence
Ori and Blind Forest, lava mountain, sequence with the switch and two opposite moving platforms

Even if I wanted to return, I forgot how to play and they are left at a hard stage. Better replay whole game
 
Rocket Knight Adventures on the fucking mega drive. Stage 8 or 9 was unbeatable, even for a child like me with way too much time on his hands. I don't know how often I tried to beat the game, dark souls feels like a cakewalk compared to that.
 
As a kid... Prince of Persia: Sands of Time, I must have been 9 or 10.

That bit at the end with the room with a million doors. If you went through the wrong one, you just came out of another one on the same floor... I quit, never finished it.

Many years later I got the remaster (or whatever it was) for PS3, googled that section and it turns out you had to listen to the sound of running water.

So it basically took me from 2003 to 2011 to end up finishing that game and see the ending!
So much easier to get solutions when you're stuck in games these days...

Your story reminds me of myself. Took me several years to finish the original Resident Evil because I could not figure out that you had to check those books, turn them and then get the medallions that you had to use on the fountain.

Today just Google and be done with it.

And no, I don't think the joy of finally finding the answer was worth the frustration searching for it.
 
Really? I mean it was difficult but I didn't have a problem beating it when I was a kid. Took a few tries but it wasn't some Dark Souls level driving experience lol. I'd say the hardest part of the game is the beginning section in the garage.

You got lucky, I sure didn't. The garage was fairly easy for me if I recall correctly, but the last level was all about luck.
 
Level 1 first boss, Sonic the Hedgehog 2 on the Gamegear. Infuriating. Out of every 10-20 tries I'd manage to get past the crab boss once. It was due to the gamegear resolution being too low, making it impossible to gauge/time your jump correctly. Shitty port.

 
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Tie fighter. One of the last missions, where you need to protect the shuttle carrying the emperor from a bunch of corellian corvettes. Tried over and over but simply could not get all the blockade runners down before they blew up the shuttle. Guess the emperor is dead now and the finale of the return of the jedi didn't happen. Neither did the force awakens or the last jedi. You can thank me later.
 
The last battle with
Ultimecia when she chooses only 3 from your party and she always chose the weakest ones. I didnt want to spend another 30hrs just levelling them up
in FFVIII made me quit the game completely. And its to date the Final Fantasy I havent finished.
You didn't need 30 hrs. If that weak character is killed by her or yourself, after 5-10 seconds next character takes its place. In just a minute you can form your optimal party.
 
Last level of Driver.

This one is still giving me nightmares. Straight up awful. I remember beating it on pure luck after a dozen of tries. There were cars all over the screen, cops and cabs fucking crashing everywhere, with me in the center just narrowly passing them by. Never touched any of the sequels either, the fear of having to go through a level like this again was too much.
 
I don't know about impossible but annoying and not worth the effort happens pretty often. The last game that happened with was Hallow Knight. It's a good game and I can see why people like it. But the platforming later in the game is made to be annoying. On to the next game.
 
In Dark Souls 3, I forget the name of the area, but it's right after a forest and there is a lot of water to wade through and there are giant crabs. Fuck that area. I don't think I'll ever go back.
 
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The last boss in resonance of Fate.
The game has some weird and unexpected difficulty spikes and this was one of them. After like 2 hours trying it became clear I wasn't going to beat him unless I spent time grinding for levels and I just didn't feel like it
 
I got stuck in Shantae on Switch recently and I can't be fuckin bothered to go back.

EDIT:
Recently, Shantae: Half Genie Hero. The vertical level with the worm chasing you.

Edit: it didn't "feel impossible", just too annoying and not worth of doing it all over and over again.

I'm SO glad I'm not alone hahaha
 
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Killzone 3 final stage balcony part on Elite difficultly. I think it was mission 8. Impossible. Tried for at least 3 hours and could not finish it. Gave up on that game forever since then.
 
I still remember my first attempt at Dark Souls years ago. Spent a few hours in the Undead Asylum just getting destroyed by base level skellys. Never made it past the boss, declared the game unfair and put it away.

Later that year I would give it another shot and becoming entirely addicted. That initial hurdle is a tough one...
 
Boring answer, but Ornstein and Smough. Didn't quit, but did resort to summoning an NPC to help out. As a first run through a Souls game with a melee build, that fight was hell.
 
Messiah. The final boss fight against the Devil and his minions. I dare say that it was a breeze for some people but for some reason it eluded me.
 
In Dark Souls 3, I forget the name of the area, but it's right after a forest and there is a lot of water to wade through and there are giant crabs. Fuck that area. I don't think I'll ever go back.

You were at the Watchdogs of Farron area. If you didn't mention the constant invasions on that area that adds to the Crab situation then you probably haven't tried enough lol.

If you know the way it's so skippable.
 
I stopped playing Ecco the Dolphin for SEGA Genesis somewhere near the end I think. It wasn't impossible but so hard and obtuse that my child mind gave up.
 
Really? I mean it was difficult but I didn't have a problem beating it when I was a kid. Took a few tries but it wasn't some Dark Souls level driving experience lol. I'd say the hardest part of the game is the beginning section in the garage.

I never made it past the tutorial thing in the garage. Fuck that game.
 
First level of Demon Souls led me to putting the game on ebay. 3 days before the auction closed I tried it again and became hooked.

Edit Demon Souls not Dark Souls
 
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Stealth parts in Beyond Good and Evil. The controls, camera and timing made this the least-fun thing ever.

Oh, and also, the tutorial for Driver was nearly impossible to pass.
 
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Uncharted 4 on crushing. I stopped mid-game, after the first jungle level that took me several days to beat. Never touched the game since, goodbye platinium.
 
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