I figure this will prolly be forgotten in the tsunami of Shenmue Online but oh well
When Sega announced the 2500 series, there were a few titles that
right away I knew I wanted a remake. Golden Axe, Space Harrier, and
Hokuto no Ken were no brainers, but another title that really was
looking forward to was Alien Syndrome. Having spent countless hours
and having fond memories of the game, I was looking forward to the
remake. However, having been disapointed with the remake of Golden
Axe, I was a bit skeptical on how good it was.
Having just finished the remake, I can honestly say thankfully it
turned out to be a good game, maybe one of the best of the Sega Ages
series. The game has lost none of its difficulty, and in fact is in
many ways even harder. The game can be played in 1 player, or, with 2
players co-operatively. That alone is IMHO worth the price of the
game.
First off, instead of a pure birds eye view, the view is now slightly
isometric with 3D characters that don't look that bad (compare to
Golden Axe say). Gameplay is identical to the original, you start off
with the basic machinegun, with a number of different weapons
upgrades, such as fireball, flame, laser, and some which I don't
recall, such as bombs and homing missiles. You can also get "options".
Kinda like weapon helper bods in Gradius which fires on their own. You
can arm up to 2 options. The entire game is played with 3 buttons, one
is a regular fire button, which fires your weapon in the direction
you're facing, the other, really handy button is a strafe fire weapon,
which allows you to shoot and move yet still facing the same
direction, and the last, is a bomb (which I don't recall in the
original game), which clears the entire screen.
The stage sequence appears to be the same as the original game. I
don't remember the name of the original stages, but the shapes of the
ship is the same and the bosses seems to be the same, although more
nasty. There are six or seven stages and each stage has different
aliens, from really agile ones to super tough ones. Which adds a great
deal of variety to the gameplay. The basic premise is the same as the
original, rescue enough people, and exit the ship before it blows up.
You have a quota of # of people you must rescue before you can exit
the ship but you can rescue more if you like. After you exit the ship
you have to fight the boss, and again there is a time limit. When you
play 2 player co-op, the game is much more difficult. The aliens
swarms like locusts and some are quite tough and require many shots to
take out. Taking out alien generators will slow their spawn rate, but
the generators are usually quite tough.
This is IMHO one of the best Sega Ages games. The simple gameplay but
nasty difficulty brings back the ol' school gaming fun. The 2 player
co-op mode is alot of fun as well. Fans of the original should
definitely looking getting it when it become available in their
region.