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Sega partners with Silicon Knights to create next generation content

Anyone have a screen cap of Twin Snakes when Ocelot's arm gets chopped off and says, "WHAT?"

Cause that's how I feel about this news! WTF
 
radioheadrule83 said:
Why is no one here wondering if any of this may have made Nintendo and SEGA cosier together?
Why would it? SEGA is retooling into Generic Publisher #38 while Nintendo is retrenching into happy happy fruit tree innovation land.
 
ecliptic said:
I think its funny watching the complete turn around of opinions of Silicon Knights from Nintendo fans. :lol
Find ONE. Notice how extremely generous I'm being. You're using the plural, implying more than one, and I'm only asking you to find ONE.
 
ecliptic said:
I think its funny watching the complete turn around of opinions of Silicon Knights from Nintendo fans. :lol

Hilarious. Use the search engine. There's always been pro-Nintendo haters of SK (Wrongly so IMO). But the real haters are the one's now skipping like a little girl. I'm sure there's a lot more Bots who are now positive than there are former Nintendo lovers who are bitter.

Edit: Should have read a little further. Beat by /\ /\
 
Poor Sega. You've gone off the deep end and now you're just tying more weights to your ankles.
 
SK are AWESOME. Eternal Darkness is one of the best action/adventure games this gen, one of the few REAL adult games... I mean, not ADULT because of some blood or nudity, but because of an adult plot with adult themes and references. It didn't sell, right, but that just proves that gamers are still too young.

People didn't understand ED. I feel sorry for them...
 
not much of a surprise...


sega has always said they wanted to partner with more western developers to penetrate these markets better.

I hope whatever is being cooked up is worth the purchase.
 
I dunno what to make of this news. I love Sega but I'm not the biggest SK fan. I thought Eternal darkness was very mediocer and I still haven't opened up Twin Snakes. Maybe some good will come of this partership. To this day SK's best has been the original Blood Omen for me. As always we can erase all the bad shit that happened as theres always a fresh start with the next gen. when the new consoles arrive. Maybe things will look up for both Sega and SK.
 
Enigma said:
Blood
Shogo
Blood 2
AVP 2
NOLF
NOLF 2
Contact Jack
Tron 2.0

The only true miss in that list is the misguided Contract Jack. How many other companies can be that proud of their entire catalog?


Shogo----> Great
Blood ----> Meh
Blood 2 --->Crap, terrible AI, generic level designs.
AVP2 ----->Good
Claw -----> Meh
NOLF -----> meh
NOLF2 ----> Best game they ever made
Contract Jack ----> Crap
Tron 2.0 ---- revenge of the meh


Hit or miss IMO.
 
Metal Messiah said:
SK are AWESOME. Eternal Darkness is one of the best action/adventure games this gen, one of the few REAL adult games... I mean, not ADULT because of some blood or nudity, but because of an adult plot with adult themes and references. It didn't sell, right, but that just proves that gamers are still too young.

People didn't understand ED. I feel sorry for them...

Agreed. While the gameplay and graphics of ED might have been "meh" it was the story that made me play through it all three times. They did a METRIC ASSLOAD of research for that game and anyone who paid attention to the story at all should see that. 3:33 was more then just some random time, it's the time of perfect evil dating WAY back in the days. Even my mom knows this whithout even knowing what ED is - she's a nurse, and between the hours of 3 and 4 AM things get CREEPY at the hospital she works at and all the nurses and doctors are always on high alert. It's also the most frequet hour for people to die. *shudder*

There also really WAS a guy who made a tower out of flesh. What I liked most about ED was that you could find out even more about the universe it was set in by going out and reading up on all the twisted and paranormal shit they put in the game. You'd find out that some guy they metion in the game did some other nasty thing, and then 333 would pop up in the actual history of that guy and it'd all tie back into ED. Plus, I'm ALL ABOUT H. P. Lovecraft and there was some heavy, heavy infuence in ED.
 
JackFrost2012 said:

Well said. The sad thing is that Eternal Darkness could have been so much better with such simple changes. The easiest change would have been to eliminate the visible sanity meter and do not allow the player to replenish it. After fixing the sanity meter, the game needed more subtle sanity effects that lasted longer than a few seconds.

Some areas of the game were so good (the Cathedral), but most of it was terrible. :(
 
You never know from where the next hit is going to come, ask DMA. Monolith, SK and (specially) Total Assembly look a much more safe option than, let´s say n-space and Kuju (however I have more faith in Nintendo´s capacity to bring a studio to its full potential than Sega, but that is other issue).

I still want Too Human, hope they release something like this. I want more cyberpunk please.
 
I think Simon Jeffries did a good job towards the end of his reign at Lucasarts. Mercenaries, Knights of the Old Republic 1 & 2, Star Wars Galaxies, Battlefront, Republic Commando etc. If you look at what Sega are doing in the west I see the same kind of strategy with tying established developers to the company. Now I agree that Silicon Knights is somewhat of a gamble, but I like Sega's western approach of trying to get in early an big with the next generation more than Naka's decision to bring PSU to PS2. That is truly disappointing.
 
Silicon Knights has good ideas, but their gameplay needs refinement. Eternal Darkness reminds me of a Zelda game gone survival horror.
 
I find this all rather amusing.

Although I ended up buying into the hype around Eternal Darkness, I found it rather generic. Storyline was the best part of the game though. Presentation and gameplay...lacking.
 
I can't understand people who thought ED's storyline was good. In terms of stories in general, it was really bad, in terms of game stories, it was ok. At best. So ridiculously overhyped. It amuses the fuck out of me everytime I hear Denis Dyack talking about taking game stories forward like movies did, and all I can think is: "Maybe you're right, but you sure as hell aren't going to be the ones to do it".

ED got a lot of things right. Wonderful music, good sound, interesting new things (sanity effects), occasional good dialogue, nice graphics, good voice acting, some good character models, a fun magic system.

Unfortuantely, it also had bad character models, average at best gameplay, a pretty weak story that's only made worse as you know they actually tried (unlike say a Mario game, no one expects a good story and Nintendo certainly aren't trying to give one), no character development...it's really hard to get excited about their next project.

Still, the ideas for Too Human interest me. And from what we know it plays completely differently to ED anyway, so I'll give it a look. Hopefully I'll be happily surprised.
 
Mama Smurf said:
I can't understand people who thought ED's storyline was good. In terms of stories in general, it was really bad, in terms of game stories, it was ok. At best. So ridiculously overhyped. It amuses the fuck out of me everytime I hear Denis Dyack talking about taking game stories forward like movies did, and all I can think is: "Maybe you're right, but you sure as hell aren't going to be the ones to do it".

ED got a lot of things right. Wonderful music, good sound, interesting new things (sanity effects), occasional good dialogue, nice graphics, good voice acting, some good character models, a fun magic system.

Unfortuantely, it also had bad character models, average at best gameplay, a pretty weak story that's only made worse as you know they actually tried (unlike say a Mario game, no one expects a good story and Nintendo certainly aren't trying to give one), no character development...it's really hard to get excited about their next project.

Still, the ideas for Too Human interest me. And from what we know it plays completely differently to ED anyway, so I'll give it a look. Hopefully I'll be happily surprised.


ED's story wasn't good, but the voice acting was fucking fantastic.
 
BTW, that same issue of EGM (august 2004) Quartermann also predicted the next nintendo home system would be backwards compatible with gamecube. :D SNUH.
 
It has 91% over at Gamerankings and has been awarded with tons of GOTY awards. If it isn't your cup of tea, okay fine dont play it, but dont call the game or the developer shitty just because you didn't happened to like it.

Who the hell was stupid enough to give GOTY awards to Eternal Darkness?
 
Eternal Darkness was excellent, imho. MGS TTS was a competent, if flawed remake. Silicon Knights does have talent, what they seem to lack these days is any kind of aggressive strategy or even overall focus.

This news is strange, and a bit saddening. Not because Nintendo is "losing out" (which arguably they are, if SK doesn't continue to support them to a certain degree), but saddening because the entire strategy smacks of Sega settling for Nintendo's sloppy seconds, and, of course, of a certain desperation in both companies (Sega and SK.)

Sega will not find any kind of redemption or salvation in SK, but I certainly hope that neither come to regret the move.
 
I don't see how people are looking at this as desperation. We knew Silicon Knights was going to be shopping games around to different publishers, and it was becoming clear that Sega was looking to come on strong next generation with a diversified lineup of titles from the West as well as Japan.

Maybe you can be a little disappointed that Sega is going down that path in general, but it's certainly not like they're just flinging themselves at every developer that comes down the pike.
 
I am disappointed that Sega of America is going the more western approach for thier games here. I wish they would make more games like they used too. Then again, I do understand why they are doing this. Thier Japanese games don't sell here, well except for Sonic and Super Monkey Ball.
 
I don't see the desparation in this either. Regardless of what you may think of Silicon Knights, they are a known property and I think most gamers have been wondering what they've been up to after Twin Snakes. Of course, it's a bit of a gamble on Sega's part, but let's wait on that judgement until we see what it is they've signed.

As soon as Sega makes a move there is a lot of hate, but when Konami signs stuff like The Regiment, King Arthur and Crime Wars... Silicon Knights, Sports Interactive, Creative Assembly and Silicon Knights are in my opinion much smarter western moves. I guess either you love to hate Sega or you hate the fact that despite your love they have caused you some much pain lately.
 
sonic4ever said:
I am disappointed that Sega of America is going the more western approach for thier games here. I wish they would make more games like they used too. Then again, I do understand why they are doing this. Thier Japanese games don't sell here, well except for Sonic and Super Monkey Ball.

I think you are forgetting that signing western studios have long been a part of Sega's strategy. During the Dreamcast era stuff like Toy Commander, Metropolis Street Racer, Red Dog, Headhunter and more came from such relations. I think it's important for Sega to build a bigger and more powerful brand in the US in order to gain more of a market for their Japanese titles as well. One thing doesn't rule out the other in this case.
 
Damn, I likes ED too. And quite more than your avarage Silent Hill/Fatal Frame. I feel guilty for that. Sorry.
 
I liked Blood Omen and Eternal Darkness, but Twin Snakes was a mess. Silicon Knights isn't as good as people hyped them up to be when they were making Eternal Darkness, nor are they as bad as people say now. Somehow I think a Sega/SK arrangement will work out, even though at first glance it looks like two drowning men trying to use each other as lifesavers.

It will be fun watching the Nintendo-hating segment of Sega fans try to deal with this.
 
ecliptic said:
I think its funny watching the complete turn around of opinions of Silicon Knights from Nintendo fans. :lol


okay.


MGSTTS.
Okay I liked its abject cheesiness and had a good time. 8/10. More to do with Kojima than Dyack

ED.
WHAT THE FUCK. I want my time and money back And some additional money for the visual haemmorage. yucks.
 
Eric-GCA said:
And yet their front page STILL has the Nintendo logo :lol
I'm probably blind, but I don't see it.

What I do see is a webpage that visually is a very good representation of the graphical quality of SK's games.
 
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