I’m with you on Revo, it’s great, but MCLA is great too.I still stand that sega rally revo was one hell of an under rated game, million times better then the last midnight club game
We're also looking for Saturn versions of Shenmue and Virtua Fighter 3 (does it really exist) ha ha ha
You're probably right for Revo but they probably realized something was off and then made a much more vivid and colorful (the tropical track is far more shiny than Revo's counterparts).It's more than the dull muddy graphics that take away the appeal factor, the chasing of realism in lighting and texture kills it entirely. None of the crisp sharpness, color, or stark lighting that just made the originals pop so hard and feel so fast. Even Revo which was more colorful than 2006 looks worse
Of course, it's a good game.just a PSA here: Sega Rally Online Arcade (or Sega Rally 3) is still available to buy for PS3, on HK Store only.
I bought it, it is an amazing game. I have more fun with this game compare to any other rally game.
just a PSA here: Sega Rally Online Arcade (or Sega Rally 3) is still available to buy for PS3, on HK Store only.
I bought it, it is an amazing game. I have more fun with this game compare to any other rally game.
Oh fun. I did not realize thatThanks for the tip! Do you need to create a HK PSN account to buy it then? Will investigate further.
I've read that it was shown behind closed doors at some gaming event (Tokyo Game Show maybe ?) by Yu Susuki himself back in the day.VF3 does software only version no 3D booster cart. It's not been leaked.
I've read that it was shown behind closed doors at some gaming event (Tokyo Game Show maybe ?) by Yu Susuki himself back in the day.
I assume this is VF3 on the Saturn, in which case it would have been terrible graphically no doubt about it..It was, and those discs made it to SOA and SOE. Same deal, closed doors, inner circle and then it got shelved because they needed the exclusive for the DC. Yu's pretty accessible now these days, someone needs to drill him for the info.
I assume this is VF3 on the Saturn, in which case it would have been terrible graphically no doubt about it..
It would be pretty sweet even if it was just like VF2 or DOA with different textures and the VF3 moveset. Or basically high resolution, more polished Fighters Megamix. Ditching uneven arenas and the calculations/animations needed for them could make it plausible. They'd probably also need to change Aoi's flowing sleeves to something less unique and easier on the eyes with fewer polygons and simpler animation (hence Janet having her moves in FM). Even as a far from faithful port, or demake if you will, it would probably be more impressive and appreciated for Saturn than the much better port was for Dreamcast (even if it had been 1:1) as by then its once pioneering 3D looked crude and inferior to games like Soulcalibur with a fraction of the polycount but infinitely better art direction and modeling/texturing techniques. Though Sega's weird insistence on barebones ports without many extras was probably the worst thing about it.
It was 98% perfect. People need to play VF3TB and then the DC version to see how close they are.VF3 on the Dreamcast wasn't even arcade perfect when there is no reason why that should be the case......as de-makes go one of the most intriguing would have been Daytona USA on the 32X.....just how much worse than the Saturn version would it have been.....??
VF3 Modrl 3 vs Dreamcast is a MUCH closer 1:1 than Rally 2. Like night and day closerIt was 98% perfect. People need to play VF3TB and then the DC version to see how close they are.
I would imagine that Saturn VF3 would have looked no better than Fighters Megamix and that's how the game would have looked
Mame?The best racing game, in my opinion, is ofcourse Daytona 2. I also play that game still.
The main trouble is with DC VF3 is people look to compare it to VF3 in the Arcades and not VF3TB in the Arcades, which also saw changes to gfx maybe to get the 1st Person mode in. VF3TB is really close, much like GetBass and VO 2 is all but perfect. Rally was rushed, but its almost there and a few more months work would have made all the diffVF3 Modrl 3 vs Dreamcast is a MUCH closer 1:1 than Rally 2. Like night and day closer
Daytona 2/Outrun 2 > Makoto Osaki > still at Sega.
Sega Rally 95/Sega Rally 2 > Kenji Sasaki > Not at Sega anymore but still develop racers for Sega like Sega World Drivers.
Manx TT > Hiroshi Ando > Working on recent Initial D games
Checked this out of curiosity.looked it up and wow, that game actually looks really good. it does look like a modern iteration of the late 90s sega racers
Should be able to have a quick and relatively cheap port for Switch, PC/SteamDeck, Xbox (One/XSX|S), and PlayStation (PS4/PS5).looked it up and wow, that game actually looks really good. it does look like a modern iteration of the late 90s sega racers
So it's somewhere out there waiting to be discoveredIt was, and those discs made it to SOA and SOE. Same deal, closed doors, inner circle and then it got shelved because they needed the exclusive for the DC. Yu's pretty accessible now these days, someone needs to drill him for the info.
Nice graphics but looks quite slow, boring and nothing like their classics to me. Though I'm sure it's more fun to play than it seems, especially with some full featured arcade cabinet. It kinda looks like some arcade Grid game giving you bite sized races or something. Not sure a port would sell.
I guess it's for fans of the actual real thing (duh), whatever kind of races that's meant to represent.
So it's somewhere out there waiting to be discovered
If I remember correctly, I think the port was described as very impressive.
Mame?
VF3 is really close considering it was an outsourced and rushed launch title by Genki. I played this game a lot in the arcade, the vanilla version mind you and yes it does look better than 3TB but the difference isn't immense. 3TB looks a bit different to begin with, you can't really compare it. I do prefer vanilla VF3.
VF3 is really close considering it was an outsourced and rushed launch title by Genki. I played this game a lot in the arcade, the vanilla version mind you and yes it does look better than 3TB but the difference isn't immense. 3TB looks a bit different to begin with, you can't really compare it. I do prefer vanilla VF3.
Supermodel3
Runs well on a toaster basically.
Nice graphics but looks quite slow, boring and nothing like their classics to me. Though I'm sure it's more fun to play than it seems, especially with some full featured arcade cabinet. It kinda looks like some arcade Grid game giving you bite sized races or something. Not sure a port would sell.
I guess it's for fans of the actual real thing (duh), whatever kind of races that's meant to represent.
Respect the mighty model 3, peasant .
Even the Xbox cannot handle such power
It was rushed to meet the DC launch in Japan and still got delayed for a bit, wasn't even playable on trade shows and what was shown was running on PC IIRC.SR2 DC is one of the biggest disappointments in my gaming life. I played SR2 in the arcade for months, or years as its cabinets would never cease to exist here. DC should've been able to run a close to arcade perfect port, but Sega went for a cheap Windows port. I prefer to play it on Supermodel3 ofcourse. Though the 10 year championship isn't there.
SR2 was generally deemed worse than SR1 because of its handling I think. But I like it more, also because I played it in the Arcade much more. I always have issues with the Snow stage. But I can beat the game.
The best racing game, in my opinion, is ofcourse Daytona 2. I also play that game still.
Daytona 2, Scud RaceFound Sega Rally 2 in an arcade yesterday. It was a disappointment, compared to the original. There is just no sense of speed.
Nice graphics but looks quite slow, boring and nothing like their classics to me. Though I'm sure it's more fun to play than it seems, especially with some full featured arcade cabinet. It kinda looks like some arcade Grid game giving you bite sized races or something. Not sure a port would sell.
I guess it's for fans of the actual real thing (duh), whatever kind of races that's meant to represent.
Yeah I played Scud for the first time ever 2 days ago. I wasn’t good at it, but it felt fast.Daytona 2, Scud Race
Edit: just watched some of the video. Idk why you keep repeating Dreamcast could never do Model 3 justice or keep up with it or whatever and how you came to understand this. It kept up just fine in several games, from Virtua Fighter 3tb and Sega Bass Fishing for step 1.0 to Fighting Vipers 2, Virtua Striker 2 and Virtual On 2 for the significantly upgraded step 2.0 (though VS2's first version was on step 1.5) and some of its own games and/or excellent Naomi ports that could easily rival anything on Model 3 like Dead or Alive 2, F355 Challenge and a couple Fishing sequels (of course that's why VS2 and VO2 are so good too as they were carefully, properly ported for Naomi to replace the expensive, aging Model 3 hardware). Out of all these then, only Sega Rally 2 has significant downgrades while VF3tb and Fighting Vipers 2 have relatively minor changes. Maybe just focus on what you play and how it is which is subjectively true enough rather than pass random thoughts as fact.
Not really true, no version is capped to 30 by default. The Japanese version for whatever reason (I dunno if it has some lesser visuals or something not easy to notice was improved elsewhere but it's hard to imagine the first version is more optimized than the rest) seems able to jump to 60 fps much more often by default (making it more obviously inconsistent) and hold it more with the 60fps cheat too (but still far from consistently enough to make that a worthwhile option) but the US version does by default too, the jumps to and from 60 fps are evident since the attract intro and in any gameplay.
I've said that stuff for Soulcalibur vs VF3tb, skill and art vs brute force, but DOA2 has both crazy high polygon characters and fully 3D stages on top of its great art direction (though I find some moves quite goofy the way they twirl with no regards to physics and gravity and stuff, that's not a tech thing, they've kept them since). Anyway, like I said VF3tb and FV2 have some minor downgrades still, hardly something to put the hardware down as being so inferior as those comments are like Sega Rally 2 is the norm when it's the minority if not an isolated case when it comes to Model 3 ports. There are differences in Virtual On 2 for sure but to me they're more aesthetic choices or at worst a difference in rendering between different hardware, not something strictly inferior, similar to the changes between VF4 and Evo or VF3 and 3tb which didn't change tech specs between versionsThus something like a fighting game, with complex looking animated human models, can look better on a weaker but newer system while a simpler game (such as racing) that doesn't benefit as much by those advancements will still look better on the older but more powerful hardware. I would bet the Model 3 has no issues running Dead or Alive 2 with ease, if the same devs with the same skills and 1999 experience tried to port it. But i don't think the DC would have a chance running Daytona 2 without sacrifices, since that game benefits more from simple raw power. Experience would surely help a lot but they would still get hit by the hardware bottlenecks.
I've said that stuff for Soulcalibur vs VF3tb, skill and art vs brute force, but DOA2 has both crazy high polygon characters and fully 3D stages on top of its great art direction (though I find some moves quite goofy the way they twirl with no regards to physics and gravity and stuff, that's not a tech thing, they've kept them since). Anyway, like I said VF3tb and FV2 have some minor downgrades still, hardly something to put the hardware down as being so inferior as those comments are like Sega Rally 2 is the norm when it's the minority if not an isolated case when it comes to Model 3 ports. There are differences in Virtual On 2 for sure but to me they're more aesthetic choices or at worst a difference in rendering between different hardware, not something strictly inferior, similar to the changes between VF4 and Evo or VF3 and 3tb which didn't change tech specs between versions
It was rushed to meet the DC launch in Japan and still got delayed for a bit, wasn't even playable on trade shows and what was shown was running on PC IIRC.
Model 3 surely had a weird run on Dreamcast, Scud Race was cancelled because the BPR Global was merged into FIA, Virtua Fighter 3 was overshadowed by Soul Calibur in the rest of the world, Daytona 2 never happened and there's more 4-5 games missing a home version too.